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Bannerlord Early Access - Mainline 1.5.0 & Beta Branch 1.5.1 Patch Notes

2020.08.26 23:44 Arthanias Bannerlord Early Access - Mainline 1.5.0 & Beta Branch 1.5.1 Patch Notes

Greetings, Peasants.

CURRENT MAINLINE PATCH: e1.5.0

CURRENT BETA BRANCH: 1.5.1

Welcome to the patch thread, we make these threads to save us another pin space for other things.

Taleworlds forum bug reporting thread

Mount and Blade Discord

Link to wiki - Previous patches and threads inside

Main

Versions

Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

Latest Changes:

Fixed a crash at the MP lobby login.
Reverted some save and load-related changes that were causing issues with non-Latin characters.
Gamescom related preparations.
Fixed a load-related issue with the movement tutorial.

Previous Beta Hotfixes:

26/08/20

Leaving a faction while in an army is now fixed.
Fixed a crash that occurred when joining a kingdom as a vassal while being employed as a mercenary for the same kingdom.
Fixed a crash that occurred when Lord Wants Rival Captured quest was cancelled by a declaration of war.
Fixed a bug that caused the total issue count to be less and less over time.
Added meshes for the Highland Mail Shirt and Highland Mail Shoulders.
Clan game map selection list now consists of up-to-date maps.
Fixed an issue with white textures.
Fixed a Save & Load crash related to settlements that do not have an owner.
Fixed a bug that caused notables (mainly village notables) to disappear after some time.
Fixed a bug that caused a settlement ownership kingdom decision to trigger for enemy settlements if they were reclaimed before the vote took place.
Players can now only enter empty settlements if they are owned by their faction: the gate will now be down for enemy settlements, even if they don't have a garrison.
Fixed a bug with neutral heroes trying to create parties.
Fixed a bug in the loading order which led to instability after loading. This should resolve issues with "ghost" armies.

24/08/20

Fixed a crash that occurred while creating village issues.
Fixed an issue that caused the scene snow calculation to be misaligned with the campaign map.
Fixed a crash that occurred when talking to a companion after clearing an alley.
Fixed the swing speed of the Battania Axe.
Fixed a crash that occurred when an army sieges a settlement.
Fixed a crash that happened when the player tried to open the encyclopedia page for "Radagos' Raider.
Fixed a crash that occurred during tournament missions.
Clan tags are not added to player names that already have that tag.
Players can now see the clan leaderboard when they are creating clan games.
Fixed an issue that caused the player to be unable to end battles when enemies were fleeing.
Fixed Vlandia and Empire Heavy Infantry default shields.
Changed Voulgier two-handed Sword Perk to Sword and Shield Perk.
Slightly lowered Voulgier armour.

21/08/20

Clan names with white-spaces in them are now correctly validated.
Fixed a crash occurs when Chaikand is under siege.
Fixed a crash on load screen when there is a corrupt save.
Fixed a crash that occurred while fistfighting in TDM games.

20/08/20

Fixed the missing shader issues. This will fix the long loading screens and eventual freeze and/or crash after it.
Fixed a bug that caused a crash while preparing tooltips for villages in the town management popup.
Fixed the issue with the matchmaker that forced everyone to play on EU servers for a while. Sorry for the inconvenience!
Fixed a bug that caused expand tooltip [ALT] key to not work properly.
Fixed an issue that caused Left Mouse Click to be assigned whenever the player tried to rebind a key.
Fixed an issue with the unverified dll caution popup.
The create a premade game button is now enabled correctly.
Various world map navigation mesh errors have been fixed.
Added the missing loading images of the two new skirmish maps.
Added a deleted Battanian armour and shoulder piece.
Fixed the issue with being able to equip the billhook as a one-handed weapon.
Whitespaces can now be used in clan names.
UI fixes for the clan tab on the multiplayer Lobby.
Fixes and improvements to formation AI behaviours.
Chinese localisation fixes.
Fixed the issue of randomly disconnecting from the lobby while playing multiplayer.

Initial Beta Changelog

Beta

Versions

Native: e1.5.1
SandboxCore: e1.5.1
Sandbox: e1.5.1
Storymode: e1.5.1
CustomBattle: e1.5.1

Singleplayer

Crashes

Two end of battle crashes were fixed.
Fixed an issue with dead agents dropping equipment that was causing the game to crash.
Fixed a crash that occurred after arena practice fights.
Fixed a crash that was caused by garrisons without a bound settlement.
Fixed a crash that occurred due to a dialogue condition in the main storyline.
Fixed a crash that was related to corporal punishment.

Save & Load

Added a notification that informs the player that the game was successfully quicksaved.

Localisation

Updated Chinese translations.
Turkish translation updates.
Minor text and punctuation fixes.

Art

Fixed a visual issue with an Aserai Helmet
Horse_harness_a, horse_harness_roman_b and horse_harness_saxon have been remastered. Brought to your service under the names Saddle of Aeneas, Fortuna's Choice and Celtic Frost.
Added new Battanian chainmail armour.
Fixed some clipping issues on civilian clothes.
Updated some spear fur guard meshes for better aesthetics and optimized crafting spear pieces for future updates.
Fixed a bug where arrows went through some solid pots instead of getting stuck.
Improved on some of the Aserai and Vlandia village scenes.

Animations

Added new death animations for camel riders.

UI

Changes

Added missing troop tier and type icons to the new hideout troop selection popup
The selected skill now stays the same when the current character is changed in character developer screen for easier comparison

Fixes

Fixed a bug that caused a crash while preparing tooltip for villages in the town management popup.
Fixed some localization bugs in the encyclopedia.
Fixed a bug that caused development stats for items to be visible in item tooltip (Culture, StringId).
Fixed a bug that caused selected clan to change in Kingdom clan tab after supporting a clan.
Fixed an issue in character naming that didn't allow for 1 character names in Asian languages.
Fixed an issue that caused the raid icon to become visible in village nameplates when there is a battle happening nearby.

Battles and Sieges

Not being able to defend against ranged attacks when the Auto option was selected for blocking direction has been fixed.
AI will be less cautious while they are besieging settlements so the player has a greater chance to experience defensive sieges by breaking into a castle or town. In previous versions, the AI was giving up the siege in most scenarios when the player joined the defenders because of changed power ratios. Because of this sieges will also be won more frequently by defenders compared to past versions.

Character Development System

We have removed some of the starting equipment that was too strong or too expensive. This will create a more even starting point for each selection.
Added 24 for combat-related perks for Riding. This completes the perks for this skill.
Added 6 new campaign-related throwing perk.

Clan and Party

Starving parties healthy troops will be wounded 50% slower

Armies

AI changes its siege targets less frequently now so they lose less time while travelling from one target to another
Because of some bugs, weak factions were having problems in forming armies. Now they will form armies even if they are weak and they will not simply give up. In rare cases, some factions which have no settlements left will make comebacks by conquering a new settlement.

Kingdoms and Diplomacy

AI clans make their wapeace decisions more cleverly and take into account a broader range of situations. They generally do not want to face more than 1-2 enemies at the same time. So if they have lots of enemies they will try to make peace with some of them. This will reduce wiped out factions because in previous versions some factions were not giving logical decisions at diplomatic votings. Clans which have settlements that border the enemy will want peace more frequently. Similarly, they will not want wars in peace times. Rich kingdoms will not care about paying tribute as much as poor ones. If a faction has fewer men in garrisons or lord parties or if lots of settlements have food problems they will try to end the war with their recent enemies. There will be less snowballing due to all these changes because clans will try to act in the interest of their kingdom.

Settlement Actions (Town, Village, Castle and Hideout)

New "Barber" NPC added to the town centre of every town. For 100 denars, this NPC lets you decide on a new haircut. Depending on the culture of the town, these haircuts and beards can change.

Quests & Issues

Lord Needs Horses

Companions assigned for the alternative solution were not getting quest experience. This is fixed.
Added more detailed quest log entries for Lord Needs Horses quest.
Fixed an issue that caused the party encounter menu to pop up once the player finishes a conversation with the quest giver.
Minor faction leaders can no longer give Lord Needs Horses quest.

Landlord needs Manual Labor

Fixed a bug that allowed players to get infinite relation with the quest giver.
Fixed a bug that caused the counter offer NPC's dialogue to be wrong.
Defender and deserter parties spawned during Extortion by Deserters quest have their cultures set to the quest village's original culture.
Wrong usages of the gold transaction action were fixed in multiple parts of the code. This should fix wrong or missing logs.
Fixed a bug that causes dialogue counts to be wrong in Artisan Can't Sell Products quest.
Fixed a bug that prevents quest NPC's from sheathing their weapons after Family Feud quest fight.
Fixed duplicated persuasion dialogue text in Army of Poacher quest persuasion.
Fixed a bug that blocked quests from being completed with alternative (companion) solutions and made alternative solution companions disappear in some cases.
Fixed a bug that caused a Nearby Bandit Base quest to get stuck when players also had an active Needs Help With Bandits quest.

Conversations & Encounters

An issue with encounter side based logic was fixed. This caused the spawn points of heroes in hostile town and castle conversation missions to be reversed.
Fixed a bug that caused conversation buttons to become unresponsive after a bandit/looter party encounter.

Other

Tournaments will now use blunt weapons. Blunt weapons will make sure these events occur in a more friendly manner.
Fixed a bug that prevented removing corpses while ending a tournament round.
A new menu that notifies players about their situation has been added for cases where the village that they are staying in gets raided by someone else
Improvements for the automatic navmesh creation system were made
Fixed multiple encyclopedia log entries for 2 heroes meeting for the first time
Added a console command to disable day/night cycle.
Fixed a bug related to the atmosphere selection algorithm based on the location of the main map.

Multiplayer

Other - Miscellaneous

A player can from now on report the same player only 3 times per session.

UI

Added missing spear brace icons.

Both

Other

Couched lance and braced spear damages are reduced to a point where they are mainly effective with a high relative speed only.
First-person camera positioning is changed so that the clipping and being able to see the neck part of the body is significantly reduced.

Known Issues

submitted by Arthanias to mountandblade [link] [comments]


2020.08.13 22:13 Hobbesenero Marvel's Avengers BETA FAQ Megathread

1. Will I have to sign up for a Square Enix Members account to play the BETA?
Yes, everyone who plays the BETA will need to log into a Free Square Enix Members account. If you’re interested in the BETA, we recommend you go to https://membership.square-enix.com/users/sign_in and sign up early to ensure you’re all set the moment you download it. We also use the Square Enix Members account to deliver post-launch goodies, like new heroes, new missions, and new regions at no additional cost. A Square Enix Members account is not required to play the full game – only for co-op.
2. Do I need PlayStation Plus to play the BETA on PS4?
No, you do not need PlayStation Plus to play the BETA on PS4.
3. Do I need Xbox Live Gold to play the BETA on Xbox One?
No, you do not need Xbox Live Gold to play the BETA on Xbox One. While a Gold subscription is required for online co-op play, all other BETA content is available. Please head here to activate an Xbox Live Gold account: https://www.xbox.com/en-US/live/gold
4. Do I need Steam to play the BETA on PC?
Yes, Steam is required to play the Marvel’s Avengers BETA on PC. Please head here to download Steam: https://store.steampowered.com/
5. How much content is in the BETA?
The BETA includes 4 Hero Missions that are part of the Campaign, 3 HARM Room challenges, 4 War Zones, and 5 Drop Zones. The 4 Hero Missions are The Light that Failed, To Find Olympia, Missing Links, and Help Dr. Banner. Two of them include boss fights with classic Marvel villains.
6. Are there rewards for participating in the BETA?
There are 2 nameplates that you can earn from the BETA that will carry over to the full game. Nameplates are cosmetic pieces you can equip to your in-game profile. You can earn one of these nameplates by participating in the BETA and the other by completing the 3 HARM Room Challenges. The Nameplates will appear in your game when you tie it to your Square Enix Members account at launch.
7. How long does the BETA run? When does it end?
Please see the table below for who has access to the BETA and when. When it says Pre-Ordered Only, it means that timeframe of the BETA is only available to those who have pre-ordered on that specific platform. When it says Everyone, that is for anyone who has that respective platform and downloads the BETA.
8. What time does the BETA begin and end?
The BETA will begin at 9:00 PM on Fridays at each respective time zone and end at 9:00 PM on Sundays. Pre-load will begin the day before each Beta Weekend starts.

Logistics and Access

1. Where can I pre-order the game?
You can pre-order Marvel’s Avengers at playavengers.com or at your local retail or platform specific digital store.
2. How can we provide feedback?
Send your feedback to our social channels or to our customer service team.
3. I pre-ordered Marvel’s Avengers, but I don’t have a BETA code. Where do I find it?
If you pre-ordered a digital copy, you should immediately have access to the Beta after you download it from your respective platform’s store.
If you pre-ordered a physical copy, you will have received a pre-order code from participating retailers.
Visit https://playavengers.com/redeem to redeem that pre-order code.
You will need to log in or register for a free Square Enix Members account in order to do so.
If you have not received a pre-order code for your physical purchase, please contact your retailer.
Once you have registered your pre-order code, the Beta code for the platform you chose will be emailed to the email address that is tied to your Square Enix Members account. You will also be able to view the Beta code by logging into https://playavengers.com/redeem using the Square Enix Members Account you used to redeem the pre-order code.
Please note that the Beta codes might not be available immediately, but you will receive it in time for the Beta, if you registered your pre-order code.
4. How do I get access to the Marvel’s Avengers BETA?
You need to pre-order Marvel’s Avengers to access the Pre-Order BETA. All PS4, XB1, and PC players can get the Open BETA for free on their respective platform (see above for BETA dates).
If you pre-ordered a physical copy, you will have received a pre-order code from your participating retailer that you need to redeem first to receive your BETA code. Visit https://playavengers.com/redeem to redeem that pre-order code.
You will need to log in or register for a free Square Enix Members account in order to do so.
If you have not received a pre-order code for your physical purchase, please contact your retailer..
If you pre-ordered a digital copy, you will have access to it once you download it from your respective platform’s store. If you cannot download the Beta following a digital purchase, please contact your platform’s customer support.
5. If I pre-order now or while the Pre-Order BETA is live, can I still get access to the BETA?
Yes, if you pre-order while the Pre-Order BETA is live, you will have access to the remaining time and forthcoming BETA weekends.
6. Which languages will be supported during the BETA?
7. On which platforms is the BETA available?
The BETA will be available on PS4, Xbox One, and PC via Steam. PS4 players will be able to play the BETA early. The BETA will not be on Stadia.
8. Where/how do I redeem by BETA access?
Once you have the code, you’ll head to your respective platform’s redeem code function.
9. Can I stream the BETA?
Yes, you can stream during the BETA. We’ll also have a streaming kit available for those who want to download it. Keep an eye out for it!

Technical

1. Will my progress in the BETA transfer over to the full game?
The only thing that will transfer over to the full game is the two exclusive nameplates. Everything else including character progress, story progress, gear, etc. will not be transferred over.
2. Will purchases I make during the BETA transfer over to the full game?
No, the purchases made in BETA are made with gifted currency and do not carry over to the full game.
3. Will my gathered resources and crafted items transfer over to the full game?
No, resources and gear will not be transferred over to the full game.
4. Is there cross-play?
No, the BETA does not support cross-play between platforms.
5. Will progress be saved in between BETA weekends?
Yes, if you played the BETA on August 7, your progression carries over to August 14 and August 21. However, aside from the two exclusive nameplates, one earned by participating in the BETA and the other earned by completing all 3 HARM Room Challenges, no progress from the BETA transfers over to the full game once it launches.

Timing

1. Will the BETA be available to pre-load (download before the BETA begins?)
Yes, those eligible for each BETA Weekend can pre-load the day before. Please keep an eye out on our social channels for specific timing.
2. Will there be an Open BETA?
Yes, the Open BETA for PlayStation 4 players will take place on August 14-16 and August 21-23. The Open BETA for Xbox One and PC players via Steam will take place on August 21-23.
3. Is the Open BETA free?
Yes, all PS4, XB1, and PC players via Steam can get the Open BETA for free on their respective platform.
4. Isn’t it too late to have a beta? Our feedback won’t have time to get integrated into the game by the time it ships!
Not at all. The beta will give us tons of invaluable data about game balance as well as metrics regarding multiplayer and server performance. In addition, your feedback will help us shape the game as it grows. The beta program is super important to us and we hope you’ll participate!

Content

1. Can I purchase cosmetics during the BETA?
Cosmetics are available to acquire as part of progression or with a gifted amount of in-game currency. No store transactions can be made with real money during the BETA.
2. Can I wear cosmetics during the BETA?
Yes, there are dozens of cosmetics to acquire and show off during the BETA.
3. Will I be able to gather resources and upgrade gear during the BETA?
Yes, various resources are gathered from chests, completing missions, and throughout War Zones and Drop Zones. Gear can be upgraded using resources, which is vital in strengthening each playable Hero.
4. Which Super Heroes can I play in the BETA?
You are able to play as Ms. Marvel, Hulk, Iron Man, and Black Widow. You can also play Thor and Captain America in the tutorial Golden Gate Bridge Hero Mission, but you can only do so once unless you re-install the BETA.
5. Why aren’t Thor and Captain America playable in War Zones during the BETA?
Thor and Captain America are briefly playable in the introductory mission atop the Golden Gate Bridge called The Light That Failed. The Beta is a preview of what to expect with the full game, including the playable characters. Iron Man, Hulk, Black Widow, and Ms. Marvel highlight the multiple ways you can tackle a War Zone, each with their own different playstyles that will provide a deep experience with customization during the Beta.
6. How much of the campaign can I play in the BETA?
Yes, we’ve selected 4 Campaign Hero Missions to be playable in the BETA to give you a sample of the Marvel’s Avengers story. Character progress, story progress, gear, etc. will not be transferred over to the final game when Marvel’s Avengers launches on September 4.
7. Can I play War Zones and Drop Zones in the BETA?
Yes, there are 4 War Zones and 5 Drop Zones. Each of these can be tackled solo with AI companions or with team of up to four players.
8. Will I be able to use nameplates/exclusive in-game items during the BETA?
Each BETA participant can unlock 2 exclusive nameplates that can be equipped both in the BETA and carried over to the main game at launch. These 2 specific nameplates are the only rewards that carry over the full retail game. You unlock one of them just by participating in the BETA and you’ll unlock the other by completing all 3 HARM Room Challenges.
9. Will I have access to all Skills and Skill Trees?
There will only be a limited amount of Skills available for the playable Heroes in the BETA. When Marvel’s Avengers launches on September 4, players will be able to customize each Super Hero in their roster via unlockable Skills and Skill Trees that improve melee combat, ranged combat, traversal, Intrinsic Abilities, and Heroics.
10. What is a HARM Room?
A HARM Room (Holographic Augmented Reality Machine) is a holographic training room where you can practice playing with each available Hero.
11. What is a Drop Zone?
Drop Zones are short missions with a single objective, such as defeating a High Value Target or sabotaging a critical AIM facility.
12. What is a War Zone?
War Zones are types of missions that range from sprawling cities to dense forests, and can be played with up to 4 players or solo with a group of A.I. teammates. We broke down War Zones extensively in a past PlayStation Blog, which we highly recommend you check out. There will be 5 BETA War Zones to play, filled to the brim with human and robotic AIM baddies to beat. In the full game, War Zone missions can range in duration from as short as 10 minutes to around 2 hours in length.
13. Is Hero Level and Power Level capped in the BETA?
Yes, a Hero Level of 15 and a Power Level of 45 is attainable in the BETA.
14. Are the Hero Missions reflective of the start of the full game?
While the missions themselves are reflective of the gameplay in the final game, in the BETA, missions are not sequential and we have removed the cinematics to protect various story elements.

Co-op

1. Can I play online co-op War Zones with my friends in the BETA?
Yes, you have access to 3 HARM challenges, 4 War Zones and 5 Drop Zones, each of which can be played in co-op with friends on the same platform – cross-play is not supported in Marvel’s Avengers.
2. Can I invite my friends to a team if they have access to the BETA?
Yes, you will be able to invite up to 3 friends to a team in War Zone and Drop Zone missions.
3. Is co-op War Zones matchmaking available in the BETA?
Yes, matchmaking will be available in the BETA. Once you have access to War Zones, you can turn on matchmaking in the Quinjet interface before you head off to a War Zone or Drop Zone mission.
4. If I’m level 1 and my friend is level 15, can we still play together?
Yes, you will be able to play together if your levels are different.
5. Can I play the Pre-order BETA with friends who didn’t pre-order the game?
No, only those who pre-ordered Marvel’s Avengers will have access to the Pre-Order BETA, but you can play with anyone on your respective platform once the Open BETA starts.
6. Can I play with the development team during the BETA?
The development team will be playing during the BETA, but it’s up to each individual if they want to disclose their identity.
7. Can we have multiples of the same Super Hero in one team?
No, there can only be one of each Hero in your team, allowing you to draw out each of the heroes’ unique strengths. In the BETA, four-player teams will consist of Ms. Marvel, Hulk, Iron Man, and Black Widow.
submitted by Hobbesenero to PlayAvengers [link] [comments]


2020.08.13 11:19 WannaFuckLoli Revealing the truth behind the GODs that trampled the global ranking

Revealing the truth behind the GODs that trampled the global ranking
So just when I checked the global ranking, some interesting thing happened.
https://preview.redd.it/fquovx7x8qg51.jpg?width=960&format=pjpg&auto=webp&s=03857c1bfa0734a8e1d01d3004e69fd381d33c13
As I assume that most people in this sub are unfamiliar with Chinese, it would be useful to others for me to translate them into English, so that everyone can understand what is happening here.
So here is the translated version:
Ranking Translation Notes
1 Dragon Boost CHINA NO.1
2 mopes.gitee.io it should be their site
3 QQ group: 1050444579 similar to discord link
4 we provide professional boosting service, uptil 2000 online rating.
5 the method we use to boost the rating is 100% legal, and we are against cheating.
6 we have revealed our method in our site, anyone could access it to examine whether it is legal or not.
Well, I am having a deja-vu here.
It happens to be quite similar to my previous post, in which I revealed how a player could legally reach an extremely high score in matchday by using multiple accounts at the same time.
Now, let's accessing their site to see whether it is the case or not.

https://preview.redd.it/krcf6cdnbqg51.png?width=779&format=png&auto=webp&s=38db38e953bac0598f05b49b0dc0ccf2fbccc22c

So I have walked through the whole content carefully.
They divided their message into 5 parts: about us, method, safety, pricing, purchase steps.
So what we are looking for is the method part. In order to save time and effort, I decide to translate this part only.
If you are interested in other parts irrelevant to this post, you can google translate them yourselves.
I have highlighted some important information in my opinion.

---

In order to make our clients feel at ease and trust us, we are willing to disclose all the techniques used in the boosting process for free and provide necessary explanations, so that our clients can judge by themselves whether there is any risk of being banned and decide whether to buy our service after careful consideration. At the same time, any player can verify the authenticity and legalness of these techniques.

After four iterations of technology, our boosting process has been designed to be very mature. The majority of these technologies have been legally and time-tested and confirmed not to result in a ban. During the months-long research process, we rejected and discarded many technologies that could have led to greater efficiency but risked being banned.

In the end, we arrived at a solution that maximized the known efficiency while ensuring that it would not lead to ban, and successfully took over all rankings from #1 to #5 worldwide. We have proven that this solution is currently ahead of any player in PES mobile in terms of efficiency.

In order to remain competitive and further extend our advantage, we will not be satisfied with it, but will continue to research new solutions. For any new technology, we will use minor accounts to test it for at least two weeks, collect relevant experimental data, design formulas and build mathematical models, and then compare it quantitatively with the original technology in terms of efficiency to decide whether or not to replace it.

In terms of boosting process, we are currently using the fourth generation of strategy, the principle is to open many minor accounts and control them in groups, so that the main account will naturally match with one of them, and then control the minor account to quit and restart the game, and finally the main account will be rewarded a win 3-0 in seconds, to achieve a controlled, high and stable boosting efficiency.

In the actual test, we observed the data collected, and found that in order to keep the probability of a natural match between a main account number and a small number at more than 80%, we need to prepare at least about 130 small numbers to match with the main account number. During the non-popular hours, this number is reduced to about 110, but not below 100 at a minimum.

In order to achieve these results, our studio purchased a one-year membership to NBE cloud phones (NBE is one of only a few cloud phones on the market that offers group control) and purchased 200 additional cloud phones, hoping to achieve close to 100% successful natural matching of main and minor accounts. To achieve this, our programmers wrote scripts to automatically create minor accounts and synchronize them with the group-controlled minor accounts.

After many practices and adjustments, we arranged the positions and responsibilities of our members as follows. Each computer was responsible for 50 cloud phones (50 minor accounts displayed on the computer screen at the same time, similar to a monitoring screen), and each assigned a member to monitor them.

Considering the labour cost, it is inevitable that the minor accounts proceeding to matchmaking must be run by scripts, which is against Konami's game rules and may lead the minor accounts being banned. We pursue absolute safety and prevent Konami's technicians from tracking down the minor accounts, by automatically creating a new set of minor accounts after every five or three days through scripts.

For the main account i.e the client's account, we will control it through the whole process manually. In the actual test, with all 200 minor accounts matching at the same time, the main account can match one of the minor accounts in 48.4 out of 50 games on average, winning 3-0 in seconds. This is the core reason why we can boost our rating extremely fast.

On the rare occasion that the main account will match a normal player, that's when the two pro-level players in our team will come out and play themselves. To date, they still maintain an all-winning record since this strategy launched.

(Both of them have reached 1800 rating pure manually and have numerous matchplay videos and screenshots to serve as proof; clients can obtain them from our receptionist upon request)

Using the aforementioned method, our studio managed to overtake the former world no.1 Turkish player TURKIYE in early August. Based on the observation of our technical staff, it is very likely that the Turkish player used a similar method to ours, but not as efficient as our solution.

It was confirmed by our legal consultant that the only possible violation of the game rule in the 4th generation solution is that "minor accounts proceeding to matchmaking are run by script". The worst case scenario is that the minor accounts are banned due to it, but it is safe to assume that the main accounts are in no way possible to be affected, as there is no evidence of any relation between the main accounts and these minor accounts.

While 200 minor accounts are matching, other normal players' accounts may get matched with these minor accounts and receive the 3-0 second win free-riding benefit. This solution does not negatively, but instead positively affect the experience of other players, and it does not involve any illegal techniques. With a large number of players benefiting at the same time, it is also impossible for Konami to find out the true target of the strategy. In summary, the security of this solution is impeccable, and the practical results have proven so.

This is the technical content of our current 4th generation solution. We are disclosing it and providing descriptions free of charge for our clients' peace of mind and trust in us, as we are absolutely confident in our technical capabilities.

We believe that no other player or clan in the entire game, other than we Dragon Studios, can replicate and implement the above solution to achieve our current boosting efficiency. The global ranking is the best proof of this.

Finally, we hope that the above technical and solution descriptions will be of help to our clients. Please judge for yourself whether there is a risk of banning and consider carefully before deciding whether to buy our service.

---

So basically they are using a more powerful version of the method I shared in the previous post, which has been well-known in the Chinese forum.
Be noted that I am NOT the person who invented this method. But it comes to my suspicion that the method inventor is one of the founders of the Dragon Studio.
And as I inspect the whole logic behind their boosting strategy carefully with regards to the terms of service, I could not find any techniques in it that actually violates the rule.
In conclusion, I have to say they have perfectly invented a 100% legal way that could boost the rating at an efficiency that no other player in this game could rival to.
I guess one may treat it as an ultimate version of the "multiple-account boosting" method, which is almost impossible to be done by a general player due to extreme costs (it requires at least 100 minor accounts running at the same time to work, and the feasible way at least cost would be buying a bunch of cloud phones).
That's the end of this post. As I said before, I only care about the legal facts, as this is the only way you can prove someone is wrong and punish him accordingly (in this case, banning his account). That being said, anyone is free to express their opinion from any viewpoint, so you can comment anything you like below.
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2020.07.13 19:23 Kotr123 after coming from a top 10 US WoW guild, reaching 7.5k mmr spamming visage only in NA, and playing Dota for 8 years this is what ive realized...

that this game is just a big circus and there are like 4785435 different variables that can instantly decide the outcome of any match and it's only become a more and more relevant fact as time has gone on. all the matchmaking experiments for example, and role queues especially. every player in roles has to play 20% of their matches with all 5 roles selected. each game of role queue you play there's almost a 100% chance one of your players is on a role that isn't native to him. that's enough to lose a divine/immortal game. a lot of the times these guys straight up tell me they just dont care cuz it's not the role they wanna play.
it's a problem especially now because of this trash dual lane meta (which never needed to exist and makes the first 10 min of the game utterly stale) because if one lane loses the game is basically over. you just tp back and bash your head against the lane you just lost because there's literally no other play. they snowball the advantage and there's nothing anyone can really do unless the lane winners feed, which doesn't happen often at immortal. if you rotate after losing a dual lane you are forfeiting the game outright. if you play classic queue people will fight over roles every time you queue and you'll have generally the same experience. emotional people forced onto roles they aren't good at.
at immortal you can't carry as hard because there's simply not as large of a gap between you and the other players. so all these elements of course naturally become more and more relevant the higher mmr you reach. this is in my opinion the real reason why game's get harder at higher mmr. you have to play more consistently, but you also have to grind harder to beat the 50% system.
i think this is why moderating immortal games should be important. since valve has made close to 1 billion dollars or whatever im sure it would be easy. there are more smurfs in immortal than ever before because they made it so easy to gain the mmr. boosters are cashing in like crazy. even in a perspective of fun, most immortals just wanna smurf with their friends, cuz immortal games suck. this is of course what all the archons and legends are raging about. playing against 30-0 tinkers every game, etc. the 100 hours thing makes no difference because there's already thousands of accounts that are active in ranked and ready to be boosted and sold.
even when i was playing on an ancient account to play ranked with friends (because there's no other way to enjoy the game with my lower mmr friends LOL), there was smurfs on the enemy team almost every single game too. it's also probably easier for me to tell who's smurfing than it would be for a legitimate ancient player, so amidst all the complaints people have in lower mmr about their games, there's probably a lot more going on that they don't even see.
no one in dota can have any true goal. you reach immortal but it leads you nowhere. you reach top 100 and it leads you nowhere. you just encounter the same empty all pick experience that dota has always been. in WoW i just applied to a guild, proved myself, and that was it. i was given the opportunity because i proved myself. it wasn't even just about skill in game but how you carry yourself as a person as well. you have to write an application. top guilds wanna see who you are, because it matters.
in this game it's impossible because you aren't treated as a person and who you are doesn't matter, and thats largely because of the monetary factor. you don't get opportunities. nobody does. only the 50 hand-picked pros even get to REALLY play captains mode and experience dota for what its supposed to be. you watch truesight and get goosebumps and hyped up, then you queue and feel miserable and empty and everyone around you is hate-filled and has 0 expectation of ever making a single friend on dota or going anywhere with the game. it's not even worth it to look for a team or try to play captain's mode.
based on whatever random patch or experiment valve is conducting at the time, you lose/gain mmr for all kinds of random reasons. having played literally only 1 hero the whole time i've seen these patterns extremely clearly. because Visage himself rarely changes my experience has been most impacted by the changes to all the other aspects of the game. if you don't want to spam the few best heroes, you're just gonna have a bad time.
so many different examples over time i wish i could remember them all. like when i was sitting in 45min queues just to go up against one other top 200-300 player and i get to counter pick him mid because i got last pick so i roll over him and all his divine teammates. so they change the pick order and hide people's heroes, and now side laners just get owned randomly in their matchups because no HC or offlaner can see who they're laning against. all of these problems are just a product of the fact that all pick is an unfixable minigame. it's literally been a process replacing one problem with 2 more problems and it's been going on for so long that the game is just degrading. player count doesn't even increase for a single day when new patches or battle pass comes out lol. it's actually just gone down.
if your 4 pos rotates mid in the first 10min, the enemy HC just gets free farm and you lose. if your 5 pos rotates, and your HC cant farm lane or doesn't know when to go jungle, or gets invaded by the dual lane momentum advantage, you lose.
you can play offlane and make a TB go 0-4 in lane then he jungles and comes out with 800 gpm at 30min because the jungle is so massive and safe for carries for some reason. so you can't stop him unless you can somehow get your whole team to understand they have to shut down this TB, and then somehow overcome the other 4 players blasting spells in your face. but half your team is on roles they don't play, and most of them don't speak your language, or maybe the enemy mid got a sick dd rune at 4-6min and snowballed, or whatever other crazy factor, so you just lose to the 0-4 800 gpm TB.
of course the game has always in some way been this way. sometimes you just lose because of a draft, or someone is emotional and tilts, or whatever. that's fine. it really is. in essence it's part of what makes dota so cool. it's a 10 player game.
but what's not fine is this game becoming more and more about abusive, random, imbalanced mechanics and meta-states like neutral items or dual lanes. look how many changes neutral items alone went through since their release and how much they ruined the game. when carries would just 6 slot at like 20min with 3 neutral items lol. all the shrine and outpost changes. even valve's philosophies. they wanna try to make patches every 2 weeks, doesn't work. now they're gonna try to release hero changes a month after the main patch. will it matter? i mean, it's clearly all just a big experiment. additionally, obviously tons of people have gained/lost all kinds of mmr throughout this entire process for all of these varying reasons.
dota has always been about heroes being stronger, having advantages over others, etc. but troll warlord with bkb, aegis, satanic, has basically 4 lives lol. there's actually nothing in the game to deal with this. if he just has a nice dual lane start he will have the advantage to be unkillable and perma root/bash any hero he hits for more than 1 second. there's a few other similar ones but troll is the funniest and most blatant example of something that just goes unchanged.
in perspective, why did mirana ever need 3 leaps with 0 internal cooldown, why does qop need 1300 blink range at level 1? why did she need 40% MS slow on her shadow strike? lol if qop's blink gained range as it levels up like it used to the hero would probably feel okay. it's not fun to just chase a mirana that can triple leap instantly. just add a 2 second ICD or something? if she's not strong enough give her more dps or strength gain or something? why 3 leaps?
what even is void spirit or pangolier? how can a hero just have 4 spells with ~15 sec cooldowns, and one of them has 2 charges, he can immune himself, get phys absorbs, disable, and obliterate people constantly? its just been in the game for like a year now lol. if he gets one good rune and gets a double kill on a side lane the game is just over. it's not even a problem that he's strong, it's that there's nothing you can ever do in the game anymore to make a difference. there's very little optimization of the game and so much focus on new features that it's just utterly ruined. you can just tell even from a design-philosophy standpoint, it's all wrong.
everyone's helpless, and the more everyone feels this way about themselves, each other, and the game, the worse they'll feel and the more they'll hate and mistreat others. it's all a butterfly effect.
dota may be better and more polished now in a way, but go watch games from 2013-2015 where your carries had maybe 2-3 items at 35min and see how much more cleanly the games played out back then and how much more fun and involved team-based aspects of the game were. it's so chaotic and saturated now that it's impossible to feel that anything you're doing matters unless you spam the top 1/2 pos heroes.
the best way i saw to deal with troll in a pro game was where they just picked qop/void and infinite blinked around the map killing all the other heroes lol until they were strong enough to push and just avoid the troll the entire game, even when he had an aegis they took rax under his nose. i just don't think this is fun.
immortal games should be moderated and have mmr decay. captains mode should be the primary ranked experience for leaderboard players. valve should be encouraging competitive team-based play for their competitive team-based game instead of this ALL PICK minigame. even just stimulating battle cup would make a difference. they make you spend 5$ per team to play just so you can get a temporary icon lol, like what? literally the tiniest, most simple, easy change, like just letting the players play for the entry fee pool which would be like 25$, would probably make people actually wanna play it.
literally give any reason for anyone to play with their friends or make friends or see any purpose/hope whatsoever in doing so in a competitive dota environment. any of this obvious stuff would obviously benefit every ranked bracket and the overall health of the game and COMMUNITY organically. hopefully it's easy to see why, and to also see why it's so important.
happy, friendly people = a better, more fun game.
pretty much everything about the game is currently terrible aside from one fundamental fact, which is that it's the most in-depth and challenging game, and it's also been shown in studies that dota is the most isolated gaming community of all besides World of Tanks. this is cool, but this also reveals also how important it is that we don't have this total dystopian hatred and rage-fueled community of anti-social dota players hurdling around an increasingly dysfunctional video game and how important it is that EVERYBODY comes together for common goals to make things better for all of us. telling people to just quit dota or saying valve isn't repsonsible or whatever else isn't going to stop this machine which is impacting millions of real people who experience real feelings while they play the game, who feel that dota is the only fun game for them, and increasingly so in a society and point in history where there's really not much else to do than chill on your pc, because society is just collapsing in all kinds of ways and depression/suicide rates are higher than ever before in human history.
instead of any of this changing or improving it just gets worse each year. the game becomes more of an experiment, while valve just helps boosters/sellers/buyers as they've been doing forever. even those battle pass "ranked seasons" a couple years back were literally only used by boosters to be abused because the player pool was so small they could easily match up with each other win trade. it's really terrible.
in regards to the monetary aspects of the game, pros deposit 600k a year clean and spend thousands on professional analysts, coaches, maids, literally whatever they want. while every t2 or top 10-100 mmr player (gunnar xcalibur) have earned like 15k$ in 6 years lol and have 0 resources. it's not even an exaggeration. not only do they make like 1/10th of a minimum wage, but they spend 10x the hours, and at the end of it all they have as much chance at winning the lottery as they do of going pro.
meanwhile notail is on truesight saying it's a beautiful game and everyone should love it so much. imagine being a t2 player or top 10 immortal and listening to this garbage all the time and you deposit your 1k$ that you earned from your last 500 hours of dota? ok... why don't you use your platform to speak about the truth and to care about others instead of lying outright to those which are the bedrock of your community and your success, a bunch of anti social gamers who probably need help more than most people in the world?
i don't admire these people whatsoever.
even as a 9-10k mmr player your best time investment is to spam queue and be griefed in pubs by spanish/russian players as you invest an additional 20,000 hours of your life on top of the 10 years and 20k hours you already invested, knowing in your heart you're never going pro or going to make anything out of dota. a good chunk of these guys probably have PTSD and psychosis. should they "just quit"?
you have chinese teams match fixing. nobody seems to care at all that arteezy broke contracts bouncing between EG and secret just to maximize his profits lol. nobody cares that sumail has said that he wishes he was good at something else. people behaving like this and the entire scene being totally irresponsible doesn't even consider the larger factor, which is that these guys bootcamp with each other literally all year long bathing in money and the only difference between their scrims and the tournaments is just that they're playing in front of people or on a stage. it's seriously not that hype.
they just have to perpetuate the hype fantasy to you because that is their job. that's how cosmetics sell. whether you aspire to ever accomplish anything with this game, or you just inevitably, naturally think about ways it could easily be improved. the "pros" are just there to keep you dreaming, and to keep you hating one another, and to keep you spending.
PPD is the only player who ever talked about how wrong everything is and even he couldn't make a difference. he tried to run leagues, talk to valve about tourney structures, etc. its clear what valves intentions are. so now he's retired lol. he cashed out, tried to make a different but couldn't, so oh well.
even the cosmetic market is impossible to de-saturate. i used to love trading keys and trying to get legendary qop wings, or playing year beast/diretide for the first time and getting some unique items. nothing is cool anymore. beyond that, some heroes still have like 0 cool items or any sets at all lol.
somehow despite all of this, people just wanna scream about how the coordinators down and they need immortal treasure 2. so what i've realized is that dota, as an isolated community, is a perfect example when trying to analyze what's wrong with humanity, society, or the world at large. there are very few interference variables from the "outside" so to speak, since we are so isolated from other communities. mentalities, philosophies, etc from other gaming communities don't spill over as much into this one. we don't have a lot of younger players, as an example. i never really hear people talking about politics, etc. likely because dota has its own politics.
in this example it's extremely easy to see patterns, the correlations, and the cause and effect behind the events when a corporation is able to brainwash millions of unwashed masses into a voluntary, downward spiral of hatred, self-loating, abusive behavior, and destruction, where these masses literally fight to protect and preserve something so terrible, and so harmful to them, just because it's comfortable. just because it enables them to continue consuming some somewhat nice product or service. if you look at what's happened with Valve, Dota, and it's players, you can see it's the exact same problem with the entire world, if you have any idea about what's going on in the world.
im just bored. it's all so boring and tiresome. i just want to play some captains mode please......
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submitted by sofiaastrology to u/sofiaastrology [link] [comments]


2020.06.30 19:18 Coachqandtybo2 How to actually improve your aim

Hello everybody, I'm an MGE (2,000+ hours) but I spent about 1,000 hours learning how to improve my aim and learning the mechanics of the game. Basically I'm bored and want to share all I've learned and some practice routines to help you improve your in-game skills.
Disclaimer: I've spent all this time studying how to get better at the game, and actually playing the game, not actually practicing all that much. I've used my practice routines I'll share later on, and I've been told my aim isn't too bad (and I've 100% improved by using them), but I can't say they'll 100% for sure work for you. Try it, and if it doesn't work for you, move on to something different.
--- Hardware ---
The first thing I want to get into is hardware because you undeniably can't improve your aim if you're being hindered by your equipment.
Your PC should be running the game at around double the server tick rate or higher at all times. For Valve's standard matchmaking, that means at least 120 fps in-game at all times and if you play a 3rd party matchmaking service such as Faceit or ESEA, at least 250 fps in-game. The game may be playable below these frame rates, but it's definitely less than ideal for your performance in-game.
You should have a 144 Hz monitor or higher. You don't really need to go above 144 Hz at any time because the benefit will typically be minimal past 144 Hz, but going higher always improves your reaction time at least a little. Also, at least for me, it's easier to follow your shot on a higher refresh rate, at least if your fps can reach that high. You won't be getting the full benefit of a high refresh rate monitor if your fps can't reach as high as its Hz value. So why do I recommend a 144 Hz monitor yet say at least 120 fps on Valve's matchmaking? Because even 120 fps (or Hz) is twice as good as 60 and shows a noticeable difference in-game. Quick tip: You shouldn't have to practice your reaction time. As long as it's around 300 ms you shouldn't be disadvantaged in-game. Hell, s1mple has a 300 ms reaction time and Time is But a Window has a 110 ms reaction time, yet I would guarantee s1mple would win the AWP battle 9 times out of 10. Also, your reaction time will heavily improve in-game for players because instead of them teleporting on screen when they peek you, they will smoothly peek out, so you actually have more to react to, thus increasing your reaction time for them much better than just standard reaction time which you can figure out on HumanBenchmark.com. Well, I mean, unless you get Xantares-peeked. Then you're screwed either way.
The ideal keyboard is mechanical, not too big and not too small, and not dog shit cheap. Other than that, you shouldn't really bother with a super fancy keyboard. I currently rock a full-sized HyperX Alloy Pro.
Your mouse is the third most important thing here beside your monitor and PC. Polling rate, as long as it's at least 500 Hz, shouldn't matter. 500 Hz and 1000 Hz has a very minimal and rather unnoticeable difference. The only things you should typically have to worry about in mice are size, tracking, durability, and accuracy. For size, you can check out RocketJumpNinja on YouTube or check out his website to find your best fit mouse. Tracking and accuracy is also something you can find out on his website, but you should really research it on your own. I don't think he goes over durability (how long it will last) so you will have to do this research on your own. I currently rock a Glorious Model O-. This mouse has a great rating from most people, but I've also used the SteelSeries Rival 600 which has had even better reviews, and I hated that thing!
Lastly, your internet should be a great concern. You should have fast enough speeds and good enough bandwidth to play the game smoothly, and you also need a good ping. This part kind of sucks because you can't always do something about this, even if you have money. In Valve standard matchmaking (64-tick) the game won't play smoothly unless you have around 20 ms ping or below. In 3rd party matchmaking (128-tick) it's a little more lenient, but you still can't really play smoothly and reliably at 80+ ms ping. This is also why all the pros always say "I would destroy you on LAN, kid!" Unfortunately, there is ping peek advantage too, so even if you have really good ping, you could get absolutely and utterly obliterated by the 250 ms ping Chinese guy on the other team who shot you before he even appeared on your screen. If that happens, you can quite literally blame the game and only yourself a little.
--- Posture + Set up ---
Posture is pretty easy. Just Google it. Arms should be close to your side, wrist should be a little above above or on the table (never EVER angled! THAT'S BAD!), legs should be at 90 degree angles, and you should be sitting straight up (but we all lean forward or back, so don't feel bad if you do too).
As for set up, if you don't have a comfortable set up you're kind of screwed. Ideally a table at just the right height and an adjustable gaming chair. Having a shitty chair or a table too low or too high can screw up a lot of your posture which screws up your game.
You need to be able to sit in the same way each and every time you sit down. Which means you should try to practice standing up and sitting down in the same position that way you don't need to mentally readjust to accommodate for how you're sitting.
--- Settings ---
Honestly, just use what you prefer and prioritize them for fps and visibility.
Your EDPI (your in-game sensitivity × your mouse DPI) should be within 800 to 1200. Find whatever works best for you. If you're playing 4:3 you should stick to around 800 to 1000 and not above, and if you're playing 16:9 or 16:10 you should stay around 900 to 1100. I personally play 16:9 at [email protected] DPI (exactly 1000 EDPI). This is my best sensitivity and it lets me do a 180 degree turn with only half my gigantic ass mouse pad. You have to be able to do a at least a 180 degree turn with your mouse pad, otherwise your sensitivity is too low!
Also your DPI and in-game sensitivity should be well balanced. They work inversely, a higher DPI or a lower in-game sensitivity will increase smoothness in-game. If the DPI is too low or the sensitivity is too high, you will experience pixel skipping which will hurt precision. That said, higher DPI comes with the side effect of leaving less room for vertical-movement error. That's why most pro players play at 400 DPI. It's not as smooth as 800 DPI but flicking horizontally will have less up and down movement error with 400 DPI than it will 800 DPI because it requires more movement per inch to cause movement. Theoretically if you're doing a vertical flick, the same thing applies with horizontal error.
(I edited this part from the original to clear some things up.)
FOV is proportional to what screen resolution you are using. For example, 4:3 has a lower FOV than 16:9, and 16:10 has a higher FOV than 16:9.
Lowering FOV usually only hurts you when switching resolutions, unless you are willing to stretch it out for a zoom effect. Otherwise you are effectively limiting your vision without any benefit other than performance.
Never switch from a non-stretched resolution to a stretched resolution unless you explicitly intend to stay on stretched resolution. The correlation between the coordinate mapping on your monitor to your mouse pad will change. This is why it's hard for 16:9 players to switch to 4:3 stretched without some time and practice.
Your crosshair is something you should experiment with. Typically a bigger crosshair is wonderful for sprays and smaller crosshairs are best for headshots. I'm not going to tell you what's best to use, and I'm not even going to tell you to use a pro's crosshair because some of their crosshairs really suck for other players!
Here is a pretty common crosshair to use regardless of what resolution you are on:
cl_crosshaircolor 1; cl_crosshairthickness 1; cl_crosshairsize 4.5; cl_crosshairgap -3; cl_crosshairstyle 4; cl_crosshair_drawoutline 0; cl_crosshair_t 0; cl_crosshairdot 0;
--- Mechanics ---
You're obviously inaccurate while moving, climbing, and mostly while jumping (jumping shots depend on what gun you're using. Mag-7? Yes, you're accurate. AK-47, nope.) You're more inaccurate at greater distance from your target because of spread (randomness in your shot applied by the game). If you stand on a ladder you're still in the "climbing" state so don't try to shoot on it. And if you're crouching, you're accurate while moving just as if you were standing still. Crouching lowers spread. The best approach to getting better aim mechanically with movement is to practice your crosshair placement, practice your movement (counter-strafes and crouch-spraying). Know that when you shift-walk you are faster to stop than if you were normally running, and know that you are most accurate at the apex of your jump.
While it's good to practice all this stuff, in-game the literal best thing you should do in all situations is move to where it's easier for you to shoot your opponent, but harder for them to shoot you. In most cases, this means taking the high ground and keeping your crosshair placed near where they're most likely going to peek. Astralis likes to keep their crosshairs neck-level from where they're aiming in case the enemy crouch-peeks, but a lot of top-tier players keep their crosshairs exactly head-level and flick if they crouch peek. This is something you mainly learn from just playing the game.
--- Practices ---
There are 3 workshop maps which I would say are 100% necessary to get better: Aim Botz, Recoil Master, and FAST AIM/REFLEX MAP - TRAINING [DUST2]. Other than that, just find a community deathmatch server. On Aim Botz you should practice your flicks, taps, bursts, and spray transfers. This is useful to an extent, but since the bots don't really move (or move like players do), I've also listed the FAST AIM/REFLEX map. On this map, it's easier to practice all of the above, but the bots move too. Always aim for the head, and it's pretty easy to figure out how to use the maps. If you don't know the spray patterns or just really aren't good at them, then you should use Recoil Master. It's great for getting your spray down.
You should only use the workshop maps for practice and in hour to 2 hour long sessions or consistently with breaks, and you should focus on practicing the thing you're worst at.
Other than that, deathmatch servers should be used for warm up before games and after practicing. While practicing is great for getting your flicks and sprays down, you need to practice against actual people too!
Valve's deathmatch servers are the worst because you will spend less time shooting people and more time looking for them.
Keep in mind the earlier disclaimer.
--- Warm up ---
Watch HaiX's video over this. https://www.youtube.com/watch?v=jNAZb8iyGv4
The warm up routine he goes over is a little intense in comparison to most pros' "I just warm up 20 minutes in Aim Botz" but I'm sure you're going to be aiming like an absolute god if you do this before each match, so it's probably worth it!
--- Confidence ---
Confidence isn't something you can practice, and I'll be damned if I am not the worst person to ask for mental advice, but it is something that improves with just playing the game. Keep your mind straight and believe you can hit your shots. The moment you doubt yourself or think about the way you're shooting, you're going to choke. Aiming should be 100% subconscious, you should not think about it mid-game, only during practice! Don't get overconfident, and ready your shot, and you are 1000x more likely to hit it than if you didn't.

Hope this helps! I know it did for me. Back when I was Silver 4 at 400 hours in this game, I wish I knew as much as I do now because I could've improved so much faster.
submitted by Coachqandtybo2 to csgo [link] [comments]


2020.06.25 01:38 g3rcyz A year of 7 Deadly Sins Grand Cross - Japanese/global (very very long)

Hope you're doing well. I have just decided to move on from 7DSGC after playing it since day 1. I have been told that the comments here "can be very cynical" and I imagine that given its popularity it has been reviewed and slaughtered many times over. But I have personally benefitted from the reviews of some games (I don't usually go over the comments in detail), so I thought I would provide my experience with the game to give back a little and just in case someone wants a more in depth look into the game. English is not my first language and brevity is not my strong suit so please bear with me :)
Firstly, a short introduction. I am Japanese Taiwanese and by my cultural standards I would say I am a medium spender (rank up bundles, monthly bundles, daily bundles, hawk/season pass, costumes for pvp units) - around 200USD monthly, so 3k in total. I am capable of clearing all the top content (including the infinity tower) and have always ranked within top 100 of pvp on both jp and global so I don't derank from the highest tier (having to do tier promotions is more stressful for me). For those who play the game I sit at around 230k/4m cc and 190k/2m cc on my team/account on jp and global respectively (top 0%) and was in top 10 guilds. Not trying to flex, would be rather daft since many of you don't even play it, but I think it is important to provide context as to my player profile. If you want proof you can pm me
Pros:
Cons:
Overall: fantastic game if you don't play pvp competitively. You don't need to pull the gacha if you don't pvp, much less dupes, just buy from coin shop from the dupes you get from the free SSR tickets. You don't need costumes, not even for training cave ungeared, much less on day 1 for money when they are released. You don't need UR gear, heck you don't even need full SSR max enhanced even for hell raids, much less UR. Otherwise pvp is very typical of netmarble monetization - notice how almost all the cons are about pvp. Note though that there is only so much pve content that is in the game and this is pretty much an auto farmer with dailies if you don't do pvp.
I am leaving this for the last to say, because I like to end off on a positive note. I enjoyed the game and am leaving mostly because it has run its course for me. Pvp was frustrating for me for the aforementioned reasons but since I was a spender it was less so, and I was insistent on climbing to the top tier weekly.
Edit: on hind sight I would really like to say how good netmarble is at earning money. They create so many gameplay 'problems' that have monetary solutions to them. Most gacha games do this but they are particularly adept at it. Give you skip tickets, but not nearly enough to complete dailies, sell them in shop. Entice you to Pvp with the rewards too good for progress to pass up, grind up the ladder and become addicted to it at the same time, when you start losing and hitting a wall, the shop has a solution for you. Not being sarcastic here but they really are pretty good at putting our minds on a treadmill as evinced by their sales figures
submitted by g3rcyz to gachagaming [link] [comments]


2020.05.17 09:12 oStarZ Everything Can be Improved in June Update

Yes, I know the game is ending. Here is everything that still can be improved in the June Update
1.Anti-Cheat System
-I think you already know
  1. Team Balancer and Improve Matchmaking
  2. Rental Server Program OR Expand Community Games/Add Custom Games (like Back to Basics) and Hardcore
-Allow us to title our servers, have admin controls, allow us to leave the servers running without being in it, more options, etc
-Make custom games return from BF1 with fun weekly changes not just a map playlist and add a hardcore mode
  1. Improve Plane Mechanics and Combat/Improve the "Bad" plane variants and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Better Air vs Air, Air vs Ground, and Air vs Infantry combat
-MMG/LMG Combat vs Air should be more prominent like in BF1
-Improve controls in FPS and 3PS
-Add gunner seat to mosquito and add 3rd gunner seat to blenheim (for gameplay reasons)
-A video from LevelCapGaming- How DICE Could Fix Planes in Battlefield V- https://www.youtube.com/watch?v=fPHA4hIxuMA
  1. Improve Tank Mechanics and Combat and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Fun combat
-Tank controls need to be better, specifically while in third person and also while in first person with the bobbing
-When driving a tank near water, the soldier should yell out "We are too close to water!!!" or something like that because it is confusing sometimes if the water is shallow enough or not.
-A video from AKA-ART- There's a lot wrong with the tanks in Battlefield 5- https://www.youtube.com/watch?v=5ltpKB04Oh0
  1. Flares should ping your position
  2. Revamp Grand Operations and allow to see all grand operation games in server browser not just airborne games when filtering for grand op games
-Add ability to skip the intros, and add the voiced intros like BF1
-Add more Grand Operations
-Change the British transport aircraft to the C-47s from Firestorm
-Change the German transport aircraft to the JU-52s.
-Add in the XP Multiplier from BF1. (is the tech here?)
-Allow the intro to play out when I am alt tabbing on PC when playing Grand Ops. The intro literally pauses and I am forced to watch the whole text when coming back on the game.
-Add in a Grand Op menu like BF1, I like reading about the battles.
-The defending team on Airborne should not be able to see where the bomb is at all times
-After every match and switching to a new grand op, you should be able to switch to the other attack/defend team. For example, if you play a match of defending, the next grand op should be attack. Right now, you would stay defending
-Animate the soldiers sitting down in the drop ships in Airborne. They look lifeless
-Allow us to quit or quit to the desktop in between days during the cinematics or text screens)
-A video from Westie- Grand Operations Isn't Very Good... Battlefield 5 (DICE Can Do Better!)- https://www.youtube.com/watch?v=Uv3mWVT2a8k
  1. Improve Breakthrough in certain maps
-The first sectors should be the easiest and then the map should be harder (look back at vanilla maps)
-Arras' 3rd sector is really lame IMO.
-Fjell 652 is worst breakthrough map for sure.
-Add in more sectors. A lot of maps have 3. Panzerstorm is really big so I think it should have more than 3 since the rounds are short during my experience.
  1. Improve Conquest on certain maps
-Some maps have open space that needs flags (for example Al Sundan or Fjell 652)
  1. Expand the Provence and Lofoten Islands maps into larger scale gamemodes
-Lofoten Islands can be a Conquest map by including all the islands into a conquest map, Provence can also be expanded to flesh out the countryside of the map into a conquest map
-A video from Westie- Battlefield 5 Has 2 Maps I Had FORGOTTEN EXISTED! - Provence & Lofoten Islands- https://www.youtube.com/watch?v=t4bii9\_\_1Ro
  1. Remove ability to apply Cross-Faction Elite Skins or Turn off Cross-Faction Elite Skin visiblity
-Tired of seeing a whole squad of Misakis, Keisukes, or Jack Culvers in the Best Squad screen for the European theater maps
  1. Add option in the settings to not be able to see other player's soldier customization
  2. Improve AI in Combined Arms/War Stories
-Make AI like Star Wars Battlefront 2 (THEY ARE STUPID IN BFV). Why is the AI in BFV so bad if you guys literally tested out the SEED project in BF1 and this SEED project was transferred to Battlefront 2
  1. Add support for Firestorm and make it FREE
- WHERE DID THE SUPPORT GO? The mode might be revived if you make it FREE, and it would bring in more players for the main game!
- Revamp Looting system in Firestorm
- Add Respawn system in Firestorm (really a fan of the Gulag from Warzone)
- The support has to be weekly changes or at least monthly changes. Add in a chapter rewards system specifically for Firestorm.
-Add Firestorm in the server browser if we are going to continue with the low player counts for the mode.
  1. Rewrite Assignments/Fix Assignments that don't work/Add better rewards/Organize Assignments
-The assignment objectives are written poorly and are tedious to do or they hurt the gameplay. Assignments need better rewards also like more CC, dogtags, melee weapons, etc. Some assignments don't even work correctly like the Fallschirmjäger: Joining the Elite special air assignment (I figured that you have to have the correct side AA guns which is dumb). The Firestorm assignment is so bad also because the rewards are a chain of 5 assignments until the end in which the reward is 500 CC.
-Add categories of assignments. For example, make a category for proficiency/mastery weapon assignments, etc.
-Fix typos...
-Add more Firestorm Assignments also
  1. Remove Paywall on EPIC tiered skins
-Be honest, why would I spend $7.50 on a weapon skin! This is still your choice though DICE or EA.
  1. Add ability to see how many flying bomb, artillery, and battle pickup kills you have in the statistics page (V1, JB-2, KI-147, etc)
  2. More improvement towards Bipod system
-Still doesn't work sometimes, BF1 system still works superior
  1. More Fortifications around some capture areas/More Fortifications for destroyable buildings
-Some flags barely have any fortifications and its so annoying
-I think there should be more fortifications to rebuild buildings and homes
  1. More Reticle options like BF1
  2. Revamp/Fix Combined Arms
-After a match of Combined Arms, joining a different mission doesn't work and its unplayable. You have to restart the game. No wonder why no one plays this mode.
-Revamp Combined Arms into the mode that is was advertised to be: A mode that is changing and evolving with different AI situations while you are playing every week, to keep gameplay fun. As well as the mission generation and high stakes.
-If you complete a mission on hard, you should get all the company coin from easy and medium rewards including hard rewards. Same for medium.
-Add an option to see combined arms matches in the server browser.
-Add new scenarios and maps for Combined Arms similar to Star Wars Battlefront 2 Co-op
  1. Improve the Practice Range
-Make it useful like BF4 Practice Range with the moving targets. Add all vehicles and all weapons in the practice range also.
-Be able to use your specializations on vehicles and weapons as well as your skins
-Be able to choose any of your classes at the start, and use their loadouts
-Add icons in the UI and Minimap for where you can change loadouts and settings
-Same with the issue with combined arms, I played the practice game, and I then played the tutorial, and then I tried to play the practice range, but it shows a black screen with the menu music in the background and it puts me back in the frontend. So, I was unable to play unless I restarted the game which I did not.
  1. Company Coin payout at End of Round similar to credits in Star Wars Battlefront 2
-I'm really scrapping dust for CC. The balance between using your CC for specializations and skins is bad. I'm level 70 so far and have only bought one cosmetic with CC and the rest of my CC is used for specializations. I'm not sure when I will ever be able to purchase those vehicle skin packages for 75,000 CC.
  1. Better Performance/Optimization for PC
-FPS LAG, I have to turn on FFR for good FPS on ultra. Why is BF1 performance so much better?
  1. Bug Fixes (I HATE SPAWN SCREEN BUGS and the bugs in the Company menu with the white dots)
-Fix UI not showing the correct chapter rank
-Fix chat bugs
-Fix retreater UI bugs
  1. Add Service Stars for Weapons
  2. Add back the melee type system from BF1
-I want to be able to break barbed wire with some melee weapons
  1. Map Voting system
  2. Improve Pinging system
-Make it so that it instantly puts a danger ping at the enemy that killed you's position while you are down in the revive screen.
-Allow us to see nearby teammates’ pings, add specific callouts, add a better danger ping system, make it like COD MW Warzone pinging system
-The AI soldiers in the tutorial were very vocal, and it was cool to hear. This would be cool to hear in multiplayer.
  1. Redesign the armory, allow us to see previous items, allow for more new items per week.
  2. Improve Hitching system
-Allow us to change seats to the hitched AA/AT gun seat like how we can change seats normally otherwise hitching is useless, and allow all vehicles to hitch
-Be able to hitch with all vehicles and allow us to hitch every cannon/turret (not sure if this is a thing or not)
-Make all transport vehicles already have something hitched to it by default
-Improve the controls for moving around the hitched cannon/turret
  1. Remove ability to shoot down friendly flares
  2. Allow us to know what squad we are in showed in the spawn screen, so we know if we are one of the top squads at the end of round.
  3. Look at all soldier appearances and vehicles and make them more authentic to the era like looking at the color pallets.
-DICE is finally doing this for the May update.
  1. Add a Vehicle spawn queue
-Camping the vehicle spawn is so annoying and this is still a problem in all Battlefields besides Battlefield Hardline...Hardline still gets some things right for all (if I recall, hardline has one, or something that takes small steps towards a vehicle queue)
  1. Add Duos back in Firestorm
  2. Update Vanilla Gun Specialization Trees to be more interesting like the pacific ones
-It seems as if I always prefer one road down the tree and similar ones for all guns.
  1. Team Switcher
-I would like to help out the losing side by switching to them.
-Also, when playing match after match in conquest, currently, you stay on the same faction every match. Your faction needs to change every round.
  1. Make calling out for help in the revive screen louder so your teammates can hear you. Make it also so that the revive icon is flashing when someone is calling out for help. Also, allow us to call out for medics while downed by using the commorose.
  2. Allow us to see our weapon/tank/plane/class/rank progression while playing in game like Battlefront 2. Rank progression should be when you go in the exit screen. Also, either allow us to view rewards while playing in-game in the menus or remove the words "View Rewards" in the top right when clicking on your combat roles, etc.
  3. Allow us to view recent servers and favorite servers.
  4. Allow us to see how far in the match is in the server browser, like on Battlelog.
  5. Teach players how to ping enemies in the tutorial.
  6. Add back south africa/middle east servers.
-Have seen of people from those areas complaining
-How about when quick matchmaking, force them to join their own servers? I know they might end up in empty servers, but DICE I think you can find a way to fix this rather than deleting them.
  1. Add Skill Based Matchmaking (I believe this is coming in May)
  2. Put AI controlled AA cannons at bases, like in BF3/BF4 (I think it was also in BF4 maybe)
  3. Update Vanilla maps so that planes can't resupply at enemy bases.
-In the pacific maps, we cannot do that.
  1. Give an option to equip soldier customization sets like weapon sets.
-Really annoying one
  1. Add Weather Conditions to vanilla maps in conquest and other modes not just Grand Operations. (Night, Aurora, Sandstorm, Snowstorm, Rain, etc.)
  2. Add ping based matchmaking like Modern Warfare because why would you not...
-Not sure if this is already in the game or not since people on the PC chat were wondering why they were in another countries' server whilst for me, I seem to matchmake correctly.
  1. Add more background battles on all maps.
-Like in Iwo Jima
-Battlefront 2 Geonosis on Galactic Assault is a prime example
  1. Fix the lighting in some maps.
-Make atmosphere more WW2 like
-Make Hamada lighting like in the Prologue of War Stories
-Make Panzerstorm Lightning/Graphics like the trailer.
-Make Halvoy Lighting/Graphics like the trailer.
-A video from Lossy- Fixing the Weird Lighting in Battlefield 5- https://youtu.be/79DiPYupp-s
  1. Turn Halvoy into 2 Conquest/Breakthrough maps for Multiplayer (snowy/non snowy)
  2. Add Firestorm Vehicles to multiplayer and allow tractors to be drivable in vanilla maps
-The Schwimmwagen would be great for Lofoten Islands
  1. Make the Tides of War menu show what date we are currently in during WW2.
-It was doing that for the BFV Reveal. Remember the Fall of Europe?
  1. Allow us to purchase all the Tides of War cosmetics in the company screen (with CC of course)
  2. Add the mode Fortress back. Did people not like it? I never got to play it.
  3. Allow us to hear teammates requests when they are using the commorose.
-Kind of not immersive to not hear them.
  1. Fix Statistics page by allowing us to see kills for the Flamethrower, Medical Syringe, and Repair Tool (add this)
  2. Allow us to customize our planes and tanks while there are none available in the spawn screen like in BF1.
  3. Improve the Netcode (possibly, where did DICE LA's work go?)
-Still hear stories from people with bad netcode situations.
  1. Add an option to turn off the Distance Haze.
  2. Add back Squad XP boosts from BF1 (if the tech is there ofc)
  3. Add a Repair Medal/Ribbon
  4. Improve the control and handling on Transport Vehicles, Planes, and Tanks, especially the Universal Carrier.
-Be able to drift
  1. Improve loading times when quitting a match and loading into BFV for the first time. Also fix it so that alt tabbing out of the game doesn't freeze/pause the game.
  2. Improve the progression meter (circle) UI, it is confusing if I am this rank or if that is my next rank
  3. Make it so we hear the helmet and have it knock off when a sniper shoots someone in the head with a helmet like in BF1. (not sure if it is in BFV or not)
  4. Voices for the different races on the British and US side should be different than the normal white male/female American/British voice.
  5. Incendiary grenades and Flamethrowers should be able to burn down buildings and maybe trees and plants. (Destruction)
  6. Improve Dog Tag Designs and Textures
  7. Allow to Chat in the End of Round Screen (not sure if this is already a thing or not)
  8. Receive points for escorting the bomb carrier (defending)
  9. Be able to scroll in the chat higher up
  10. When in a downed state, you should be able to target a medic like how a medic can target downed teammates
  11. Be able to go to the squad spawn screen if you are in the map overview
  12. The bushes on Hamada and Al Sundan need physics/destructibility and as well as on any other map applicable
  13. Explain all vehicle icons
  14. Improve Frontlines on all Maps
-Arras needs more flags and also look at the base spawns to have multiple ones near specific objectives, this applies for other modes as well and other maps too
  1. At E on Wake Island, when exploding the fuel tanks, it should do damage to enemies and you yourself, and the fire should also do damage a little bit. You should also get kills from blowing up the explosive stations at D (not sure if this works or not)
  2. Be able to unfilter profanities
  3. Be able to move all UI elements wherever you want
  4. You should get a refund of whatever items you already have if you buy a pack in the armory (not sure if this already happens or not)
  5. Add a quick match option like in Battlefront 2 where it puts you in a random gamemode preferably one that needs players
  6. Have the option to queue for both Squad or Solo in Firestorm
  7. Have the option to quick match any difficulty in combined arms
  8. Show how many players are needed to start the round while in the pick the class screen.
  9. You should receive points for assisting the capture of a flag if you get killed right before it gets captured.
  10. Receive squad assist kills when the squad leader gets kills with squad call ins (flying bombs, etc) (the amount of score you receive depends on how many requisition points you earned for your squad)
  11. Be able to call in squad call ins while inside a vehicle (tank, plane, transport, etc)
  12. Get kills if you kill someone with debris (not sure if this is already a thing or not)
  13. Be able to give squad orders in the revive screen.
  14. Be able to see how many orders are already on a flag from all the squads on your team. Like (battlefront 2 kind of)
  15. Receive damage for stepping on fire on maps.
  16. Be able to turn and move AT gun emplacements
  17. The shade/hood that gets built after building some fortifications should be able to come back after it gets destroyed for the first time.
  18. Be able to see what weapon/soldietank/plane skin someone has equipped like in BF1
  19. The tanker and pilot weapons should have the skin you have equipped on the main classes.
  20. Be able to see who the spectators are in the scoreboard
  21. Improve visibility on certain maps like Marita
  22. Have the tractor respawn
  23. Say in game if you rank up in the Chapter and be able to see what rank you are in game; if you rank it up in game, and then leave, the chapter rewards menu should say that you completed the rank and you should receive your award and not have to wait until the game ends. Same applies for ranking up weapons, player rank, and classes.
  24. Have the game automatically combine squads unless they are locked
  25. The music on the 5v5 Maps should be applied to the rest of the game
  26. Be able to see what flag a squadmate is near when using squad spawn
  27. Add more epic soldier chants and rallies at the start of the match like in BF1 and the US at their spawn on the carriers.
  28. Say what weapon/gadget I killed the enemy with in the score log.
  29. Be able to see how much XP a medal gives you and fix typos on the medal objectives. Got should be get, and then it should change to got once you do the objective.
Controversial Points
  1. Add back the Sniper Sweet Spot mechanic like in BF1.
  2. Improve MMG Gameplay
-Make them fun to use, by being mobile
-Remove need to bipod possibly (controversial). Encouraging campers is not good
-A video from Westie- It's Time to END The MMG BIPOD META Battlefield 5 (Gunplay Issues)- https://www.youtube.com/watch?v=UC4cFI8Tj90
  1. Make the game Crossplay across all platforms like Modern Warfare.
  2. Allow us to quit or quit to desktop in game while in the best squad screen and defeat/victory screen; Also allow an option to quit to desktop in-game and in the EOR screen like Modern Warfare
Now lets talk about CONTENT.
  1. Add in PT Boats for the Pacific maps as seen in Datamines/Add in the torpedo loadouts for the amphibious tanks
  2. Add in more Tanks/Planes for the American and Japanese factions (like mustang, b-17, floatplanes). Add in a specific AA tank for both factions.
  3. Add in a British specific flying bomb (I haven't researched this enough so I'm not sure if there even is one; The JB-2 is actually a US made bomb)
  4. Add in Japanese Carriers and Landing Craft and make the Japanese the Attackers on Wake Island
  5. Add another tank for the German faction like the Hummel tank as seen in Datamines
  6. Add Battle Pickups for the British and German factions
  7. Add more Combat Roles (Archetypes) for all the classes as promised. There were so many in the Alpha/Beta. Also, add some for Pilots and Tanker Classes.
  8. Add more game modes from Datamines- Invasion, Conquer and Destroy, Battlezone, CTF, Squad Conquest Tanks.
  9. Add in a new offline mode where we can play Conquest or other modes with bots like Instant Action in Battlefront 2. Also add in offline breakthrough, which is what the upcoming Missions mode in battlefront 2 basically is.
  10. Add one more male and female character for both US and Japanese factions
  11. Add in the Al Marj Encampment map from 5 v 5 as seen in Datamines, and expand it for the larger gamemodes
  12. 5th Pacific Map- Pacific Ocean Map (hopefully it is Okinawa) as seen in Datamines
  13. Add more skins for weapons that barely have skins because I hate receiving skins for the same starter weapons over and over
  14. Add the Weapon Charm customization from Datamines
  15. Add in more WW2 authentic skins and cool skins like seen in ArtStation.
  16. Add a Japanese specific AA cannon and a US specific AT and AA cannons. (Not sure if there are any)
  17. Add in Tanker and Pilot Class Weapons like in BF1.
  18. Add the M2 Mortar.
  19. Add more accurate uniforms especially for the British. And also recolor all of the uniforms not just the default ones.
  20. Add 2 new transport vehicles (one for US and one for Japanese) that are like the M3 and Halftrack
  21. Add 2 new reinforcement vehicles (one for US and one for Japanese) that are like the T48 and Pakwagen.
  22. Add modes like Air Superiority, Tank Superiority, Sea superiority, and Carrier Assault
-The Maps for Air Superiority could be Battle of Britain
-The Maps for Sea Superiority (NEW MODE) could be Midway, Coral Sea, Leyte Gulf, Battle of the Atlantic, Phillipine Sea, etc.
-The Maps for Tank Superiority could be Operation Barbarossa (or Battle of Brody)
DLCS
First off, we need a roadmap for DLCs and concept art months before hand. I am also going to name off what we already have. I also know that this will sound unlikely.
  1. The 8 Vanilla Maps
  2. Fall of Europe/France/Greece DLC
-4 Maps include- Panzerstorm, Battle of Dunkirk (we don't have this), Mercury, Marita
  1. Close Quarters DLC
-4 Maps include Lofoten Islands, Provence, Operation Underground, Al Marj Encampment
-4.War Stories DLC-
-4 Maps include Al Sudan, Tirailleur, Nordly's Heavy Water Plant, The Last Tiger's Destroyed City
  1. Pacific DLC
-4 Maps include Iwo Jima, Pacific Storm, Wake Island, Solomon Islands
  1. Eastern Front DLC
-Adds USSR including tanks, planes, and weapons
-4 Maps include Stalingrad, Kursk, Moscow, Kharkov
  1. End of WW2 DLC
-6 Maps include D-Day, Bulge, Berlin, Okinawa (Pacific Ocean?), Market Garden, Monte Cassino (Battle for Rome)
  1. Halvoy DLC Bonus
-2 Maps centering around the snowy region and non snow region of Halvoy for all modes
By now, according to this list, BFV would end up with 36 maps by the end of its life span.
If DICE continues support past this, then they should either add an Italian DLC and a Chinese DLC. Maps could be Battle of Anzio and Battle of Shanghai. They could also do a North African DLC.
DICE could also add in the French faction and put them on existing maps that are suitable for the French. Same could be said for the Greek faction and others.
Additional maps include Operation Bagration, Operation Torch, Burma, Luzon, and Sedan.
Things DICE can do if they have time for it
  1. Add the guns from 5v5 into the main game
  2. Finish 5v5 competitive mode and release it
  3. Fix Ribbons and put them back in the game
  4. Revamp the Assignment system so we can change them in-game and have more than 4 active or all of them.
  5. Add soldier dragging
  6. Add crash landings
  7. Fix the gamemode system to allow for more modes instead of always limiting modes.
  8. Fix the Double XP system (there is none, the tech isn't ready yet)
  9. Add back codex like in BF1.
  10. Add the Garotte back in the game.
  11. Add the Westland Lysander back in the game.
  12. Add War Stories Maps into the Multiplayer like Tirailleur, the Heavy Water Plant from Nordlys, and The Last Tiger
  13. Add more good War Stories.
  14. Allow us to equip 2 Dog Tags at the same time. Seeing that we can only equip 1, shows that the game was Rushed. Also, add more Dog Tags. I'm not sure if a single one has been added for post launch besides the Chapter ones.
  15. Add Fun Facts about WW2 in the loading screens like in BF1.
  16. Add back Attrition and revamp/improve/fix it.
  17. Add all the datamined weapons, gadgets, and vehicles.
-The content tracker from Colers100- https://docs.google.com/spreadsheets/d/1X3zd__IuYz_LEh4Z8ka21a-GVB37sK9qDrV7R6i5hiI/edit#gid=0
For a final note, DICE, learn from your mistakes or you will hit rock bottom even more with Battlefield 6.
I make frequent edits to this list, so come back if you want.
submitted by oStarZ to BattlefieldV [link] [comments]


2020.05.15 17:03 KathlynStoltenberg God’s Word Leads Step by Step to Victory

God’s Word Leads Step by Step to Victory
Yili, USA
I was born in a Chinese Christian family, and my grandmother always used to take me to the church for gatherings and to sing hymns in praise of God when I was young…. After I grew up I obtained some grace of the Lord and experienced some of the Lord’s deeds, and I felt even more that the Lord is trustworthy. The Lord’s love for people is the truest, and the Lord’s word has authority and power and can give people hope. Whenever I would sing hymns, pray to the Lord, and read the word of the Lord, I would feel especially steady and tranquil in my heart. I came to the USA in 2007, and was baptized at church in October of 2010, when I began my service. At that time, my heart was impassioned. Because my house was far away from the church, I had to get up at 5:00 to take the subway there. But I felt a sweetness in my heart and that as long as I could satisfy God then suffering these hardships would be worth it. I took part in everything in the church, big or small, and I gained a lot of enlightenment from reading the Bible. But after a few years, without knowing why, when I listened to pastors I would doze off. I didn’t get any clear enlightenment from reading the Bible, and my spirit often sank down into weakness. When the pastor preached, I thought it was the same old cliches, without any new light. Every time I was at a gathering, as soon as it was over, the brothers and sisters would start chatting about things that had nothing to do with believing in the Lord. Some would be selling insurance, some would act as matchmakers, and still others talked about where they were going to go on vacation…. Seeing all this, I couldn’t help but be reminded of what was recorded in the Bible about how at the end of the Age of Law, when Jesus came to carry out His work, the Jews were doing business in the temple selling oxen and sheep and doves. When Jesus saw this, he overturned the moneychangers’ tables and the stools of those selling doves. He reprimanded them for having turned a temple for worshiping God into a den of thieves. Seeing the churches of today having become just like the temple was at that time was something that especially caused me to feel pain and helplessness in my heart. I was also perplexed and couldn’t understand how the church could have changed like this. For this reason, I would often come into the presence of God and lament bitterly, “Oh Lord! Where are You? The churches are already no longer churches, and most people just say they believe in You, but their hearts are actually very far from You. All that they do does not receive Your praise. Lord! Where are You? When will You come to receive us? …”
Just when I was in pain and perplexed, I came to know a sister who bore witness for me about Almighty God’s work in the last days. Through the fellowship about the word of Almighty God, I finally understood that the desolation of the church was because of an increase of things within it that went against the law. Mainly, it was that the pastors and elders were not carrying out the word of the Lord, not observing the commandments of the Lord, leading the believers to deviate from the way of the Lord, following along with worldly trends, shunning and betraying the Lord, and bringing about the hatred and loathing of the Lord. Another thing was that God had long since become incarnate to do a new stage of work, which is none other than the work of judging and cleansing people in the last days. Subsequently, through God having done a new work, the work of the Holy Spirit has also transmitted from the church of the Age of Grace to the people keeping up with God’s new work. In the churches there is no work of the Holy Spirit anymore, so now there is every kind of appearance of disorder. The sisters went from speaking about the significance of God working to lead mankind in living their lives in the Age of Law of the Old Testament, to talking about the significance of the work of the Lord Jesus in being crucified for the salvation of mankind, and then to discussing the intended results of the judgment work of Almighty God in the last days for thoroughly cleansing and saving people. She spoke with remarkable thoroughness about each stage of God’s work, always on the basis of Scripture. After I heard this, I was convinced in both heart and mind, and right then and there I happily accepted the work of Almighty God in the last days. In August of 2012, I began to participate in the life of the church, and to fellowship about the word of God together with the brothers and sisters as well as to share knowledge of experience of God’s words. Gradually, the problem of my spirit being thirsty was resolved. In order to let more people be able to hear God’s voice quickly, and to return to the presence of the throne of God, after three months I began to preach the gospel to the brothers and sisters of my original church. I never thought I would face attacks from my family members who were believers and from the pastors and preachers of the church. Fortunately, having the guidance of the word of God, I gradually triumphed over Satan’s temptations, and I stood the witness for God.
One day in January of 2013, I took Sister Liu of The Church of Almighty God to the house of a certain sister of my original church to spread the gospel to her. Just when we were fellowshiping, my mother-in-law and my sister-in-law suddenly stormed in from outside. My mother-in-law pointed to Sister Liu and abused her loudly, saying: “What did you come here for? Why did you come to our church to steal our sheep? …” I was intimidated by this spectacle that erupted all of a sudden, and I didn’t know how my mother-in-law who had been a believer for many years and was always good-natured and humble could have suddenly changed like this. To let Sister Liu continue to bear witness to the work of God in the last days to this sister, I hurriedly urged my mother-in-law and my sister-in-law to leave the sister’s house with me. After returning home, my mother-in-law angrily said to me: “If not for Sister So-and-so’s mother calling me on the phone today, I still wouldn’t know that you went to her house to spread the gospel! The preacher in our church and the other workers all say that if you believe in Almighty God then you have moved away from the Lord Jesus. Our pastors have believed in the Lord for decades, so wouldn’t they understand better than you? You are too young, and you don’t have life experience. You’ve been confused and led astray from the path!” When I heard my mother-in-law’s words, I remembered the truth that I had seen during gatherings about the difference between following God and following man. Almighty God says: “For where there are the new words of God, there is the voice of God, and where there are the footsteps of God, there are the deeds of God. Where there is the expression of God, there is the appearance of God, and where there is the appearance of God, there exists the truth, the way, and the life” (“The Appearance of God Has Brought a New Age” in The Word Appears in the Flesh). “Those who do not understand the truth always follow others: If people say that this is the work of the Holy Spirit, then you, too, say it is the work of the Holy Spirit; if people say it is the work of an evil spirit, then you, too, become doubtful, or also say it is the work of an evil spirit. You always parrot the words of others, and are incapable of distinguishing anything by yourself, nor are you able to think for yourself. This is someone without a position, who is unable to differentiate—such a person is a worthless wretch!” (“Only Those Who Know God and His Work Can Satisfy God” in The Word Appears in the Flesh). The word of God tells us clearly that in following God one must look for the truth, that only God can express the truth, and that only those who have found the One expressing the truth have found God. I saw the words expressed by Almighty God, knew the three stages of God’s work in saving mankind, and the mysteries of God’s six-thousand-year management plan. I learned what incarnation is, as well as the work of judgment in the last days, the work of the Holy Spirit, Satan’s work, God’s work, man’s work, and so on. All these words are the truth, and what they all speak of is God’s own work and God’s will with respect to mankind. They are God teaching us how to distinguish and forsake Satan and turn back to God. None of these truths can be expressed by a person. From when I was young until I grew up, I heard many pastors and elders preach, and not one of them was able to express these mysteries and truths. I was certain that the words of Almighty God are the voice of God. Almighty God is that “Spirit of truth” who was to come, and I am not wrong in following Almighty God. The word of God also allowed me to understand that on the road of following God, one must have their own views and can’t be a confused and undiscriminating person. Especially in investigating the true way, one must not just go along with what people around him are saying, otherwise it is easy to follow others in resisting and betraying God, and to lose the opportunity to receive salvation. The early Jewish people, because they did not care about being discriminating and didn’t have their own viewpoints, blindly believed what they heard from the priests and Pharisees, and they resisted and accused the Lord Jesus and suffered the punishment of God. My mother-in-law had not read the word of Almighty God, and had not sought to investigate the work of Almighty God, but had blindly and obediently listened to the words of the pastor. Isn’t this following man? By doing this, my mother-in-law is resisting and betraying God! Thinking of this, I said at once to my mother-in-law, “Mom, I have gone through ardent investigation of the work of Almighty God in the last days, and I have confirmed from the word of Almighty God that Almighty God is the returned Lord Jesus. Only then did I believe. In the Age of Law Jehovah proclaimed the laws for people to follow in their lives; in the Age of Grace, the Lord Jesus was crucified to save mankind; and in the last days, Almighty God expresses the truth and does the work of judging and cleansing people. He thoroughly rescues people from sin, allows people to break out of the bondage of their sinful nature, obtains people, and in the end brings people into a beautiful destination. These three stages of work are different kinds of work done in three different ages by one God, but the objective of the work was all for the salvation of mankind. In accepting the work of Almighty God in the last days, I was catching up with the Lamb’s footsteps, and I have not left the Lord Jesus behind. It’s like when at first the Lord Jesus came for work—those people who followed the Lord were not betraying Jehovah, but were catching up with the pace of God’s work. It is the same today, when Almighty God is doing a stage of work that judgment begins with the house of God on the basis of the work of the Lord Jesus. Accepting the work of God in the last days is catching up with pace of the newest stage of the work. How could it be betraying God? Mom, ‘Faith comes by hearing, and hearing by the word of God’ (Rom 10:17). We can’t just blindly listen to and believe in the words of pastors, but must distinguish and investigate for ourselves, and only after that can we know what is true and what is false! Furthermore, at times when we do not understand, we must have hearts that revere God and not sin in our words, in order to avoid being like the Jews at that time in following the Pharisees and resisting God….” Just when I got to this point, my mother-in-law suddenly interrupted me and said, “Fine, enough! As early as 1997, I heard about The Church of Almighty God bearing witness that the Lord Jesus had already returned, and had done the work of judgment in the last days. But the pastors and elders all said this was untrue, and how couldn’t the priests and elders understand the Bible better than you? You shouldn’t believe anymore. If you persist in believing in Almighty God, we will sever relations, and my son will have to divorce you and you will have nothing but leaving the household….” My mother-in-law berated me loudly, and my sister-in-law was also there criticizing me. Since I felt afraid and bad, I continuously prayed to God: “God! You know my stature is small, and I am very scared right now in my heart. I am afraid that my mother-in-law will actually do the things she said. God! I am very weak, and I want You to give me more faith and strength, and let me be able to understand Your will, and to stand witness to You in this environment.” After praying, I felt a lot of peace in my heart, and I thought of the words in the Bible: “These are they which follow the Lamb wherever he goes” (Rev 14:4). I also thought of verses in the hymn of God’s word: “Do not be discouraged. Do not be weak. God will reveal everything to you. The road to the kingdom is not that smooth, nothing is that simple! Blessings won’t be gained easily. Everyone will endure bitter trials and hardships, or your love to God won’t be stronger and you will not have true love for God. Circumstances, even they are minor, everyone needs to get past. It’s just that they differ to some degree. Circumstances are God’s blessings. How many of you have often knelt before God and asked for His blessings?” (“Bitterness Is God’s Blessing” in Follow the Lamb and Sing New Songs). At that time, I understood that when these things befall me it is with God’s permission. God was testing me through the words of my mother-in-law and my sister-in-law, to see if I still had the faith to continue following God. The road to the kingdom is bumpy, but since I was firmly of the opinion that it was the right path, no matter what dangers and obstacles there might be I must carry on following God. This is a loyalty to God that a Christian must be held onto. Having understood God’s will, I was steadfast in my heart. I told myself: I can’t give up on pursuing the truth just because of some suffering of the flesh, and even more so I can’t miss the extremely rare opportunity for God’s salvation for the sake of harmony in my family. God’s word has given me faith, and I have established my will: No matter how my mother-in-law and my sister-in-law compel and obstruct me, I will never give up following God!
https://preview.redd.it/xkjt1zwh1yy41.jpg?width=615&format=pjpg&auto=webp&s=70d41cc92b9eeab76f36eca487f22a5b0531ebd6
Afterward, the matter of my belief in Almighty God reached the pastors, and when the pastors and preachers saw that the sisters of The Church of Almighty God and I had set up a stall in the street for spreading the gospel, they were very angry. After that they made it their mission to come to my house and preach to me, and great disturbance was caused to my life, that was very painful for me in my heart. One time, the preacher came to my house and preached to me, saying: “Sister, how could a person as smart as you be snatched away by Eastern Lightning? You have to come back quickly….” There was also a coworker who said, “Right! The good sheep in the church have all been snatched away. The Church of Almighty God is really threatening, stealing all the good sheep it can! Sister….” They wouldn’t stop talking, and in my heart I was constantly calling on God to help me. Then I said to them, “Brothers, if you want to seek the way of Almighty God, I am happy to investigate and fellowship about it with you. I can also ask the brothers and sisters of The Church of Almighty God to come and bear witness to the work of God in the last days at the church and let all the brothers and sisters hear it. We will see if the words of Almighty God are the expression of God and whether they are the voice of God. But if you still come to persuade me to give up believing in Almighty God, then stop talking!” The preacher immediately asked me: “You say that the word of Almighty God is the word of God, but what factual basis is there for that? How do you know that is the word of God?” I said, “I have read a lot of the word of Almighty God. The word of Almighty God has as much authority and power as that of the Lord Jesus, and it lays bare all the mysteries that are in the Bible. It reveals all the mysteries of work from the time when God created the world up to the last days, and the word of God also reveals and judges the truth of people’s corruption and their substance. It reveals the false paths that people have followed in believing in God, and it also points out the proper path for delivering oneself from sin and reaching salvation for people in believing in God. It allows us to know what we should do to be in accord with God’s will. Also, when I’ve heard you preach at church in the past, in years of listening I didn’t notice a single new light. The more I heard, the less faith I had, but ever since I read the word of Almighty God, my spirit is no longer parched, and my initial faith and love have been restored. Think about it. Besides God Himself, who else could have this kind of power? Who would be able to do this kind of work? So, I am resolutely determined that the word of Almighty God is none other than the word of God! Think back, when the Lord Jesus came to do His work, He too did not say that He was God. The people who followed the Lord at the time all did so because they had simple hearts that sought the truth, and only because of that did they receive the enlightenment of the Holy Spirit from the word of the Lord. They could hear that what the Lord Jesus said was the truth. Like Nathaniel and the Samaritan woman—they recognized from the words of the Lord Jesus that He was the Messiah that was to come, and only then did they follow the Lord Jesus. So today we have heard that there is someone spreading the gospel that the Lord has returned, and the most sensible course of action is to seek the truth and inspect it, and to listen for whether the word of Almighty God is actually the voice of God. Only this way can one be a wise virgin, and only in this way can one have the opportunity to meet the returned Lord and be raptured into the kingdom of heaven! …” When the preacher saw that he couldn’t get the better of me, he said many accusatory words of Almighty God in utter exasperation, but I refuted them all one by one by using the word of Almighty God. Finally, I said: “The Bible says, ‘He that has an ear, let him hear what the Spirit said to the churches’ (Rev 3:13). If there is someone spreading the gospel that the Lord has returned, and you don’t listen or investigate it, but rather make whatever accusations you feel like, this is not in accord with the teaching of the Lord. It is also something that is offensive to the disposition of God, and this is the same as the Pharisees of the time accusing the Lord Jesus and is another case of crucifying God.” When I got to this point, I could see sweat on the preacher’s face. Then, my grandmother sitting nearby, who was nearly sixty years old, said: “You people! You can’t get the better of her. This way that she believes in now must be lofty indeed!” They saw that they couldn’t beat me in the debate, they got up and left in exasperation.
Seeing the angry and ashamed way they left, I thought to myself: The words expressed by Almighty God are all the truth, but you still don’t investigate or accept them, and still block us from accepting them, aren’t you just the blind leading the blind that the Lord Jesus talked about? I was reminded of the Lord Jesus’ words: “But woe to you, scribes and Pharisees, hypocrites! for you shut up the kingdom of heaven against men: for you neither go in yourselves, neither suffer you them that are entering to go in” (Mat 23:13). The word of Almighty God also says: “Look at the leaders of every denomination and sect. They are all arrogant and self-right, and they interpret the Bible out of context and according to their own imagination. They all rely on gifts and erudition to do their work. If they were incapable of preaching anything, would those people follow them? They do, after all, possess some learning, and can speak a little of doctrine, or know how to win over others and how to use some artifices, through which they have brought people before themselves and have deceived them. Nominally, those people believe in God—but in reality they follow their leaders” (“Only the Pursuit of the Truth Is the True Belief” in Records of Christ’s Talks). The pastors and elders repeat over and over that they look forward to the return of the Lord Jesus, but when the Lord really has come back, they don’t seek the truth and don’t investigate it. They even distort the facts and deliberately misrepresent the truth in making accusations against the new work of God. This goes as far as to prevent believers from accepting it. They nominally believe in God, and all day they work at preaching, but in reality they are resisting God. This kind of fact that God has exhibited today has made me able to see their true faces, and to see that their substance is the same as that of the Pharisees who at the time made accusations against the Lord Jesus, and that they are all antichrists who hate the truth and make God their enemy. It is the word of Almighty God that allows me to always discriminate and never again to be deceived by the pastors and elders. If I hadn’t read the word of Almighty God, I might be just like my mother-in-law, blindly resisting God alongside them and making accusations against God’s work in the last days. Thinking of this, I thank Almighty God from my heart for saving and taking pity on me. It was God who gave me more courage and wisdom and allowed me to use the word of Almighty God to fight back against their fallacies and heresies. Later, they came back several times, but I already had distinguished who they were, and I wasn’t disturbed by them at all. Every time, I would use the words of Almighty God to refute their fallacies. They saw that I was fixed in my intention to believe in Almighty God, and they failed to disturb me, so they stopped coming.
But Satan had not stopped besieging me, and my mother-in-law was all along forbidding me from believing in Almighty God, and indeed her resistance became more and more serious. She kept a close eye on me every day, and when I just went out for a while, she would call to see where I was. Every day I lived under the gaze of my mother-in-law, my spirit was stretched taut, and I felt especially under pressure and in pain.
One time, I had just returned home from spreading the gospel, and my mother-in-law came to block me. She cried and attacked me, and wouldn’t let me believe in Almighty God. When she saw I wasn’t listening to her, she wept with one hand on her knee and hit herself in the breast with the other hand, and said to me: “Why don’t you listen to me? Just let me stop worrying!” Seeing my mother-in-law weeping, I felt a wave of pain come over my heart, and unwittingly had a moment of weakness. I suddenly became aware that my state was wrong, and quickly came into the presence of God to pray: “God! I ask of You to preserve my heart from straying from You. I had a moment of weakness because of my mother-in-law disturbing me, and I want God to help me, to open up the way for me. I want to stand witness for God’s sake in these circumstances.” When the time came for a gathering, I told the sisters about my own difficulties. The sisters read to me some passages from the word of God: “In every step of work that God does within people, externally it appears to be interactions between people, as if born of human arrangements, or from human interference. But behind the scenes, every step of work, and everything that happens, is a wager made by Satan before God, and requires people to stand firm in their testimony to God. Take when Job was tried, for example: Behind the scenes, Satan was making a bet with God, and what happened to Job was the deeds of men, and the interference of men. Behind every step that God does in you is Satan’s wager with God—behind it all is a battle” (“Only Loving God Is Truly Believing in God” in The Word Appears in the Flesh). “You shouldn’t be afraid of this and that. No matter how many difficulties and dangers you face, you shall remain steady before Me; do not be obstructed by anything, so that My will can be carried out. … Be not afraid; with My support, who could ever block the road? Remember this! Remember!” “You must have My courage within you and you must have principles when facing relatives who do not believe. But for the sake of Me, you must also not yield to any of the dark forces. Rely on My wisdom to walk the perfect way; do not allow the conspiracies of Satan to take hold. Put all your efforts into placing your heart before Me and I shall comfort you and give you peace and happiness in your heart” (“The Tenth Utterance” in The Word Appears in the Flesh). After finishing reading the word of God, the sisters fellowshiped to me, saying: As for the things that we are faced with today, when you look at them on the outside, it might seem that it is our family compelling us, but it’s actually a battle in the spiritual realm. God comes to save us, but Satan thinks up every possible way to block us from coming into the presence of God. It uses people, events, and objects around us to harass us, or uses our weaknesses (like our emotions and reputation) to control us. It makes our spirits sink down, and the goal of Satan in disturbing us like this is to make us grow distant from and betray God, and to lose the salvation of God in the last days. So if we want to see through Satan’s schemes, we must see things on the basis of God’s word, and come ever more often to pray in the presence of God. We must ask God to lead us to stand witness, and make Satan be ashamed…. Hearing what the sisters fellowshiped, I pondered God’s word, and felt as if God was speaking to me face to face. God’s word comforted me, and gave me more faith and strength. No longer would I suffer the control of the dark influence of Satan. I had the faith to stand witness to God. At that time, I thought again of Job when he was being tested. He would rather curse the day of his birth without complaining to and abandoning God in order to stand witness to God. Finally, God appeared to Job and granted him great blessing. The things we are faced with today are allowed by God, and are all the arrangements and sovereignty of God. Through these things, God allows us to always discriminate, and at the same time to inspect our faith in God. Even more than that, it is to purify our love. Understanding God’s will, I wouldn’t ever be negative or complain to God again. I wanted to stand up and cooperate with God, and even if my pain increased I would stand witness to God and comfort God’s heart. When I thought this, my heart no longer felt any pressure or anguish, but instead felt that I had a limitless share of energy.
Not long after that, I was faced again with Satan’s temptations. By relying on God’s word I stood witness, and in fact saw the miraculous ways in which God works. One day, my mother-in-law and my sister-in-law came and said to me: “You have misplaced your faith, and have moved away from the name of the Lord Jesus. …” At that time, I was at peace in the presence of God, and cried out to God to preserve my heart and thought of God’s word: “From the work of Jehovah to that of Jesus, and from the work of Jesus to that of this current stage, these three stages cover the entire breadth of God’s management, and are all the work of one Spirit. From when He created the world, God has always been managing mankind. He is the Beginning and the End, He is the First and the Last, and He is the One who begins an age and the One who brings the age to an end. The three stages of work, in different ages and different locations, are surely carried out by one Spirit. All those who separate these three stages oppose God. Now, you must understand that all the work from the first stage until today is the work of one God, the work of one Spirit, of which there is no doubt” (“The Vision of God’s Work (3)” in The Word Appears in the Flesh). Afterward, I said serenely: “I have not misplaced my faith, nor did I betray the Lord. Almighty God I believe in today is the one true God who created heaven, earth, and everything therein, and is the returned Lord Jesus. Almighty God has laid bare the mysteries of the six-thousand-year management plan, and has told us that God’s work of saving mankind is in three stages. The content, means, and place of each stage of work are different, and God’s name is not the same in each one, but God’s substance does not change and is still God Himself. God’s name has changed, and that depends on the needs of God’s work. God uses His name to change the age, uses a name to divide the ages, and the name of every age represents an age. But the three stages of work are all done by one and the same God, and this is certain and without doubt.” As soon as my words had been spoken, my mother-in-law pulled a long face and threatened me, saying: “If you really want to believe in Almighty God, then there’s no way we can accept you. Figure it out yourself!” I wasn’t afraid at all, because I believed that everything was being ruled and orchestrated by God’s hands. Very calmly, I said, “Mom, Mary, all these years you’ve known what kind of person I am, and since I married into your family, I’ve done my duty all along. Now, because I believe in Almighty God and walk on the right path, there’s no way you’ll accept me. So I have nothing to say, because I can look into my heart without shame. Mom, don’t call me to stop me from believing in Almighty God anymore, and don’t call the pastor and preacher to come to my house. There is freedom of belief in America, so you have no right to stop me from believing in God. One more thing, no matter whether you let me believe or not, I am determined to be with Almighty God, and this is something that will never change.” I never thought that when I was standing witness to God, my mother-in-law and my sister-in-law wouldn’t cut themselves off from me. It was as if they had forgotten that I believed in Almighty God, and they never tried to stop me again. My life went back to being at peace like it had been before. Almighty God’s word says: “The heart and spirit of man are held in the hand of God, and all the life of man is beheld in the eyes of God. Regardless of whether or not you believe this, any and all things, living or dead, will shift, change, renew, and disappear according to God’s thoughts. This is how God rules over all things” (“God Is the Source of Man’s Life” in The Word Appears in the Flesh). From this practical experience, I knew even more that Almighty God is the one true God. Man’s heart and spirit are all within the control and sovereignty of Almighty God. My faith in God was even greater.
After experiencing these things, I learned from practical experience the authority and power of Almighty God, and I saw God’s almightiness and wisdom as well as His miraculous deeds. Although many things that befall us do not conform to our notions, they are all permitted by God, and God’s beautiful intention is in them. When the temptations of Satan that are permitted by God befall me, they cause me to discriminate Satan’s sinister motives and ugly appearance. They have perfected my faith and loyalty. I have seen that as long as I rely on God’s word in what I do, want to satisfy God’s requirements, and do not follow fleshly emotions in my action, then God will open up the way for me and lead me triumph over Satan’s temptations to stand witness to God. In the course of this, although I have been faced with many difficulties and suffered many hardships, and have also at times been negative and weak, I still see that God is a helper for people at all times. What God finally grants people is knowledge of the truth and of God, and tranquility, joy, steadfastness, and sweetness of spirit. Such gain, enjoyment, happiness, and blessing cannot be expressed in words.
Thanks and praise be to Almighty God! It is God’s word that has led me step by step to triumph over Satan’s temptations, and in fact I have triumphed over them. I have established my will: My motive is to repay God’s love, to spread the gospel and bear witness to God, and to let those people who live like me under the dark influence of Satan all be able as early as possible to catch up with Almighty God’s work in the last days and to obtain the work and leading of the Holy Spirit, and to be like me, and face to face to enjoy the living water of life that God supplies and to obtain true blessing and happiness.
submitted by KathlynStoltenberg to u/KathlynStoltenberg [link] [comments]


2020.05.15 05:31 Bethesda_Community DOOM Eternal FAQ and Known Issues Version 2.0

Hey Slayers,
We have created a version 2.1 of our DOOM Eternal FAQ and Known Issues post. A few issues have since been resolved in game, but if you are facing any problems, please refer to the below. We will be around to respond to questions and help address concerns you may be facing. As always, should you need technical support relating to DOOM Eternal, please head to our support site here and select "DOOM Eternal".
Thank you! *-Update 9/10-*
Issue: Is there a way for me to submit a crash report on DOOM Eternal PC? Resolution: You can enable crash dump file creation by entering the following into the command prompt "rgl_captureCrashes 1". To submit a crash dump, click on the following link: https://help.bethesda.net/app/incident10/?prod=1128&cat=287&subcat=1134 (Press ~ to open the command prompt, hit Enter to execute, then hit ~ to close it.) Issue: On DOOM Eternal PC, I've rebound T to an action that isn't Text Chat and get an error message indicating that "T has been removed from Text Chat". Is there anything I can do about this? Resolution: In this case, you can ignore the error message "T" can still be used for Text Chat in the appropriate menus, even if rebound.

*-Update 5/27-* Update 1.1 went live for PC Only - you can now manually remove Denuvo Anti-Cheat - scroll down to PC KNOWN ISSUES.
*-Update 5/15-*Issue: Demon players who are in-party together aren't able to successfully matchmake in BATTLEMODE.

FREQUENTLY ASKED QUESTIONS
1. How do I buy DOOM Eternal?
DOOM Eternal is available now. For more information about where to purchase the game in your location, visit our helpful guide: https://slayersclub.bethesda.net/en/buy-now.
2. What are the supported languages of DOOM Eternal?
The supported languages are listed below:
3. How are languages separated by platform for DOOM Eternal?
4. What are the technical specs for DOOM Eternal?
Please refer to our full launch guide on Bethesda.net here.
5. What are the recommended drivers for DOOM Eternal?
Download and Install the latest drivers (based on manufacturer).
6. Can I link my Slayers Club (Bethesda.net) account to my console/PC copy of DOOM Eternal to receive my skins immediately?
You can connect your Bethesda.net account to your preferred platform(s) on this linking site.
7. What do I do if I haven’t received my pre-ordedeluxe edition items in DOOM Eternal?
First, ensure that you have redeemed all applicable codes. You may have received a code from your retailer (sometimes printed on the receipt itself). For physical copies, you may want to check with your retailer. If you still have not received your items, you can enter the Bethesda.net settings menu in-game and claim items by selecting Reconcile Entitlements.
8. Where is PC Data stored for DOOM Eternal?
9. What do I do if I see a black screen on PC?
A black screen on launch typically is a result of your graphics card drivers not being up to date, your machine not meeting the minimum system requirements, or an Anti-Virus program blocking or quarantining DOOM Eternal. You should first check to ensure that your machine meets the game’s minimum requirements here and make sure to add Doom Eternal as an exception to your Anti-Virus software.
Download and Install the latest drivers (based on manufacturer)
10. What can I do if DOOM Eternal is crashing on PC?
Please refer to these steps here.
11. What do I do if DOOM Eternal on PC is having connection issues?
Please refer to these steps here.
12. I am playing the game on PC and frequently encounter connection lost messages in-game? Is there anything I can do to resolve this?
First, make sure you follow standard internet connection troubleshooting steps (ISP service issues, poor Wi-Fi connection, etc.). You will also want to make sure that your Windows Date and Time are set automatically (located in the lower right-hand corner of your Windows task bar).
13. What do I do if I get a black screen in DOOM Eternal on Xbox One?
We recommend power cycling your Xbox One if you are stuck on a black screen. To power cycle your Xbox One console:
14. How will I receive the exclusive DOOM Eternal skins that come from linking the Bethesda Account to DOOM, DOOM II, and DOOM 3?
These items will be granted to the Bethesda Account when DOOM Eternal launches. Be sure you use the same Bethesda.net/Slayers Club accounts on both your classic DOOM titles and DOOM Eternal.
15. What do I do if I can't progress in an objective in DOOM Eternal?
Sometimes you may be near an objective marker, but it could be on a higher or lower platform. Check your Map to make sure you are at the correct location.
16. I just finished playing a Ripatorium session from the Fortress of DOOM. Can I play another one right away?
You can only play one Ripatorium session per visit to the Fortress of DOOM.
17. How do I use Photo Mode in DOOM Eternal?
Photo Mode is currently in Beta and only available in Mission Select after you have completed a mission in the Campaign mode. You must first enable Photo Mode from the settings menu. Once Photo Mode has been enabled you may press Right-Alt on a keyboard or Down on the D-Pad of a controller to access Photo Mode during gameplay. You can move the camera’s position and view the Slayer in third-person mode. You can also view the Slayer wearing skins that you’ve unlocked.
18. My Milestones don't show up when I change save game slots. Is there anything I can do?
This is by design. Your Milestone progression is unique to each save game slot.
19. I am receiving the “Account has not been verified” error
20. Why didn't I receive my DOOM Marine skin for linking to Bethesda.net?
Link your Slayers Club account to DOOM (1993), DOOM II, or DOOM 3 classic re-releases, which have the option to link your Bethesda.net account to the game, and receive a retro-inspired DOOM Marine skin and matching nameplate for DOOM Eternal. This will be applied to your account when DOOM Eternal launches and you have linked DOOM Eternal to the same Bethesda.net account. Verify within the classic re-releases that you've both logged in and select "Claim Your Reward."
21. How can I play with my friends in DOOM Eternal?
Please refer to our guide here.

KNOWN ISSUES (All Platforms)
Gameplay:
Issue: When I return to campaign from, then exit Mission Select and restart the mission, none of the collectibles I had found prior to exiting the mission show up as having been obtained.
Issue: I was playing the game while an update was deployed, but the live tiles haven't updated yet.
Issue: I noticed that my XP was negative after completing a campaign level or a BATTLEMODE match at one point, probably on a Thursday. Does this mean that I lost progress?
Issue: Pinned Weapon challenges on HUD are removed after reloading a checkpoint.
Issue: Weekly Challenges must be re-pinned after beginning a Mission from the Fortress of DOOM.
Issue: Sentinel Status is not always removed consistently from players.
Issue: Saves on Ultra-Nightmare difficulty are not deleted if the game is closed on the Game Over screen.
Issue: Player is unable to access the Weapon Wheel if the Weapon Wheel function is bound to the Photomode key (D-Pad down)
Issue: Why aren’t my friends receiving my Party invites?
Issue: I’ve killed all the Demons in the current arena, but demon gates are still blocking me.
Issue: Can I play a BATTLEMODE match with a friend on another platform?
Issue: Can I invite my friends to a private match or party from [Xbox One/PS4/Steam/Bethesda.net/Stadia] system software?
Accounts/Entitlement Redemption:
Issue: Milestone rewards don’t unlock if the player is offline when the Milestone is achieved.
Issue: Is there a way to link my Bethesda.net account out of the game?
Issue: I am getting the following message: "No username specified. Please complete account verification." What does it mean and what can I do?
  1. Users who have created Bethesda.net accounts without specifying a username in another Bethesda title will see this message. For these users, you will need to complete the steps outlined in the Account Verification email that Bethesda.net sent you at the time of account creation in order to dismiss this message.
  2. Some users who have created Bethesda.net user names are also reporting they are seeing this message. This user group is experiencing a delay in backend services that we are working diligently to resolve. We apologize for the inconvenience and want to remind this user group that they can excuse the message and play the game unimpeded.

PC KNOWN ISSUES
Issue: My PC meets minimum spec and my GPU drivers are up to date, but I am getting a crash with a "failed to allocate VRAM" message. Is there anything I can do about this?
Issue: Why am I seeing poor performance while using G-Sync or Freesync?
Issue: Using an AMD GPU, I'm experiencing performance and instability issues with HDR enabled. What can I do to improve this?
Issue: UI elements appear too dim or bright while playing in HDR mode on PC. Is there anything I can do about this?
Issue: Game becomes dim after Alt-Tabbing or changing the V-Sync settings when running in HDR mode on an AMD GPU. Is there anything I can do about this?
Issue: There is a known issue with Steam users when Steam Overlay is enabled - where when users hit F12 it will cause the game to crash.
Issue: The TAB key will stop functioning as a key bind for opening the dossier if the user minimizes the game window with alt-enter.
Issue: I have the Bethesda.net PC version of the DOOM Eternal. Is there a way for me to add or remove friends in game or on the Bethesda.net launcher?
Issue: I meet the minimum system requirements and have the latest GPU drivers installed, but am experiencing performance and/or stability issues. Are there any troubleshooting steps I can take to ensure the game runs as expected on my system?
Issue: I have the latest GPU drivers installed and meet minimum system specs, but the game doesn't launch correctly or crashes on launch. Is there anything I can do?
Issue: The specifications published online don’t match the specifications on my boxed copy. Will my PC be able to run DOOM Eternal?
Issue: Game window is resetting to default resolution after removing monitors while game is running.
Issue: Does DOOM Eternal support Crossfire for AMD or SLI for NVIDIA GPUs?
Issue: Game crashes when changing settings to Ultra, Nightmare, or Ultra-Nightmare on some systems using only 8 GB of system RAM with Nvidia GeForce RTX GPUs.
Issue: Game does not launch on Windows 8 with an AMD GPU installed.
Issue: Game or PC crashes when turning off Vertical Sync while OBS is open.
Issue: Game crashes when launched on Intel or AMD integrated graphics chipsets.
Issue: Some areas of the screen are obscured by large numbers of black particles.
Issue: Game loads to a black screen when launching in full-screen mode.
Issue: DOOM Eternal fails to launch or crashes while launching on my Laptop.
Issue: The game won't launch on my laptop.
Issue: Game performance is degraded while playing with external software overlays enabled, such as MSI Afterburner, ReShade and others. There is also a known issue with the Steam overlay that can result in performance degradation
Issue: When I try to run DOOM Eternal on PC, I get the following error: "The server is not reachable, check your internet connection and click "Retry"". What do I do?
CONSOLE KNOWN ISSUES
Issue: I'm a console player and the game crashes when I try to play the original DOOM or DOOM II from the Fortress of DOOM. Is there anything I can do?
Issue: DOOM Slayer fist remains on screen and player is unable to change to any weapon
PS4 KNOWN ISSUES
Issue: I'm encountering an error that says "You do not have permission to access this content."

XBOX ONE KNOWN ISSUES
Issue: For physical copies of DOOM Eternal on Xbox One, users must download the available patch which allows users to properly unlock achievements. It is highly recommended that owners of physical copies download that update. If a user with a disc copy of DOOM Eternal bypasses the update, achievements will not be unlocked.
Issue: Pre-Order / Deluxe items purchased from the Xbox One store may not immediately appear in game.
Issue: The initial chunk for the game has installed, but I’m unable to launch the campaign
Issue: I’ve installed the DOOM Eternal (Campaign) from disc, why can’t I start a new campaign?
submitted by Bethesda_Community to Doom [link] [comments]


2020.05.06 10:44 MIEX_Official Big Tech Are Soaring, But Disney Is A Reality Check On COVID-19 Crisis

Big Tech Are Soaring, But Disney Is A Reality Check On COVID-19 Crisis
Disney is giving us a reality check this week. Last week’s earnings announcements among the tech giants were exuberant. Each made robust gains in sales, prompting a bewildered Paul Krugman to conclude in the New York Times that “the stock market is not the economy.” The share price of big tech could go up, despite the shrinking economy and skyrocketing unemployment.

https://preview.redd.it/0h0h6uktx3x41.jpg?width=960&format=pjpg&auto=webp&s=8a11a6c868aa8eb5fccde39df32e0ffb8979e954
That’s not the same on Main Street. The Walt Disney Co. reported on Wednesday night that profits dove more than 90% in the second quarter. And its share price declined more than 30% so far this year, for a company, until now, has been held as the best example of a traditional organization transforming into a digital winner.
That magical experience was then extended to Shanghai when Disney opened its $5 billion Chinese theme park in 2016. Next, it weaned itself off of Netflix, halting the distribution of its content through the streaming behemoth in 2017 by launching Disney+ as its own direct-to-consumer service. All of these have been part of their relentless pursuit of great content as were their acquisitions of Marvel and Pixar a decade ago. That’s how Disney achieved almost exactly $70 billion in total revenue in 2019 between its media and studio on the one hand and its parks and experiences on the other.
Unlike Netflix, which has acquired the largest movie library on Earth, the nascent Disney+ needs new content beyond its existing back catalog. Netflix is the ultimate matchmaker between films and film viewers, while Disney is under constant pressure to produce new hits. This hitmaker logic works well when every Disney business is set to capitalize on spillover from the box office. But when all non-film businesses are on pause, the cost of producing a new title while limiting its distribution to only online streaming cannot pass even the most lenient of financial considerations. The more movies Disney makes, the more money it may lose, no matter how popular a new title is. The flywheel of the magic kingdom seems to have gone into reverse.
submitted by MIEX_Official to u/MIEX_Official [link] [comments]


2020.04.25 11:11 oStarZ What DICE Forgot to do for BFV

Hello all, I love Battlefield V and honestly, when I go to an older Battlefield game (BF3, BF4, BFH, BF1), I always want to return to Battlefield V because of all of its great features like squad reinforcements, the movement system, grenade mechanics, beautiful graphics, fortifications, health and ammo mechanics, etc. But I think that we can all agree that BFV still has a long way to go until it reaches the legendary Battlefield status for this WW2 game.
Feel free to upvote.
So I am making a list of things we NEED for this game.
1.Anti-Cheat System
-I think you already know
  1. Team Balancer and Improve Matchmaking
-It's coming in May, finally. (I think)
  1. Rental Server Program OR Expand Community Games/Add Custom Games (like Back to Basics) and Hardcore
-Allow us to title our servers, have admin controls, allow us to leave the servers running without being in it, more options, etc
-Make custom games return from BF1 with fun weekly changes not just a map playlist and add a hardcore mode
  1. Improve Plane Mechanics and Combat/Improve the "Bad" plane variants and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Better Air vs Air, Air vs Ground, and Air vs Infantry combat
-MMG/LMG Combat vs Air should be more prominent like in BF1
-Add gunner seat to mosquito and add 3rd gunner seat to blenheim (for gameplay reasons)
-A video from LevelCapGaming- How DICE Could Fix Planes in Battlefield V https://www.youtube.com/watch?v=fPHA4hIxuMA
  1. Improve Tank Mechanics and Combat and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Fun combat
-When driving a tank near water, the soldier should yell out "We are too close to water!!!" or something like that because it is confusing sometimes if the water is shallow enough or not.
-A video from AKA-ART- There's a lot wrong with the tanks in Battlefield 5 https://www.youtube.com/watch?v=5ltpKB04Oh0
  1. Flares should ping your position
  2. Revamp Grand Operations and allow to see all grand operation games in server browser not just airborne games when filtering for grand op games
-Add ability to skip the intros, and add the voiced intros like BF1
-Add more Grand Operations
-Change the British transport aircraft to the C-47s from Firestorm
-Change the German transport aircraft to the JU-52s.
-Add in the XP Multiplier from BF1. (is the tech here?)
-Allow the intro to play out when I am alt tabbing on PC when playing Grand Ops. The intro literally pauses and I am forced to watch the whole text when coming back on the game.
-Add in a Grand Op menu like BF1, I like reading about the battles.
-The defending team on Airborne should not be able to see where the bomb is at all times
-After every match and switching to a new grand op, you should be able to switch to the other attack/defend team. For example, if you play a match of defending, the next grand op should be attack. Right now, you would stay defending
-Animate the soldiers sitting down in the drop ships in Airborne. They look lifeless
-A video from Westie- Grand Operations Isn't Very Good... Battlefield 5 (DICE Can Do Better!) https://www.youtube.com/watch?v=Uv3mWVT2a8k
  1. Improve Breakthrough in certain maps
-The first sectors should be the easiest and then the map should be harder (look back at vanilla maps)
-Arras' 3rd sector is really lame IMO.
-Fjell 652 is worst breakthrough map for sure.
-Add in more sectors. A lot of maps have 3. Panzerstorm is really big so I think it should have more than 3 since the rounds are short during my experience.
  1. Improve Conquest on certain maps
-Some maps have open space that needs flags (for example Al Sundan or Fjell 652)
  1. Expand the Provence and Lofoten Islands maps into larger scale gamemodes
-Lofoten Islands can be a Conquest map by including all the islands into a conquest map, Provence can also be expanded to flesh out the countryside of the map into a conquest map
-A video from Westie- Battlefield 5 Has 2 Maps I Had FORGOTTEN EXISTED! - Provence & Lofoten Islands- https://www.youtube.com/watch?v=t4bii9__1Ro
  1. Remove ability to apply Cross-Faction Elite Skins
-Tired of seeing a whole squad of Misakis, Keisukes, or Jack Culvers in the Best Squad screen for the European theater maps
  1. Add option in the settings to not be able to see other player's soldier customization
  2. Improve AI in Combined Arms/War Stories
-Make AI like Star Wars Battlefront 2 (THEY ARE STUPID IN BFV). Why is the AI in BFV so bad if you guys literally tested out the SEED project in BF1 and this SEED project was transferred to Battlefront 2
  1. Add support for Firestorm and make it FREE
-Add Firestorm in the server browser if we are going to continue with the low player counts for the mode.
  1. Rewrite Assignments/Fix Assignments that don't work/Add better rewards/Organize Assignments
-The assignment objectives are written poorly and are tedious to do or they hurt the gameplay. Assignments need better rewards also like more CC, dogtags, melee weapons, etc. Some assignments don't even work correctly like the Fallschirmjäger: Joining the Elite special air assignment (I figured that you have to have the correct side AA guns which is dumb). The Firestorm assignment is so bad also because the rewards are a chain of 5 assignments until the end in which the reward is 500 CC.
-Add categories of assignments. For example, make a category for proficiency/mastery weapon assignments, etc.
-Fix typos...
-Add more Firestorm Assignments also
  1. Remove Paywall on EPIC tiered skins
-Be honest, why would I spend $7.50 on a weapon skin! This is still your choice though DICE or EA.
  1. Add ability to see how many flying bomb, artillery, and battle pickup kills you have in the statistics page (V1, JB-2, KI-147, etc)
  2. More improvement towards Bipod system
-Still doesn't work sometimes, BF1 system still works superior
  1. More Fortifications around some capture areas/More Fortifications for destroyable buildings
-Some flags barely have any fortifications and its so annoying
-I think there should be more fortifications to rebuild buildings and homes
  1. More Reticle options like BF1
  2. Revamp/Fix Combined Arms
-After a match of Combined Arms, joining a different mission doesn't work and its unplayable. You have to restart the game. No wonder why no one plays this mode.
-Revamp Combined Arms into the mode that is was advertised to be: A mode that is changing and evolving with different AI situations while you are playing every week, to keep gameplay fun
-If you complete a mission on hard, you should get all the company coin from easy and medium rewards including hard rewards. Same for medium.
-Add an option to see combined arms matches in the server browser.
-Add new scenarios and maps for Combined Arms similar to Star Wars Battlefront 2 Co-op
  1. Improve the Practice Range
-Make it useful like BF4 Practice Range with the moving targets. Add more vehicles and weapons (not sure about weapons since haven't used it in a while) in the practice range also.
-Haven't used it in a while, but are your loadouts and skins used in the Practice Range?
-Same with the issue with combined arms, I played the practice game, and I then played the tutorial, and then I tried to play the practice range, but it shows a black screen with the menu music in the background and it puts me back in the frontend. So, I was unable to play unless I restarted the game which I did not.
  1. Company Coin payout at End of Round similar to credits in Star Wars Battlefront 2
-I'm really scrapping dust for CC. The balance between using your CC for specializations and skins is bad. I'm level 70 so far and have only bought one cosmetic with CC and the rest of my CC is used for specializations. I'm not sure when I will ever be able to purchase those vehicle skin packages for 75,000 CC.
  1. Better Performance/Optimization for PC
-FPS LAG, I have to turn on FFR for good FPS on ultra. Why is BF1 performance so much better?
  1. Bug Fixes (I HATE SPAWN SCREEN BUGS and the bugs in the Company menu with the white dots)
-Fix UI not showing the correct chapter rank
  1. Add Service Stars for Weapons
  2. Add back the melee type system from BF1
-I want to be able to break barbed wire with some melee weapons
  1. Map Voting system
  2. Improve Pinging system
-Allow us to see nearby teammates’ pings, add specific callouts, add a better danger ping system, make it like COD MW Warzone pinging system
-The AI soldiers in the tutorial were very vocal, and it was cool to hear. This would be cool to hear in multiplayer.
  1. Redesign the armory, allow us to see previous items, allow for more new items per week.
  2. Improve Hitching system
-Allow us to change seats to the hitched AA/AT gun seat like how we can change seats normally otherwise hitching is useless, and allow all vehicles to hitch
-Be able to hitch with all vehicles and allow us to hitch every cannon/turret (not sure if this is a thing or not)
-Make all transport vehicles already have something hitched to it by default
-Improve the controls for moving around the hitched cannon/turret
  1. Remove ability to shoot down friendly flares
  2. Allow us to know what squad we are in showed in the spawn screen, so we know if we are one of the top squads at the end of round.
  3. Look at all soldier appearances and vehicles and make them more authentic to the era like looking at the color pallets.
-DICE is finally doing this for the May update.
  1. Add a Vehicle spawn queue
-Camping the vehicle spawn is so annoying and this is still a problem in all Battlefields besides Battlefield Hardline...Hardline still gets some things right for all (if I recall, hardline has one, or something that takes small steps towards a vehicle queue)
  1. Add Duos back in Firestorm
  2. Update Vanilla Gun Specialization Trees to be more interesting like the pacific ones
-It seems as if I always prefer one road down the tree and similar ones for all guns.
  1. Team Switcher
-I would like to help out the losing side by switching to them.
-Also, when playing match after match in conquest, currently, you stay on the same faction every match. Your faction needs to change every round.
  1. Make calling out for help in the revive screen louder so your teammates can hear you. Make it also so that the revive icon is flashing when someone is calling out for help. Also, allow us to call out for medics while downed by using the commorose.
  2. Allow us to see our weapon/tank/plane/class/rank progression while playing in game like Battlefront 2. Rank progression should be when you go in the exit screen. Also, either allow us to view rewards while playing in-game in the menus or remove the words "View Rewards" in the top right when clicking on your combat roles, etc.
  3. Allow us to view recent servers and favorite servers.
  4. Allow us to see how far in the match is in the server browser, like on Battlelog.
  5. Teach players how to ping enemies in the tutorial.
  6. Add back south africa/middle east servers.
-Have seen of people from those areas complaining
-How about when quick matchmaking, force them to join their own servers? I know they might end up in empty servers, but DICE I think you can find a way to fix this rather than deleting them.
  1. Add Skill Based Matchmaking (I believe this is coming in May)
  2. Put AI controlled AA cannons at bases, like in BF3/BF4 (I think it was also in BF4 maybe)
  3. Update Vanilla maps so that planes can't resupply at enemy bases.
-In the pacific maps, we cannot do that.
  1. Give an option to equip soldier customization sets like weapon sets.
-Really annoying one
  1. Add Weather Conditions to vanilla maps in conquest and other modes not just Grand Operations. (Night, Aurora, Sandstorm, Snowstorm, Rain, etc.)
  2. Add ping based matchmaking like Modern Warfare because why would you not...
-Not sure if this is already in the game or not since people on the PC chat were wondering why they were in another countries' server whilst for me, I seem to matchmake correctly.
  1. Add more background battles on all maps.
-Like in Iwo Jima
-Battlefront 2 Geonosis on Galactic Assault is a prime example
  1. Fix the lighting in some maps.
-Make atmosphere more WW2 like
-Make Hamada lighting like in the Prologue of War Stories
-Make Panzerstorm Lightning/Graphics like the trailer.
-Make Halvoy Lighting/Graphics like the trailer.
-A video from Lossy- Fixing the Weird Lighting in Battlefield 5- https://youtu.be/79DiPYupp-s
  1. Turn Halvoy into 2 Conquest/Breakthrough maps for Multiplayer (snowy/non snowy)
  2. Add Firestorm Vehicles to multiplayer and allow tractors to be drivable in vanilla maps
-The Schwimmwagen would be great for Lofoten Islands
  1. Make the Tides of War menu show what date we are currently in during WW2.
-It was doing that for the BFV Reveal. Remember the Fall of Europe?
  1. Allow us to purchase all the Tides of War cosmetics in the company screen (with CC of course)
  2. Add the mode Fortress back. Did people not like it? I never got to play it.
  3. Allow us to hear teammates requests when they are using the commorose.
-Kind of not immersive to not hear them.
  1. Fix Statistics page by allowing us to see kills for the Flamethrower, Medical Syringe, and Repair Tool (add this)
  2. Allow us to customize our planes and tanks while there are none available in the spawn screen like in BF1.
  3. Improve the Netcode (possibly, where did DICE LA's work go?)
-Still hear stories from people with bad netcode situations.
  1. Add an option to turn off the Distance Haze.
  2. Add back Squad XP boosts from BF1 (if the tech is there ofc)
  3. Add a Repair Medal/Ribbon
  4. Improve the control and handling on Transport Vehicles, Planes, and Tanks, especially the Universal Carrier.
  5. Improve loading times when quitting a match and loading into BFV for the first time. Also fix it so that alt tabbing out of the game doesn't freeze/pause the game.
  6. Improve the progression meter (circle) UI, it is confusing if I am this rank or if that is my next rank
  7. Make it so we hear the helmet and have it knock off when a sniper shoots someone in the head with a helmet like in BF1. (not sure if it is in BFV or not)
  8. Voices for the different races on the British and US side should be different than the normal white male/female American/British voice.
  9. Incendiary grenades and Flamethrowers should be able to burn down buildings and maybe trees and plants. (Destruction)
  10. Improve Dog Tag Designs and Textures
Controversial Points
  1. Add back the Sniper Sweet Spot mechanic like in BF1.
  2. Improve MMG Gameplay
-Make them fun to use, by being mobile
-Remove need to bipod possibly (controversial). Encouraging campers is not good
-A video from Westie- It's Time to END The MMG BIPOD META Battlefield 5 (Gunplay Issues)- https://www.youtube.com/watch?v=UC4cFI8Tj90
  1. Make the game Crossplay across all platforms like Modern Warfare.
Now lets talk about content.
Add in PT Boats for the Pacific maps as seen in Datamines/Add in the torpedo loadouts for the amphibious tanks Add in more Tanks/Planes for the American and Japanese factions (like mustang, b-17, floatplanes). Add in a specific AA tank for both factions. Add in a British specific flying bomb (I haven't researched this enough so I'm not sure if there even is one; The JB-2 is actually a US made bomb) Add in Japanese Carriers and Landing Craft and make the Japanese the Attackers on Wake Island Add another tank for the German faction like the Hummel tank as seen in Datamines Add Battle Pickups for the British and German factions Add more Combat Roles (Archetypes) for all the classes as promised. There were so many in the Alpha/Beta. Also, add some for Pilots and Tanker Classes. Add more game modes from Datamines- Invasion, Conquer and Destroy, Battlezone, CTF, Squad Conquest Tanks. Add in a new offline mode where we can play Conquest or other modes with bots like Instant Action in Battlefront 2. Also add in offline breakthrough, which is what the upcoming Missions mode in battlefront 2 basically is. Add one more male and female character for both US and Japanese factions Add in the Al Marj Encampment map from 5 v 5 as seen in Datamines, and expand it for the larger gamemodes 5th Pacific Map- Pacific Ocean Map (hopefully it is Okinawa) as seen in Datamines Add more skins for weapons that barely have skins because I hate receiving skins for the same starter weapons over and over Add the Weapon Charm customization from Datamines Add in more WW2 authentic skins and cool skins like seen in ArtStation. Add a Japanese specific AA cannon and a US specific AT and AA cannons. (Not sure if there are any) Add in Tanker and Pilot Class Weapons like in BF1. Add the M2 Mortar. Add more accurate uniforms especially for the British. And also recolor all of the uniforms not just the default ones. Add 2 new transport vehicles (one for US and one for Japanese) that are like the M3 and Halftrack Add 2 new reinforcement vehicles (one for US and one for Japanese) that are like the T48 and Pakwagen. Add modes like Air Superiority, Tank Superiority, Sea superiority, and Carrier Assault The Maps for Air Superiority could be Battle of Britain The Maps for Sea Superiority (NEW MODE) could be Midway, Coral Sea, Leyte Gulf, Battle of the Atlantic, Phillipine Sea, etc. The Maps for Tank Superiority could be Operation Barbarossa (or Battle of Brody) DLCS
First off, we need a roadmap for DLCs and concept art months before hand. I am also going to name off what we already have. I also know that this will sound unlikely.
1.The 8 Vanilla Maps
2.Fall of Europe/France/Greece DLC
4 Maps include- Panzerstorm, Battle of Dunkirk (we don't have this), Mercury, Marita 3.Close Quarters DLC
4 Maps include Lofoten Islands, Provence, Operation Underground, Al Marj Encampment 4.War Stories DLC-
4 Maps include Al Sudan, Tirailleur, Nordly's Heavy Water Plant, The Last Tiger's Destroyed City 5.Pacific DLC
4 Maps include Iwo Jima, Pacific Storm, Wake Island, Solomon Islands 6.Eastern Front DLC
Adds USSR including tanks, planes, and weapons 4 Maps include Stalingrad, Kursk, Moscow, Kharkov 7.End of WW2 DLC
6 Maps include D-Day, Bulge, Berlin, Okinawa (Pacific Ocean?), Market Garden, Monte Cassino (Battle for Rome) 8.Halvoy DLC Bonus
2 Maps centering around the snowy region and non snow region of Halvoy for all modes By now, according to this list, BFV would end up with 36 maps by the end of its life span.
If DICE continues support past this, then they should either add an Italian DLC and a Chinese DLC. Maps could be Battle of Anzio and Battle of Shanghai. They could also do a North African DLC.
DICE could also add in the French faction and put them on existing maps that are suitable for the French. Same could be said for the Greek faction and others.
Additional maps include Operation Bagration, Operation Torch, Burma, Luzon, and Sedan.
Things DICE can do if they have time for it
Add the guns from 5v5 into the main game Finish 5v5 competitive mode and release it Fix Ribbons and put them back in the game Revamp the Assignment system so we can change them in-game and have more than 4 active or all of them. Add soldier dragging Add crash landings Fix the gamemode system to allow for more modes instead of always limiting modes. Fix the Double XP system (there is none, the tech isn't ready yet) Add back codex like in BF1. Add the Garotte back in the game. Add the Westland Lysander back in the game. Add War Stories Maps into the Multiplayer like Tirailleur, the Heavy Water Plant from Nordlys, and The Last Tiger Add more good War Stories. Allow us to equip 2 Dog Tags at the same time. Seeing that we can only equip 1, shows that the game was Rushed. Also, add more Dog Tags. I'm not sure if a single one has been added for post launch besides the Chapter ones. Add Fun Facts about WW2 in the loading screens like in BF1. Add back Attrition and revamp/improve/fix it. For a final note, DICE, learn from your mistakes or you will hit rock bottom even more with Battlefield 6.
Oh, here's an additional point.
  1. Fix the Battlefield V Reveal Trailer
I make frequent edits to this list, so come back if you want.
Again, feel free to upvote.
submitted by oStarZ to BattlefieldV [link] [comments]


2020.04.24 01:33 cooklanbrahh Free Movies Digital Codes Giveaway Megathread #5 [VUDU, iTunes, Movies Anywhere 4K etc]

Generate codes at https://oppfiles.com/710511
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Aap Hamare Hote (2003) Kate & Leopold (2002) Kaththi (2014) Katti Batti (2015) Katy Perry: Part of Me (3D) (2012) Katy Perry: Part of Me (2012) Kazaam (1997) Keanu (2016) Kedarnath (2018) Keeping Mum (2006) Keeping Room, The (2016) Keeping Up With the Kandasamys (2017) Keeping Up with the Joneses (2016) Keeping the Faith (2000) Kehtaa Hai Dil Baar Baar (2002) Ken Park (2003) Kesari (2019) Kevin and Perry Go Large (2000) Khabhi Khushi Kabhie Gham (2001) Khakee (2004) Khalil Gibran's The Prophet (2015) Khandaani Shafakhana (2019) Khatta Meetha (2010) Khelein Hum Jee Jaan Sey (2010) Khiladi 786 (2012) Khoobsurat (2014) Khoya Khoya Chand (2007) Khumba (3D) (2013) Khumba (Afrikaans)(3D) (2013) Khumba (Afrikaans) (2013) Khumba (2013) Ki & Ka (2016) Kick-Ass 2 (2013) Kick-Ass (2010) Kick (2014) Kid Who Would Be King, The (2019) Kidnapping Freddy Heineken (2015) Kidnap (2017) Kids Are All Right, The (2010) Kid, The (2000) Kilimanjaro: To the Roof of Africa (2002) Kill Bill: Vol. 1 (2004) Kill Bill: Vol. 2 (2004) Kill Dil (2014) Kill Your Darlings (2014) Kill the Messenger (2015) Killer Elite (2011) Killer Joe (2013) Killers (2010) Killer, The (2006) Killing Season (2013) Killing Them Softly (2013) Killshot (2009) Kind of Hush, A (1999) King & I, The (1999) King Arthur: Legend of the Sword (3D) (2017) King Arthur: Legend of the Sword (2017) King Arthur (2004) King Kong (2005) King is Alive, The (2001) King is Dancing, The (2001) King of Fighters, The (2010) King's Daughters, The (2002) King's Ransom (2005) King's Speech, The (2011) Kingdom Come (2001) Kingdom of Heaven (2005) Kingdom, The (2007) Kings of Mulberry Street (2019) Kingsman: The Golden Circle (4DX) (2017) Kingsman: The Golden Circle (IMAX) (2017) Kingsman: The Golden Circle (2017) Kingsman: The Secret Service (IMAX) (2015) Kingsman: The Secret Service (2015) Kings (2018) King, The (2006) Kinsey (2005) Kirikou and the Sorceress (2000) Kis Kisko Pyaar Karoon (2015) Kismat Konnection (2008) Kisna — The Warrior Poet (2005) Kiss Kiss Bang Bang (2005) Kiss of the Dragon (2001) Kiss the Girls (1998) Kisses (2010) Kissing Jessica Stein (2002) Kissing a Fool (1998) Kitchen, The (2019) Kite Runner, The (2008) Kites (2010) Kite (2015) Klein Karoo (2013) Knight and Day (2010) Knight of Cups (2016) Knight's Tale, A (2001) Knives Out (2019) Knock Knock (2015) Knockaround Guys (2003) Knocked Up (2007) Knockoff (1998) Knowing (2009) Knuckle City (2019) Knuckle City (2020) Knucklehead (2010) Knysna (2014) Kochadiiyaan (2014) Kodi (2016) Koi... 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(2017)
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2020.04.13 09:26 oStarZ How to Revive Battlefield V and Make a Comeback (2020) (V2)

Hello all, I love Battlefield V and honestly, when I go to an older Battlefield game (BF3, BF4, BFH, BF1), I always want to return to Battlefield V because of all of its great features like squad reinforcements, the movement system, grenade mechanics, beautiful graphics, fortifications, health and ammo mechanics, etc. But I think that we can all agree that BFV still has a long way to go until it reaches the legendary Battlefield status for this WW2 game.
So I am making a list of things we NEED for this game.
1.Anti-Cheat System
-I think you already know
  1. Team Balancer and Improve Matchmaking
-It's coming in May, finally. (I think)
  1. Rental Server Program OR Expand Community Games/Add Custom Games (like Back to Basics) and Hardcore
-Allow us to title our servers, have admin controls, allow us to leave the servers running without being in it, more options, etc
-Make custom games return from BF1 with fun weekly changes not just a map playlist and add a hardcore mode
  1. Improve Plane Mechanics and Combat/Improve the "Bad" plane variants and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Better Air vs Air, Air vs Ground, and Air vs Infantry combat
-MMG/LMG Combat vs Air should be more prominent like in BF1
-Add gunner seat to mosquito and add 3rd gunner seat to blenheim (for gameplay reasons)
-A video from LevelCapGaming- How DICE Could Fix Planes in Battlefield V https://www.youtube.com/watch?v=fPHA4hIxuMA
  1. Improve Tank Mechanics and Combat and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Fun combat
-When driving a tank near water, the soldier should yell out "We are too close to water!!!" or something like that because it is confusing sometimes if the water is shallow enough or not.
-A video from AKA-ART- There's a lot wrong with the tanks in Battlefield 5 https://www.youtube.com/watch?v=5ltpKB04Oh0
  1. Flares should ping your position
  2. Revamp Grand Operations and allow to see all grand operation games in server browser not just airborne games when filtering for grand op games
-Add ability to skip the intros, and add the voiced intros like BF1
-Add more Grand Operations
-Change the British transport aircraft to the C-47s from Firestorm
-Change the German transport aircraft to the JU-52s.
-Add in the XP Multiplier from BF1. (is the tech here?)
-Allow the intro to play out when I am alt tabbing on PC when playing Grand Ops. The intro literally pauses and I am forced to watch the whole text when coming back on the game.
-Add in a Grand Op menu like BF1, I like reading about the battles.
-The defending team on Airborne should not be able to see where the bomb is at all times
-After every match and switching to a new grand op, you should be able to switch to the other attack/defend team. For example, if you play a match of defending, the next grand op should be attack. Right now, you would stay defending
-Animate the soldiers sitting down in the drop ships in Airborne. They look lifeless
-A video from Westie- Grand Operations Isn't Very Good... Battlefield 5 (DICE Can Do Better!) https://www.youtube.com/watch?v=Uv3mWVT2a8k
  1. Improve Breakthrough in certain maps
-The first sectors should be the easiest and then the map should be harder (look back at vanilla maps)
-Arras' 3rd sector is really lame IMO.
-Fjell 652 is worst breakthrough map for sure.
-Add in more sectors. A lot of maps have 3. Panzerstorm is really big so I think it should have more than 3 since the rounds are short during my experience.
  1. Improve Conquest on certain maps
-Some maps have open space that needs flags (for example Al Sundan or Fjell 652)
  1. Expand the Provence and Lofoten Islands maps into larger scale gamemodes
-Lofoten Islands can be a Conquest map by including all the islands into a conquest map, Provence can also be expanded to flesh out the countryside of the map into a conquest map
-A video from Westie- Battlefield 5 Has 2 Maps I Had FORGOTTEN EXISTED! - Provence & Lofoten Islands- https://www.youtube.com/watch?v=t4bii9__1Ro
  1. Remove ability to apply Cross-Faction Elite Skins
-Tired of seeing a whole squad of Misakis, Keisukes, or Jack Culvers in the Best Squad screen for the European theater maps
  1. Add option in the settings to not be able to see other player's soldier customization
  2. Improve AI in Combined Arms/War Stories
-Make AI like Star Wars Battlefront 2 (THEY ARE STUPID IN BFV). Why is the AI in BFV so bad if you guys literally tested out the SEED project in BF1 and this SEED project was transferred to Battlefront 2
  1. Add support for Firestorm and make it FREE
- WHERE DID THE SUPPORT GO? The mode might be revived if you make it FREE, and it would bring in more players for the main game!
- Revamp Looting system in Firestorm
- Add Respawn system in Firestorm (really a fan of the Gulag from Warzone)
- The support has to be weekly changes or at least monthly changes. Add in a chapter rewards system specifically for Firestorm.
-Add Firestorm in the server browser if we are going to continue with the low player counts for the mode.
  1. Rewrite Assignments/Fix Assignments that don't work/Add better rewards/Organize Assignments
-The assignment objectives are written poorly and are tedious to do or they hurt the gameplay. Assignments need better rewards also like more CC, dogtags, melee weapons, etc. Some assignments don't even work correctly like the Fallschirmjäger: Joining the Elite special air assignment (I figured that you have to have the correct side AA guns which is dumb). The Firestorm assignment is so bad also because the rewards are a chain of 5 assignments until the end in which the reward is 500 CC.
-Add categories of assignments. For example, make a category for proficiency/mastery weapon assignments, etc.
-Fix typos...
-Add more Firestorm Assignments also
  1. Remove Paywall on EPIC tiered skins
-Be honest, why would I spend $7.50 on a weapon skin! This is still your choice though DICE or EA.
  1. Add ability to see how many flying bomb, artillery, and battle pickup kills you have in the statistics page (V1, JB-2, KI-147, etc)
  2. More improvement towards Bipod system
-Still doesn't work sometimes, BF1 system still works superior
  1. More Fortifications around some capture areas/More Fortifications for destroyable buildings
-Some flags barely have any fortifications and its so annoying
-I think there should be more fortifications to rebuild buildings and homes
  1. More Reticle options like BF1
  2. Revamp/Fix Combined Arms
-After a match of Combined Arms, joining a different mission doesn't work and its unplayable. You have to restart the game. No wonder why no one plays this mode.
-Revamp Combined Arms into the mode that is was advertised to be: A mode that is changing and evolving with different AI situations while you are playing every week, to keep gameplay fun
-If you complete a mission on hard, you should get all the company coin from easy and medium rewards including hard rewards. Same for medium.
-Add an option to see combined arms matches in the server browser.
-Add new scenarios and maps for Combined Arms similar to Star Wars Battlefront 2 Co-op
  1. Improve the Practice Range
-Make it useful like BF4 Practice Range with the moving targets. Add more vehicles and weapons (not sure about weapons since haven't used it in a while) in the practice range also.
-Haven't used it in a while, but are your loadouts and skins used in the Practice Range?
-Same with the issue with combined arms, I played the practice game, and I then played the tutorial, and then I tried to play the practice range, but it shows a black screen with the menu music in the background and it puts me back in the frontend. So, I was unable to play unless I restarted the game which I did not.
  1. Company Coin payout at End of Round similar to credits in Star Wars Battlefront 2
-I'm really scrapping dust for CC. The balance between using your CC for specializations and skins is bad. I'm level 70 so far and have only bought one cosmetic with CC and the rest of my CC is used for specializations. I'm not sure when I will ever be able to purchase those vehicle skin packages for 75,000 CC.
  1. Better Performance/Optimization for PC
-FPS LAG, I have to turn on FFR for good FPS on ultra. Why is BF1 performance so much better?
  1. Bug Fixes (I HATE SPAWN SCREEN BUGS and the bugs in the Company menu with the white dots)
-Fix UI not showing the correct chapter rank
  1. Add Service Stars for Weapons
  2. Add back the melee type system from BF1
-I want to be able to break barbed wire with some melee weapons
  1. Map Voting system
  2. Improve Pinging system
-Allow us to see nearby teammates’ pings, add specific callouts, add a better danger ping system, make it like COD MW Warzone pinging system
-The AI soldiers in the tutorial were very vocal, and it was cool to hear. This would be cool to hear in multiplayer.
  1. Redesign the armory, allow us to see previous items, allow for more new items per week.
  2. Improve Hitching system
-Allow us to change seats to the hitched AA/AT gun seat like how we can change seats normally otherwise hitching is useless, and allow all vehicles to hitch
-Be able to hitch with all vehicles and allow us to hitch every cannon/turret (not sure if this is a thing or not)
-Make all transport vehicles already have something hitched to it by default
-Improve the controls for moving around the hitched cannon/turret
  1. Remove ability to shoot down friendly flares
  2. Allow us to know what squad we are in showed in the spawn screen, so we know if we are one of the top squads at the end of round.
  3. Look at all soldier appearances and vehicles and make them more authentic to the era like looking at the color pallets.
-DICE is finally doing this for the May update.
  1. Add a Vehicle spawn queue
-Camping the vehicle spawn is so annoying and this is still a problem in all Battlefields besides Battlefield Hardline...Hardline still gets some things right for all (if I recall, hardline has one, or something that takes small steps towards a vehicle queue)
  1. Add Duos back in Firestorm
  2. Update Vanilla Gun Specialization Trees to be more interesting like the pacific ones
-It seems as if I always prefer one road down the tree and similar ones for all guns.
  1. Team Switcher
-I would like to help out the losing side by switching to them.
-Also, when playing match after match in conquest, currently, you stay on the same faction every match. Your faction needs to change every round.
  1. Make calling out for help in the revive screen louder so your teammates can hear you. Make it also so that the revive icon is flashing when someone is calling out for help. Also, allow us to call out for medics while downed by using the commorose.
  2. Allow us to see our weapon/tank/plane/class/rank progression while playing in game like Battlefront 2. Rank progression should be when you go in the exit screen. Also, either allow us to view rewards while playing in-game in the menus or remove the words "View Rewards" in the top right when clicking on your combat roles, etc.
  3. Allow us to view recent servers and favorite servers.
  4. Allow us to see how far in the match is in the server browser, like on Battlelog.
  5. Teach players how to ping enemies in the tutorial.
  6. Add back south africa/middle east servers.
-Have seen of people from those areas complaining
-How about when quick matchmaking, force them to join their own servers? I know they might end up in empty servers, but DICE I think you can find a way to fix this rather than deleting them.
  1. Add Skill Based Matchmaking (I believe this is coming in May)
  2. Put AI controlled AA cannons at bases, like in BF3/BF4 (I think it was also in BF4 maybe)
  3. Update Vanilla maps so that planes can't resupply at enemy bases.
-In the pacific maps, we cannot do that.
  1. Give an option to equip soldier customization sets like weapon sets.
-Really annoying one
  1. Add Weather Conditions to vanilla maps in conquest and other modes not just Grand Operations. (Night, Aurora, Sandstorm, Snowstorm, Rain, etc.)
  2. Add ping based matchmaking like Modern Warfare because why would you not...
-Not sure if this is already in the game or not since people on the PC chat were wondering why they were in another countries' server whilst for me, I seem to matchmake correctly.
  1. Add more background battles on all maps.
-Like in Iwo Jima
-Battlefront 2 Geonosis on Galactic Assault is a prime example
  1. Fix the lighting in some maps.
-Make atmosphere more WW2 like
-Make Hamada lighting like in the Prologue of War Stories
-Make Panzerstorm Lightning/Graphics like the trailer.
-Make Halvoy Lighting/Graphics like the trailer.
-A video from Lossy- Fixing the Weird Lighting in Battlefield 5- https://youtu.be/79DiPYupp-s
  1. Turn Halvoy into 2 Conquest/Breakthrough maps for Multiplayer (snowy/non snowy)
  2. Add Firestorm Vehicles to multiplayer and allow tractors to be drivable in vanilla maps
-The Schwimmwagen would be great for Lofoten Islands
  1. Make the Tides of War menu show what date we are currently in during WW2.
-It was doing that for the BFV Reveal. Remember the Fall of Europe?
  1. Allow us to purchase all the Tides of War cosmetics in the company screen (with CC of course)
  2. Add the mode Fortress back. Did people not like it? I never got to play it.
  3. Allow us to hear teammates requests when they are using the commorose.
-Kind of not immersive to not hear them.
  1. Fix Statistics page by allowing us to see kills for the Flamethrower, Medical Syringe, and Repair Tool (add this)
  2. Allow us to customize our planes and tanks while there are none available in the spawn screen like in BF1.
  3. Improve the Netcode (possibly, where did DICE LA's work go?)
-Still hear stories from people with bad netcode situations.
  1. Add an option to turn off the Distance Haze.
  2. Add back Squad XP boosts from BF1 (if the tech is there ofc)
  3. Add a Repair Medal/Ribbon
  4. Improve the control and handling on Transport Vehicles, Planes, and Tanks, especially the Universal Carrier.
  5. Improve loading times when quitting a match and loading into BFV for the first time. Also fix it so that alt tabbing out of the game doesn't freeze/pause the game.
  6. Improve the progression meter (circle) UI, it is confusing if I am this rank or if that is my next rank
  7. Make it so we hear the helmet and have it knock off when a sniper shoots someone in the head with a helmet like in BF1. (not sure if it is in BFV or not)
  8. Voices for the different races on the British and US side should be different than the normal white male/female American/British voice.
  9. Incendiary grenades and Flamethrowers should be able to burn down buildings and maybe trees and plants. (Destruction)
  10. Improve Dog Tag Designs and Textures
Controversial Points
  1. Add back the Sniper Sweet Spot mechanic like in BF1.
  2. Improve MMG Gameplay
-Make them fun to use, by being mobile
-Remove need to bipod possibly (controversial). Encouraging campers is not good
-A video from Westie- It's Time to END The MMG BIPOD META Battlefield 5 (Gunplay Issues)- https://www.youtube.com/watch?v=UC4cFI8Tj90
  1. Make the game Crossplay across all platforms like Modern Warfare.
Now lets talk about content.
  1. Add in PT Boats for the Pacific maps as seen in Datamines/Add in the torpedo loadouts for the amphibious tanks
  2. Add in more Tanks/Planes for the American and Japanese factions (like mustang, b-17, floatplanes). Add in a specific AA tank for both factions.
  3. Add in a British specific flying bomb (I haven't researched this enough so I'm not sure if there even is one; The JB-2 is actually a US made bomb)
  4. Add in Japanese Carriers and Landing Craft and make the Japanese the Attackers on Wake Island
  5. Add another tank for the German faction like the Hummel tank as seen in Datamines
  6. Add Battle Pickups for the British and German factions
  7. Add more Combat Roles (Archetypes) for all the classes as promised. There were so many in the Alpha/Beta. Also, add some for Pilots and Tanker Classes.
  8. Add more game modes from Datamines- Invasion, Conquer and Destroy, Battlezone, CTF, Squad Conquest Tanks.
  9. Add in a new offline mode where we can play Conquest or other modes with bots like Instant Action in Battlefront 2. Also add in offline breakthrough, which is what the upcoming Missions mode in battlefront 2 basically is.
  10. Add one more male and female character for both US and Japanese factions
  11. Add in the Al Marj Encampment map from 5 v 5 as seen in Datamines, and expand it for the larger gamemodes
  12. 5th Pacific Map- Pacific Ocean Map (hopefully it is Okinawa) as seen in Datamines
  13. Add more skins for weapons that barely have skins because I hate receiving skins for the same starter weapons over and over
  14. Add the Weapon Charm customization from Datamines
  15. Add in more WW2 authentic skins and cool skins like seen in ArtStation.
  16. Add a Japanese specific AA cannon and a US specific AT and AA cannons. (Not sure if there are any)
  17. Add in Tanker and Pilot Class Weapons like in BF1.
  18. Add the M2 Mortar.
  19. Add more accurate uniforms especially for the British. And also recolor all of the uniforms not just the default ones.
  20. Add 2 new transport vehicles (one for US and one for Japanese) that are like the M3 and Halftrack
  21. Add 2 new reinforcement vehicles (one for US and one for Japanese) that are like the T48 and Pakwagen.
  22. Add modes like Air Superiority, Tank Superiority, Sea superiority, and Carrier Assault
DLCS
First off, we need a roadmap for DLCs and concept art months before hand. I am also going to name off what we already have. I also know that this will sound unlikely.
1.The 8 Vanilla Maps
2.Fall of Europe/France/Greece DLC
3.Close Quarters DLC
4.War Stories DLC-
5.Pacific DLC
6.Eastern Front DLC
7.End of WW2 DLC
8.Halvoy DLC Bonus
By now, according to this list, BFV would end up with 36 maps by the end of its life span.
If DICE continues support past this, then they should either add an Italian DLC and a Chinese DLC. Maps could be Battle of Anzio and Battle of Shanghai. They could also do a North African DLC.
DICE could also add in the French faction and put them on existing maps that are suitable for the French. Same could be said for the Greek faction and others.
Additional maps include Operation Bagration, Operation Torch, Burma, Luzon, and Sedan.
Things DICE can do if they have time for it
  1. Add the guns from 5v5 into the main game
  2. Finish 5v5 competitive mode and release it
  3. Fix Ribbons and put them back in the game
  4. Revamp the Assignment system so we can change them in-game and have more than 4 active or all of them.
  5. Add soldier dragging
  6. Add crash landings
  7. Fix the gamemode system to allow for more modes instead of always limiting modes.
  8. Fix the Double XP system (there is none, the tech isn't ready yet)
  9. Add back codex like in BF1.
  10. Add the Garotte back in the game.
  11. Add the Westland Lysander back in the game.
  12. Add War Stories Maps into the Multiplayer like Tirailleur, the Heavy Water Plant from Nordlys, and The Last Tiger
  13. Add more good War Stories.
  14. Allow us to equip 2 Dog Tags at the same time. Seeing that we can only equip 1, shows that the game was Rushed. Also, add more Dog Tags. I'm not sure if a single one has been added for post launch besides the Chapter ones.
  15. Add Fun Facts about WW2 in the loading screens like in BF1.
  16. Add back Attrition and revamp/improve/fix it.
For a final note, DICE, learn from your mistakes or you will hit rock bottom even more with Battlefield 6.
Oh, here's an additional point.
  1. Fix the Battlefield V Reveal Trailer
I make frequent edits to this list, so come back if you want.
submitted by oStarZ to BattlefieldV [link] [comments]


2020.04.10 11:34 oStarZ How to Revive Battlefield V and Make a Comeback (2020)

Hello all, I love Battlefield V and honestly, when I go to an older Battlefield game (BF3, BF4, BFH, BF1), I always want to return to Battlefield V because of all of its great features like squad reinforcements, the movement system, grenade mechanics, beautiful graphics, fortifications, health and ammo mechanics, etc. But I think that we can all agree that BFV still has a long way to go until it reaches the legendary Battlefield status for this WW2 game.
So I am making a list of things we NEED for this game.
1.Anti-Cheat System
-I think you already know
  1. Team Balancer and Improve Matchmaking
-It's coming in May, finally. (I think)
  1. Rental Server Program OR Expand Community Games/Add Custom Games (like Back to Basics) and Hardcore
-Allow us to title our servers, have admin controls, allow us to leave the servers running without being in it, more options, etc
-Make custom games return from BF1 with fun weekly changes not just a map playlist and add a hardcore mode
  1. Improve Plane Mechanics and Combat/Improve the "Bad" plane variants and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Better Air vs Air, Air vs Ground, and Air vs Infantry combat
-MMG/LMG Combat vs Air should be more prominent like in BF1
-Add gunner seat to mosquito and add 3rd gunner seat to blenheim (for gameplay reasons)
-A video from LevelCapGaming- How DICE Could Fix Planes in Battlefield V https://www.youtube.com/watch?v=fPHA4hIxuMA
  1. Improve Tank Mechanics and Combat and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Fun combat
-When driving a tank near water, the soldier should yell out "We are too close to water!!!" or something like that because it is confusing sometimes if the water is shallow enough or not.
-A video from AKA-ART- There's a lot wrong with the tanks in Battlefield 5 https://www.youtube.com/watch?v=5ltpKB04Oh0
  1. Flares should ping your position
  2. Revamp Grand Operations and allow to see all grand operation games in server browser not just airborne games when filtering for grand op games
-Add ability to skip the intros, and add the voiced intros like BF1
-Add more Grand Operations
-Change the British transport aircraft to the C-47s from Firestorm
-Change the German transport aircraft to the JU-52s.
-Add in the XP Multiplier from BF1. (is the tech here?)
-Allow the intro to play out when I am alt tabbing on PC when playing Grand Ops. The intro literally pauses and I am forced to watch the whole text when coming back on the game.
-Add in a Grand Op menu like BF1, I like reading about the battles.
-The defending team on Airborne should not be able to see where the bomb is at all times
-After every match and switching to a new grand op, you should be able to switch to the other attack/defend team. For example, if you play a match of defending, the next grand op should be attack. Right now, you would stay defending
-Animate the soldiers sitting down in the drop ships in Airborne. They look lifeless
-A video from Westie- Grand Operations Isn't Very Good... Battlefield 5 (DICE Can Do Better!) https://www.youtube.com/watch?v=Uv3mWVT2a8k
  1. Improve Breakthrough in certain maps
-The first sectors should be the easiest and then the map should be harder (look back at vanilla maps)
-Arras' 3rd sector is really lame IMO.
-Fjell 652 is worst breakthrough map for sure.
-Add in more sectors. A lot of maps have 3. Panzerstorm is really big so I think it should have more than 3 since the rounds are short during my experience.
  1. Improve Conquest on certain maps
-Some maps have open space that needs flags (for example Al Sundan or Fjell 652)
  1. Expand the Provence and Lofoten Islands maps into larger scale gamemodes
-Lofoten Islands can be a Conquest map by including all the islands into a conquest map, Provence can also be expanded to flesh out the countryside of the map into a conquest map
-A video from Westie- Battlefield 5 Has 2 Maps I Had FORGOTTEN EXISTED! - Provence & Lofoten Islands- https://www.youtube.com/watch?v=t4bii9__1Ro
  1. Remove ability to apply Cross-Faction Elite Skins
-Tired of seeing a whole squad of Misakis, Keisukes, or Jack Culvers in the Best Squad screen for the European theater maps
  1. Add option in the settings to not be able to see other player's soldier customization
  2. Improve AI in Combined Arms/War Stories
-Make AI like Star Wars Battlefront 2 (THEY ARE STUPID IN BFV). Why is the AI in BFV so bad if you guys literally tested out the SEED project in BF1 and this SEED project was transferred to Battlefront 2
  1. Add support for Firestorm and make it FREE
- WHERE DID THE SUPPORT GO? The mode might be revived if you make it FREE, and it would bring in more players for the main game!
- Revamp Looting system in Firestorm
- Add Respawn system in Firestorm (really a fan of the Gulag from Warzone)
- The support has to be weekly changes or at least monthly changes. Add in a chapter rewards system specifically for Firestorm.
-Add Firestorm in the server browser if we are going to continue with the low player counts for the mode.
  1. Rewrite Assignments/Fix Assignments that don't work/Add better rewards/Organize Assignments
-The assignment objectives are written poorly and are tedious to do or they hurt the gameplay. Assignments need better rewards also like more CC, dogtags, melee weapons, etc. Some assignments don't even work correctly like the Fallschirmjäger: Joining the Elite special air assignment (I figured that you have to have the correct side AA guns which is dumb). The Firestorm assignment is so bad also because the rewards are a chain of 5 assignments until the end in which the reward is 500 CC.
-Add categories of assignments. For example, make a category for proficiency/mastery weapon assignments, etc.
-Fix typos...
-Add more Firestorm Assignments also
  1. Remove Paywall on EPIC tiered skins
-Be honest, why would I spend $7.50 on a weapon skin! This is still your choice though DICE or EA.
  1. Add ability to see how many flying bomb, artillery, and battle pickup kills you have in the statistics page (V1, JB-2, KI-147, etc)
  2. More improvement towards Bipod system
-Still doesn't work sometimes, BF1 system still works superior
  1. More Fortifications around some capture areas/More Fortifications for destroyable buildings
-Some flags barely have any fortifications and its so annoying
-I think there should be more fortifications to rebuild buildings and homes
  1. More Reticle options like BF1
  2. Revamp/Fix Combined Arms
-After a match of Combined Arms, joining a different mission doesn't work and its unplayable. You have to restart the game. No wonder why no one plays this mode.
-Revamp Combined Arms into the mode that is was advertised to be: A mode that is changing and evolving with different AI situations while you are playing every week, to keep gameplay fun
-If you complete a mission on hard, you should get all the company coin from easy and medium rewards including hard rewards. Same for medium.
-Add an option to see combined arms matches in the server browser.
-Add new scenarios and maps for Combined Arms similar to Star Wars Battlefront 2 Co-op
  1. Improve the Practice Range
-Make it useful like BF4 Practice Range with the moving targets. Add more vehicles and weapons (not sure about weapons since haven't used it in a while) in the practice range also.
-Haven't used it in a while, but are your loadouts and skins used in the Practice Range?
-Same with the issue with combined arms, I played the practice game, and I then played the tutorial, and then I tried to play the practice range, but it shows a black screen with the menu music in the background and it puts me back in the frontend. So, I was unable to play unless I restarted the game which I did not.
  1. Company Coin payout at End of Round similar to credits in Star Wars Battlefront 2
-I'm really scrapping dust for CC. The balance between using your CC for specializations and skins is bad. I'm level 70 so far and have only bought one cosmetic with CC and the rest of my CC is used for specializations. I'm not sure when I will ever be able to purchase those vehicle skin packages for 75,000 CC.
  1. Better Performance/Optimization for PC
-FPS LAG, I have to turn on FFR for good FPS on ultra. Why is BF1 performance so much better?
  1. Bug Fixes (I HATE SPAWN SCREEN BUGS and the bugs in the Company menu with the white dots)
-Fix UI not showing the correct chapter rank
  1. Add Service Stars for Weapons
  2. Add back the melee type system from BF1
-I want to be able to break barbed wire with some melee weapons
  1. Map Voting system
  2. Improve Pinging system
-Allow us to see nearby teammates’ pings, add specific callouts, add a better danger ping system, make it like COD MW Warzone pinging system
-The AI soldiers in the tutorial were very vocal, and it was cool to hear. This would be cool to hear in multiplayer.
  1. Redesign the armory, allow us to see previous items, allow for more new items per week.
  2. Improve Hitching system
-Allow us to change seats to the hitched AA/AT gun seat like how we can change seats normally otherwise hitching is useless, and allow all vehicles to hitch
-Be able to hitch with all vehicles and allow us to hitch every cannon/turret (not sure if this is a thing or not)
-Make all transport vehicles already have something hitched to it by default
-Improve the controls for moving around the hitched cannon/turret
  1. Remove ability to shoot down friendly flares
  2. Allow us to know what squad we are in showed in the spawn screen, so we know if we are one of the top squads at the end of round.
  3. Look at all soldier appearances and vehicles and make them more authentic to the era like looking at the color pallets.
-DICE is finally doing this for the May update.
  1. Add a Vehicle spawn queue
-Camping the vehicle spawn is so annoying and this is still a problem in all Battlefields besides Battlefield Hardline...Hardline still gets some things right for all (if I recall, hardline has one, or something that takes small steps towards a vehicle queue)
  1. Add Duos back in Firestorm
  2. Update Vanilla Gun Specialization Trees to be more interesting like the pacific ones
-It seems as if I always prefer one road down the tree and similar ones for all guns.
  1. Team Switcher
-I would like to help out the losing side by switching to them.
-Also, when playing match after match in conquest, currently, you stay on the same faction every match. Your faction needs to change every round.
  1. Make calling out for help in the revive screen louder so your teammates can hear you. Make it also so that the revive icon is flashing when someone is calling out for help. Also, allow us to call out for medics while downed by using the commorose.
  2. Allow us to see our weapon/tank/plane/class/rank progression while playing in game like Battlefront 2. Rank progression should be when you go in the exit screen. Also, either allow us to view rewards while playing in-game in the menus or remove the words "View Rewards" in the top right when clicking on your combat roles, etc.
  3. Allow us to view recent servers and favorite servers.
  4. Allow us to see how far in the match is in the server browser, like on Battlelog.
  5. Teach players how to ping enemies in the tutorial.
  6. Add back south africa/middle east servers.
-Have seen of people from those areas complaining
-How about when quick matchmaking, force them to join their own servers? I know they might end up in empty servers, but DICE I think you can find a way to fix this rather than deleting them.
  1. Add Skill Based Matchmaking (I believe this is coming in May)
  2. Put AI controlled AA cannons at bases, like in BF3/BF4 (I think it was also in BF4 maybe)
  3. Update Vanilla maps so that planes can't resupply at enemy bases.
-In the pacific maps, we cannot do that.
  1. Give an option to equip soldier customization sets like weapon sets.
-Really annoying one
  1. Add Weather Conditions to vanilla maps in conquest and other modes not just Grand Operations. (Night, Aurora, Sandstorm, Snowstorm, Rain, etc.)
  2. Add ping based matchmaking like Modern Warfare because why would you not...
-Not sure if this is already in the game or not since people on the PC chat were wondering why they were in another countries' server whilst for me, I seem to matchmake correctly.
  1. Add more background battles on all maps.
-Like in Iwo Jima
-Battlefront 2 Geonosis on Galactic Assault is a prime example
  1. Fix the lighting in some maps.
-Make atmosphere more WW2 like
-Make Hamada lighting like in the Prologue of War Stories
-Make Panzerstorm Lightning/Graphics like the trailer.
-Make Halvoy Lighting/Graphics like the trailer.
-A video from Lossy- Fixing the Weird Lighting in Battlefield 5- https://youtu.be/79DiPYupp-s
  1. Turn Halvoy into 2 Conquest/Breakthrough maps for Multiplayer (snowy/non snowy)
  2. Add Firestorm Vehicles to multiplayer and allow tractors to be drivable in vanilla maps
-The Schwimmwagen would be great for Lofoten Islands
  1. Make the Tides of War menu show what date we are currently in during WW2.
-It was doing that for the BFV Reveal. Remember the Fall of Europe?
  1. Allow us to purchase all the Tides of War cosmetics in the company screen (with CC of course)
  2. Add the mode Fortress back. Did people not like it? I never got to play it.
  3. Allow us to hear teammates requests when they are using the commorose.
-Kind of not immersive to not hear them.
  1. Fix Statistics page by allowing us to see kills for the Flamethrower, Medical Syringe, and Repair Tool (add this)
  2. Allow us to customize our planes and tanks while there are none available in the spawn screen like in BF1.
  3. Improve the Netcode (possibly, where did DICE LA's work go?)
-Still hear stories from people with bad netcode situations.
  1. Add an option to turn off the Distance Haze.
  2. Add back Squad XP boosts from BF1 (if the tech is there ofc)
  3. Add a Repair Medal/Ribbon
  4. Improve the control and handling on Transport Vehicles, Planes, and Tanks, especially the Universal Carrier.
  5. Improve loading times when quitting a match and loading into BFV for the first time. Also fix it so that alt tabbing out of the game doesn't freeze/pause the game.
  6. Improve the progression meter (circle) UI, it is confusing if I am this rank or if that is my next rank
  7. Make it so we hear the helmet and have it knock off when a sniper shoots someone in the head with a helmet like in BF1. (not sure if it is in BFV or not)
  8. Voices for the different races on the British and US side should be different than the normal white male/female American/British voice.
  9. Incendiary grenades and Flamethrowers should be able to burn down buildings and maybe trees and plants. (Destruction)
  10. Improve Dog Tag Designs and Textures
Controversial Points
  1. Add back the Sniper Sweet Spot mechanic like in BF1.
  2. Improve MMG Gameplay
-Make them fun to use, by being mobile
-Remove need to bipod possibly (controversial). Encouraging campers is not good
-A video from Westie- It's Time to END The MMG BIPOD META Battlefield 5 (Gunplay Issues)- https://www.youtube.com/watch?v=UC4cFI8Tj90
  1. Make the game Crossplay across all platforms like Modern Warfare.
Now lets talk about content.
  1. Add in PT Boats for the Pacific maps as seen in Datamines/Add in the torpedo loadouts for the amphibious tanks
  2. Add in more Tanks/Planes for the American and Japanese factions (like mustang, b-17, floatplanes). Add in a specific AA tank for both factions.
  3. Add in a British specific flying bomb (I haven't researched this enough so I'm not sure if there even is one; The JB-2 is actually a US made bomb)
  4. Add in Japanese Carriers and Landing Craft and make the Japanese the Attackers on Wake Island
  5. Add another tank for the German faction like the Hummel tank as seen in Datamines
  6. Add Battle Pickups for the British and German factions
  7. Add more Combat Roles (Archetypes) for all the classes as promised. There were so many in the Alpha/Beta. Also, add some for Pilots and Tanker Classes.
  8. Add more game modes from Datamines- Invasion, Conquer and Destroy, Battlezone, CTF, Squad Conquest Tanks.
  9. Add in a new offline mode where we can play Conquest or other modes with bots like Instant Action in Battlefront 2. Also add in offline breakthrough, which is what the upcoming Missions mode in battlefront 2 basically is.
  10. Add one more male and female character for both US and Japanese factions
  11. Add in the Al Marj Encampment map from 5 v 5 as seen in Datamines, and expand it for the larger gamemodes
  12. 5th Pacific Map- Pacific Ocean Map (hopefully it is Okinawa) as seen in Datamines
  13. Add more skins for weapons that barely have skins because I hate receiving skins for the same starter weapons over and over
  14. Add the Weapon Charm customization from Datamines
  15. Add in more WW2 authentic skins and cool skins like seen in ArtStation.
  16. Add a Japanese specific AA cannon and a US specific AT and AA cannons. (Not sure if there are any)
  17. Add in Tanker and Pilot Class Weapons like in BF1.
  18. Add the M2 Mortar.
  19. Add more accurate uniforms especially for the British. And also recolor all of the uniforms not just the default ones.
  20. Add 2 new transport vehicles (one for US and one for Japanese) that are like the M3 and Halftrack
  21. Add 2 new reinforcement vehicles (one for US and one for Japanese) that are like the T48 and Pakwagen.
  22. Add modes like Air Superiority, Tank Superiority, Sea superiority, and Carrier Assault
DLCS
First off, we need a roadmap for DLCs and concept art months before hand. I am also going to name off what we already have. I also know that this will sound unlikely.
1.The 8 Vanilla Maps
2.Fall of Europe/France/Greece DLC
3.Close Quarters DLC
4.War Stories DLC-
5.Pacific DLC
6.Eastern Front DLC
7.End of WW2 DLC
8.Halvoy DLC Bonus
By now, according to this list, BFV would end up with 36 maps by the end of its life span.
If DICE continues support past this, then they should either add an Italian DLC and a Chinese DLC. Maps could be Battle of Anzio and Battle of Shanghai. They could also do a North African DLC.
DICE could also add in the French faction and put them on existing maps that are suitable for the French. Same could be said for the Greek faction and others.
Additional maps include Operation Bagration, Operation Torch, Burma, Luzon, and Sedan.
Things DICE can do if they have time for it
  1. Add the guns from 5v5 into the main game
  2. Finish 5v5 competitive mode and release it
  3. Fix Ribbons and put them back in the game
  4. Revamp the Assignment system so we can change them in-game and have more than 4 active or all of them.
  5. Add soldier dragging
  6. Add crash landings
  7. Fix the gamemode system to allow for more modes instead of always limiting modes.
  8. Fix the Double XP system (there is none, the tech isn't ready yet)
  9. Add back codex like in BF1.
  10. Add the Garotte back in the game.
  11. Add the Westland Lysander back in the game.
  12. Add War Stories Maps into the Multiplayer like Tirailleur, the Heavy Water Plant from Nordlys, and The Last Tiger
  13. Add more good War Stories.
  14. Allow us to equip 2 Dog Tags at the same time. Seeing that we can only equip 1, shows that the game was Rushed. Also, add more Dog Tags. I'm not sure if a single one has been added for post launch besides the Chapter ones.
  15. Add Fun Facts about WW2 in the loading screens like in BF1.
  16. Add back Attrition and revamp/improve/fix it.
For a final note, DICE, learn from your mistakes or you will hit rock bottom even more with Battlefield 6.
Oh, here's an additional point.
  1. Fix the Battlefield V Reveal Trailer
I make frequent edits to this list, so come back if you want.
submitted by oStarZ to BattlefieldV [link] [comments]


2020.04.05 01:17 vanillabluesea Tale of How Shanghai clique and Prominent Globalists Got Together

Have you heard about 2001 Sino-Russian Treaty of Friendship (中俄睦鄰友好合作條約)?
2001 Sino-Russian Treaty of Friendship, a.k.a the Treaty of Good-Neighbourliness and Friendly Cooperation Between China and Russia is a twenty-year strategic treaty that was signed on July 16, 2001 by the leaders of China and Russia, Jiang Zemin and Vladimir Putin. (So, this is the last year? ಠ_ಠ)
Before Jiang Zemin (PDF), who is the top dog of China's Shanghai clique, handed over the President seat to Hu Jintao in 2003, he asked Dr. Putin for an advice on how to manage his hidden assets overseas.
So, Lord Putin was said to introduce Hermitage Capital Management (Bill Browder) to Jiang Zemin. Hermitage Capital showed the professionalized and corporatized money laundering world to Jiang Zemin and his close associates in CCP.
George Soros started to invest, through Mr. Browder's connection, in China's state-sponsored enterprises, such as HNA Group and Alibaba Group (paywall). By 2005, Soros' Quantum Group of Funds alone invested "$25 million stake" in HNA Group.
Consequently, Bill Browder's Hermitage Capital was rated as extremely successful after earning 2,697% between 2000 and 2007.
And it's a well documented observation that through everything that life has thrown at them, the friendship between Emperors Zemin and Grand Prince Putin has been lasting since.
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The Rockefeller Family: the Great Old One
Before we go talk about new mega foreign investors to China, the Rockefeller family must be mentioned. It's because the joint ventures in the modern era between the Western globalists and China's top echelon started with the family.
Long before China became a member of WTO (Dec 11, 2001), Rockefeller Foundation founded China Medical Board (美国中华医学基金会). The board was already the second project by the foundation, and it was the year of 1914. Deng Xiaoping was a wee young lad of 10.
The foundation also introduced the US Johns Hopkins model to the Peking Union Medical College Hospital, and viewed it as a laboratory of their social ideas, which reflects the foundation's ambition to change China.
Now, Rockefeller Foundation is building id2020 with Bill Gates. Good for them.
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Soros' Pals
Of course, Soros and the Rockefeller were not the only foreign power. Once globalists understood what Guanxi (關係) in China could yield, these people already preferred China over the other nations.
In 1999, the second son of the former US president was rumoured to invest $9 million, with the help of his old pal, for a 13.5% stake in PetroChina. Today, BlackRock Group carries mere a 0.12 percent passive stake in PetroChina, but the family's so-called influence peddling in China hasn't been paused.
Then, there's Neil Bush, the fourth son. In 2003, through Browder's connection, Neil Bush got a consulting contract to work for a firm backed by Jiang Mianheng (Jiang Zemin's son). Neil and Mianheng were said to have each other's back ever since. I guess it's pretty far for the course considering family tradition.
In 2001, Soros' dear pal Koos Bekker invested $32 million, via his company Naspers, for a 46.5% stake in Tencent.
In 2002, using her connection to Mirae Asset's Park Hyeon-Joo, Christine Lagarde was rumoured to invest $4.8 million for a 18.5% stake in Baidu. In 2008, Mirae Asset disclosed a 5.2% passive stake in Baidu.
Tony Blair seemed to be satisfied with just being a matchmaker, shaking hands on behalf of China, with ruling parties in African nations or Crown Princes of Saudi.
Of course, he's enjoyed serving as a capable matchmaker between China's state-owned companies and Saudi prince, Turki bin Abdullah and his PetroSaudi. The prince's name might sound familiar to some people on this sub: He was arrested during 2017 Saudi Arabian purge. Yes, that one. The one that happened just after the deadliest mass shooting in the US history committed by an individual.
Here's an interesting read for anyone who'd like to dig deeper: "China and the World Bank: How a Partnership Was Built." (PDF)
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And, let's talk about Bill Gates.
Forget about his Event 201.
After Bill Gates had visited Jiang Zemin several times, [1] [2] [3] Microsoft has started to worked with Huawei as partners. [4] [5] [6] [7] Those were the times when the (believed to be Huawei's) hackers were rummaging through Canada's now-dead Nortel, shoplifting Canadian IT company's pioneering tech (at the time). During this period, which company has Microsoft also been teamed up with? Nortel.
Huawei and Nortel were very similar to each other in various elements: They produced similar equipments, often competed for the same contracts and tried to negotiate joint ventures. As if they were being informed with secrets, Huawei reportedly backed a bid to keep it alive, only to ultimately walk away. And then snap up many of the most-skilled staff from the going-bankrupt Canadian company. All this happened while Microsoft was teaming up with both of them. Nice, huh?
In the late 2008 (announced in 2011), Bill Gates was working with China on building next-gen nuclear reactors and the power plant software solutions. Who has been suspected to built its data communication infrastructure? Huawei. When was the completion of China's intercontinental range ballistic missiles (ICBM) and their softwares confirmed? In 2009 (PDF). Who has built China's next-gen missile guidance system? Huawei. *slow clapping* — No wonder, he's frustrated by the injustice Huawei has been served under the trade war.
Now, he's aiming at another ambitious project called id2020.
Here is an interview Mr. Gates gave to China's People's Daily newspaper (人民日报) back in 2015. Well worth a read. Oh, Xi Jinping wrote a Thank-You letter to Mr. Gates on Feb 21, for his foundation’s support to China regarding COVID-19 outbreak.
Not that relevant here but:
On the other day I saw this picture on this sub. The picture shows some JPMorgan senior executive, a small time lackey Lawrence Summers (a.k.a Larry Summers), a gene-editing enthusiast Boris Nikolic, and Bill Gates with Jeffrey Epstein. What was Jeffrey Epstein's day job? Investment banker, a.k.a money launderer. Hm.
So, we got investment bankers, gene-editing aficionado who is Epstein-named executor + former Bill Gates science-adviser, and Bill Gates with Jeffrey Epstein at one place. Real nice.
And between 2001 and 2011, Prince Andrew was the UK’s special representative for trade and investment to China. At the time, we now know the prince had actively hung out with Jeffrey Epstein.
One last thing: If you are still not convinced Bill Gates is hyper-pro-Beijing, ask yourself why he is silent regarding the WHO not wanting to recognize Taiwan as a nation. China is not the only financial supporter to the organization. Bill Gates has become the WHO's second biggest donor, second only to the US and just above the UK. There might be a reason why China is more important to people like Mr. Gates. /rant
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☞ Go Back to the Short Story.
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submitted by vanillabluesea to conspiracy [link] [comments]


2020.04.04 17:00 vanillabluesea A Short Story that Describes Imaginary Events and People of Worldwide Calamities and the Aftermath (the 2nd Edition)

The following story, all names, characters, and incidents portrayed in this post are fictitious. No identification with actual persons (living or deceased), places, buildings, and products is intended or should be inferred.
However, the LINKS to real-life events and inspiring sources are placed here and there throughout the story.
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Truth is the Only Light
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INTRO
☞ [As of 2019] there are plenty of reasons to think the Chinese system will implode spectacularly without Japanese feeling the need to do a thing. — Peter Zaihan, Disunited Nations (Mar 03, 2020)
It's apparent that two nations have been engaged in a high-stakes military & economy arms race. The current US admin has been hitting China with waves of tariffs, but that was merely a small part of what's actually going on. [1] [2] [3] [4] [5] [6] [7] [8]
On Oct 11, 2019, when they reached a tentative agreement for the first phase of a trade deal, the fact that China made the concession actually made my jaw drop. From where I sit, it was a worrisome scene. Aren't people saying, when challenging situations are bottled up, they will just grow and mutate into another terrible complications?
Admittedly I was not certain how they are going to adhere to the agreement: It left most of the US tariffs (on China's exports) in place, and at the same time, came with an additional USD $200 Billion burden for China over the next two years. This agreement might seem a bit insignificant, but now China would need to purchase almost twice the size of the US products & services they did before the trade war began.
With their current economic climate? I murmured, "No way."
While watching Trump brag and boast around with said agreement, I expected China would soon come out and fling some improvised excuses in order to delay the document-signing process. It wouldn't be their first time. More importantly, even if China does so, there wouldn't be many (real) counterattack options left for the Trump admin during this year, the US presidential election year.
Then, on Jan 16, 2020, the world’s two largest economies actually signed a partial trade agreement aimed at putting the brakes on an 18-month trade war. China would almost surely not sit down but come back to bite, I thought.
Enter the worldwide chaos following so called the COVID-19 outbreak.
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BACKGROUND
☞ Globalists have been heavily investing in China's economy and its components overseas.
• Here are a couple of well known names: the Great Old One; George Soros; Koos Bekker; and Bill Gates.
• For the sake of convenience, from here on, let's call these globalists, who are foreign investors in China's top tier state-owned/sponsored/controlled enterprises, Team-Z.
• Team-Z has adopted big time lackeys like Henry Kissinger or small time ones like Larry Summers, Stephen Hadley, or Bill Browder as matchmakers to court Team-Z for China's top tier enterprises. When Israel's highest echelons chimed in, it has been through Israeli IT companies and the BRI projects.
• Naturally, multinational investment banks have also been employed; such as Morgan Stanley, Goldman Sachs, Royal Bank of Scotland (RBS), UBS Group AG (formerly Union Bank of Switzerland), Blackstone Group, Canaccord Genuity, BlackRock, Hermitage, or Mirae Asset.
☞ Note: The Great Old One didn't use any matchmakers, something peasants would need. Because the Great Old One's power level is over 9000.
• China's Shanghai clique used to keep the nation's state-sponsored enterprises under their firm grip: Enterprises such as Alibaba Group, Tencent, Baidu, Wanda Group, HNA Group, Anbang Group, Evergrande Group, CEFC Energy and Huawei, all of which Team-Z has massively invested in.
Here is how Shanghai clique and Team-Z, esp. Bill Gates, started to get together: [LINK]
• However, in the name of anti-corruption campaign, Xi Jinping & his Princelings have been taking those businesses away from Shanghai clique's hand, and transforming those state-sponsored private enterprises into the state-owned enterprises, declaring the 國進民退 movement.
• Slaying Shanghai clique's control = [1] [2] [3] [4] [5] [6]
• 國進民退 + Slaying Shanghai clique's control = [A] [B] [C]
• Xi's reign didn't arrive today without challenges though: the BRI projects' poor outcome has frustrated Israel's great expectations. And since the US-China trade war has started, the problems of China's economic systems started to surface, not to mention China's economy has long been decaying.
• Coupled with the US-China trade war, the current US admin has been trying to block Huawei from accessing the international financial systems that the US can influence, as well as the US banking systems. This is a good time to remind you again that Bill Gates has had a very close-knit relationship with Huawei.
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TRADE WAR & INTERNET-BASED COMPANIES
☞ It's the trade war, but why were internet-based companies such as Tencent and Baidu suffering losses?
Answer: The state-sponsored companies like Tencent, Baidu, or Huawei have heavily invested in international trade and commodity markets, which are easily influenced by aspects that IMF interest rates, the US sanctions, or trade war can create.
Example: Let's say, Tencent invests in a Tehran-based ride-hailing company. Then, through said ride-hailing company, Tencent invests in Iran's petroleum industry. Now, China's most valuable IT company is in international petrochemical trade. The business is going to make great strides until the US imposes trade embargoes oand economic sanctions against Iran.
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TL;DR
China's economy going down = Team-Z losing an astronomical amount of money.
★ Wednesday, Sep 26, 2018 ★
"Gentlemen, you guys might want to do something before it's too bloody late, no? His speech last night was .... (sniggers) Mr. Gates, now is as good a time as any. Mr. Soros, hm, don't look at me like that."
".... But,"
"Yes, Mr. Soros, your HNA is going down, too. .... Ah, Schwarzman xiansheng, we're very sorry to learn about Blackstone's Iran & SinopecChina situation. So, we're guessing, you'd be happy to join Mr. Gates's operation, yes? Of course, We already contacted Kissinger xiansheng. .... Okay then, Gentlemen?"
• Now you can take a guess why George Soros has recently been sending out confusing messages regarding Xi Jinping.
• Wait, how about Wuhan Institute of Virology? Doesn't this story concern the COVID-19 outbreak? Is the Wuhan Institute also associated with Shanghai clique? Yes, indeed. Here's How Wuhan Institute of Virology and Shanghai Clique are related: [LINK]
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EIGHT OBJECTIVES
☞ Calling for the tide to be turned, Team-Z and Shanghai clique started to devise the plan. The objectives are:
By shutting down international trade, crashing world economy, and exploiting its aftermath, the plan should produce an outcome letting Team-Z earn back their loss from the trade war & the US sanctions, and collect additional profits from China's BRI projects & stock markets worldwide, including the US stock markets.
Don't forget this: This point number also concerns the developing nations on the BRI with the large deposits of natural resources that Team-Z has invested in through China. If everything comes together nicely, Team-Z will pick up trillions of dollars from those nations alone as if they are light as a feather. Ironically this will reinforce the BRI project governance and mitigate fraud & corruption risks inherent to the international development projects.
By utilizing the aftermath in the US, a new US administration consisted of pro-Beijing personnels should be fostered at the 2020 election. In a worst-case scenario, the aftermath should be abused enough to make Robert Lighthizer to leave the admin. Mr. Mnuchin could stay.
Sometime next year, the phase one trade deal must be reassessed with the new US admin. The reassessment should help China take the upper-hand at the second phase trade talk.
The pandemic crisis should yield a situation which allows China to delay the payments for its state-firm offshore debts. With the point number , this will give China a breathing room to manage its steadily-fallen forex reserves.
Since their current turf (in China) is education industry & medical science industry, Shanghai clique will have no issue with earning hefty profits by managing China's export of medical equipments & health care products which can be supplied worldwide mainly by China. People in the west will bent the knees for the clique's support.
☞ Regarding Jiang Zemin's son and medical science industry in China [LINK]
The outcome should weaken Xi & his Princelings' political power considerably in favour of Shanghai clique & Team-Z. This will let Jiang's Shanghai clique (A) reclaim some of political status & business interest controls they have lost to Xi & his Princelings.
• And once this point number , with the point number , is realized, it would be much easier for the clique to (B) recover their huge assets hidden overseas that the current US admin or Xi & his Princelings have frozen.
Combining good old bribery with sex, the outcome should support China to re-secure control over the US governors. Once the plan is executed successfully, those governors would desperately need solutions to local economic problems and unemployment.
Lastly, implementing an e-ID system in the US similar to Beijing's Alipay and WeChat could be the cherry on top of the operation's entire outcomes. Who's supporting such a system worldwide? None other than Microsoft and Rockefeller Foundation. ಠ_ಠ
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OLD COMRADE BECOMES A NEW RECRUIT
☞ They were afraid more talents were needed. The main target was the world’s largest economy with the most powerful military capability, after all.
They ended up asking Mr. Fridman to see Lord Putin about that. The old Vova was going through a lot nowadays, people said. It could be because his nation's energy business to Europe seems to be hitting wall after wall. He is said to have enough on his plate with no end in sight, so maybe he'll join.
★ Monday, Jan 15, 2018 ★
"(pours a drink for himself) I know, but. ... What would happen if Bashar falls? How long you think you can keep it up? .... Erdogan is many things (sniggers) but he's never gentle. (sips his drink slowly) When Benji's EastMed Pipeline starts to actively compete, then what? They got the China money now. .... Vagit and his buddies will be very unhappy. You know that. Not great, Vova."
"...."
"Ah, you mean what are we going to do? Hm? Hm. I'll tell you what we're going to do. This time, we're going to bankrupt the US shale gas sector. Then, of course, we can maybe convince Benji to take their time with the pipeline. Perhaps for good. (sips his drink slowly) Don't worry, Vova, It'll work. You worry too much. We'll come out the other side stronger."
"So, how long until they set it off?
"Hahaa, yes. They'll soon put all things in place. While marching in place, they'll play the tune a couple of months before the next sochelnik."
"Nearly 20 months to brace things here, then?"
"(nod slowly in happiness) Hm. Оторви́сь там, оттопы́рься, Vova"
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USEFUL IDIOTS
☞ When the directive came, these idiots answered claiming they would be gladly "on it." All in the name of rejuvenating China's economy without grasping the real objective prevailing throughout the entire operation. Thing is, they would never realize what they are to Team-Z & their Asian overlord until it’s too late.
Who are they? It's A and B, not A or B: (A) the American corporations that are too big to fail and have suffered a considerable loss because of the US-China trade war. Among those corporations, (B) the ones that have been structured with massive interest-profit relationships in/with China.
"We need China in order for the US as a nation to continue being prosper," they've been shouting. No surprise there, because they've enjoyed the strides of extraordinary profits over the years while the US middle class has continued to shrink.
But, in 2019 when China's stock markets nosedived for the first time since 2015 and China's authorities in financial stability & resiliency fumbled their response; it wiped that smile off their face. Still, they'll keep behaving not to offend their Asian overlord, nonetheless.
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PERFECT PLAN
☞ Many crucial components had to come into play all at once in order to cause World War I. If one of the components were missing or different, it is unlikely that the World War I as we know of could be produced.
The US in 2019: Overbought bubbles + Over borrowed corporations
The US in 2020: It's an Election Year.
Russia has been dumping US Treasuries for the past few years.
Russia has been hoarding golds as if they were recreating Inca Empire.
China in 2019: Immense & long term financial troubles has started to surface.
China in 2020: The phase-one deal has been signed; leaving most of tariffs on China intact and adding another $200 Billion burden for China.
Team-Z sets up a situation in the US where some event(s) would freeze the US supply chains & demand for the next three to ten months.
• Just like the 9/11, the event will be initiated at the clique's own region. However, unlike in China, the US will report multiple epicentres simultaneously.
• And the CDC and the US medical task force will carry on with a number of sabotage acts, to secure enough time for the infected yet untested in those US epicentres to spread plenty. [1] [2] [3]
• Here's a feasible timeline of the operation.
Then, the BOOM: Team-Z (a) manipulates the markets to make sure MM will have liquidity concerns (b) when they need it most. The (c) bottomed out oil price will be an enforcement, which will also wreck the US energy sector as a kicker. The (d) WHO will also join as a disinformation campaign office.
• Then a couple of big name investment managers will lead a movement that (will try to) bring back foreign money back to China. [1] [2]
• Meanwhile, in US, the disinformation campaign will continue to be pushed until the second wave of attack arrives.
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MEASURABLE SHORT-TERM OUTCOME
☞ We're now going through World War III. The global structure laid down by World War II had been shaken by globalization and the rise of China. This pandemic event will shock the structure further. Human history will be divided into Before 2021 and After 2021.
① Outcome pt. 1: Immediate Aftermath [pt.1] [pt.2]
② Outcome pt. 2: The US economy goes deep dive along with world economy, and the only thing Team-Z has to do is to exploit the aftermath which has been thoroughly calculated and eagerly anticipated. — Favoured assessment: There won't be a V curve ever, unless drastic measures taken within the timeframe of four months. Unprecedented market crash, the rapid unemployment acceleration because of the supply-chain shut down, and the near-death security which in turn forces consumer confidence to plummet. We're looking at a super long L shape curve unless the US prepares fast for the second wave of their asymmetric warfare.
③ Outcome pt. 3: Arguably the most important outcome. — Because of the unprecedented shutdown of international trade, the nations heavily rely on exporting natural resources will face the extreme financial threats. What if some of those are emerging markets AND massively in debt to China? What do you think China would do to said nations while the aftermath is hitting the globe hard? [PDF] Something comparable to Latin American Debt Crisis will happen.
④ Outcome pt. 4: Not that significant compared to the others but still notable outcome. — The world will need Shanghai clique's help to get medical products and equipments.
--------
WHAT'S NEXT?
☞ Several analysts have discussed off the record that next it'd be a proxy warfare not using armed conflicts but with spreading a galaxy of counterfeit-currency across every possible channels.
Coincidently, on Dec 13, 2017, Business Insider reported in an article "A $100 counterfeit 'supernote' found in South Korea could have been made in North Korea" that:
"It was the first of a new kind of supernote ever found in the world," Lee Ho-Joong, head of KEB Hana Bank's anti-counterfeit centre told Agence France-Presse.
Reporting the same news, The Telegraph published an article on Dec 11, 2017:
"It seems that whoever printed these supernotes has the facilities and high level of technology matching that of a government", said Lee Ho-jung, a bank spokesman from KEB Hana Bank in South Korea. "They are made with special ink that changes colour depending on the angle, patterned paper and Intaglio printing that gives texture to the surface of a note".
ಠ_ಠ
--------
Tale of How Shanghai clique and Globalists Got Together
Wuhan Institute of Virology, Wuhan City, & Shanghai Clique
Feasible Timeline of the COVID-19 Operation
Immediate Aftermath — pt.1.b
Immediate Aftermath — pt.2.a
Remdesivir, Gilead Sciences, Its Shareholders, & Silly Concern
Cases Displaying the Recent Climate of Chinese Economy
Compliance Report by the US State Department on China regarding Biological Weapons Convention — Click "2019 August Unclassified Compliance Report" and see p45.
Jiang Zemin's son & Medical Science Industry in China
What is Guanxi (關係)?
Israeli IT Companies & China
Opinion article "Cancel All Debt to China"
Fun Trivia about Bush Family and China
--------
submitted by vanillabluesea to conspiracy [link] [comments]


2020.01.27 17:46 takayuk1 Banned for 1 year from ranked matchmaking , need help.

Hi Dota2 redditors ,
Before i get into the problem , I think it is necessary for you to have some context so that you understand the situation. I have been playing MOBA games since 2012, and started playing Dota2 since 2013 until now. Since the start , I have always been an avid mid main , and I enjoy the competitive yet grindy experience of ranked games . My highest skill bracket which i was placed in 2 seasons ago was Ancient 4, which i grinded by soloqueing and playing the mid role. I am by no means good at Dota2, but I am able to win people below my skill bracket with relative ease.
I took a break from Dota on 2018, and came back in 2019 due to my friends playing too. As i have missed 2 seasons of ranked , I lost my previous rank icon which is Ancient 4, and my account became unranked.I started playing my placement matches , and got placed in archon 5. I tried for over 2 months to climb out of the 2.9k mmr blackhole , and finally hit a hotstreak and got into legend 1. Since hitting legend ,I have won almost 90% of my games with relative ease (due to teammates knowing how to push) and have climbed to legend 4 (from Legend 1) in less than a total of 10 days playing . One day , i tried queuing for ranked games and realised my account had been banned until 1/25/2021 (only for ranked matchmaking). Being super worried , I made a ticket to steam support.
[ Dear steam support , on 26/1/2020 i tried queuing up for ranked games on this account in Dota2 , however it said that i have been banned until 2021? I have never hacked and will never hack , and i have no idea why i have been banned for 1 year . It says excessive reports however i have a 10,000 conduct amount on my profile and i do well in my games . The only reason i can think of which caused this ban is probably due to me logging in from another computer?? However , its currently chinese new year , and I am visiting my relatives often and playing dota in their house. Hope you understand. Please do something to fix this problem , I am a loyal fan of the game and would like to play. Thank you.
Update on 26/1/2020, 11:59pm.
I have been playing Dota2 on this account since 2013, and my previous rank was Ancient 5. I went to google reasons for the system auto banning an account for matchmaking and some of the reasons included possible smurfing.However, this is my main account , and as i have been originally calibrated to archon this season , the games are easy for me and its easy for me to climb MMR. I think the system might have thought this was a smurf account and banned me for smurfing. This account is not a smurf account , and it is infact my only steam account i have made since 2013.
Thank you steam support , and i hope this problem is fixed so that i can continue to play Dota2 . ]

Steam support replied with an automated message
This account is restricted from matchmaking in Dota 2.
A pattern of behavior was observed on the account that was detrimental to the Dota 2 community. The following are examples of behavior that may result in a match ban. This account may have exhibited one or more of these:
- A consistent pattern of user reports, negative conduct, and behavior - Deliberate actions to artificially boost MMR of an account - Boosting - Buying, selling, or trading accounts - Creating an unfair competitive advantage through third-party programs - Manipulation of matchmaking or match outcomes
These actions undermine the fair, competitive play experience of the Dota 2 community. Steam Support will not lift this account restriction.
For more information about changes coming to the Dota 2 matchmaking in the new Ranked Season, please read through the Dota Team's blog post, here: Matchmaking Update for the Next Ranked Season.
Cheers, Ollie
Pretty much , to sum up what the automated message is saying, it is that due to me winning consecutive games and climbing up the elo bracket too fast , the game deemed that I was smurfing and creating an unfair advantage for other players , and banned me for 1 year.
First of all, I do not condone smurfing or buying and selling MMR in any form in any moba game. Why would i do that when I am confident in my own abilities and compromise my main account which i have spent thousands of dollars on ?
Secondly , it does not make sense that I would get banned for climbing up the MMR bracket too quickly , as my skill level is probably at Ancient 4 and if i were to be matched against legends and archon midlaners , I would obviously do well against them.
Thirdly, if anybody thinks that i am smurfing or that I bought boosting services, bear in mind i would never do that because what is the point of playing the game if you are just going to cheat through it . I crave the satisfaction from climbing up by myself , and would never compromise my account just to gain a few MMR which i am able to get myself.
What should I do now that can help my situation? Any advice is appreciated.
Dotabuff : https://www.dotabuff.com/players/131989172
TLDR: climbed up my mmr bracket too fast , and valve wrongly banned me for "smurfing" when I am just playing in my own account.
submitted by takayuk1 to DotA2 [link] [comments]


2019.12.30 09:58 DJMMT Please add a single player means to acquire raid loot.

I just finished Breakpoint (PC version) yesterday. By finished I mean all main and side missions completed. My favorite thing about Breakpoint is that unlike Wildlands it was geared more towards a single player experience. Wildlands, which I also played completely solo, was clearly built for coop but allowed you to play solo with NPC teammates if you wanted, which I did. Breakpoint was clearly designed and balanced for the solo player, which I consider a feature rather than a flaw. But then at the end of the game the only way to get better loot is by doing the raid, a forced multi-player experience. And when I say forced I don't mean it's like Destiny where you could play it solo if you're an asshole with tons of time and hate yourself, but should play it with other people. I mean you literally cannot play the Breakpoint raid solo because of the 4 panel activation sequences. But I really wanted the better loot so I agreed, against my better judgement, to partake in a multiplayer experience. How wrong I was to make that decision.
I of course used the random matchmaking to find a raid group. I was made group leader, which I'm fine with but probably shouldn't have been put in that position considering I had literally never done the raid before. The game paired me with 3 veterans, which is what I wanted for efficiency sake. But the problem with veterans is that they often don't use basic coop etiquette. None of them used mics and they barely used the text chat. Like literally 3 words maximum at a time. I'm willing to acknowledge that this may have been because of language limitations because I live in Asia but I only speak English so they may very well have just preferred Chinese but they were able to type their short responses in English so it's either be an asshole and stereotype them or they were arrogant assholes who didn't feel the need to actually cooperate in a coop scenario. Take your pick. To be fair though, the text chat broke literally every 5 minutes so maybe they just didn't want to deal with it because I was ready to throw my keyboard with all the "Ubisoft services currently not working" messages I was getting while trying to use the text chat. These veterans, who I'm only calling that because of their high gear scores (all above 260), all seemed to think they were playing COD. They split up and ran to the objectives on their own without caring to work together. The only time we worked together was when we just happened to get to a fight at the same time. To their credit though, everyone was very good about reviving each other when needed.
The objectives are not clear in the raid. Or at least they weren't as clear to me as the regular game objectives. And they weren't being marked on the map, which I know is a function if you turn off the guided mode but I had the guided mode on so I found this really irritating in a long form scenario that I was already ambivalent about being in. We managed to defeat the first boss fairly easily once we actually got to that fight but never made it to the second boss because for some reason we couldn't figure out where panel D was. I felt like it was clear where we needed to go but the other 3 didn't seem to think it was necessary or correct to go where I believed we were supposed to go. And again this was all done with a constantly broken text chat function and 3 word replies when it was working.
Ultimately 1 of the guys, the most arrogant of the 3 in my opinion, dropped out. No warning just mid mission dropped out. Then another guy taking the hint dropped soon after that. So I turned on the matchmaking and rather than send me more players it invites me to another session. So I joined the session because I had already wasted 2 hours and just wanted the damn loot. I had hoped the next group would be better on all counts and that we could make up the honestly small amount of progress we had actually made fairly quickly.
I joined the group and ironically it's the same 2 guys who had just dropped out of my group and a third random. And now we're right back at the beginning of the raid, which I think is a dumb mechanic anyway. It should have pushed me into a raid that had completed my latest large objective or taken the group to my point in the raid. But it didn't really matter because the first guy to drop from my original group saw our names and immediately dropped out from that new group. Then I just gave up and ended up wasting 2 hours for almost no loot. I got a couple pieces from defeating the first boss.
Now you can say I'm the asshole in this scenario for having not already completed the raid before. You can call me an asshole for playing for the loot instead of the love of the game. I'm fine with that. But what I'm not fine with is being forced to play with other people to get better gear when I have already played the game for 50 hours solo. Just let me keep playing the game solo. I won't bother anyone. I don't want to bother anyone. I just want the damn 260+ loot. There has to be some way to make it possible for solo players to remain solo players and also get the raid class loot. Make me replay missions. Give me a new super difficult solo mission. Let me use in game currency to buy 260+ gear from the shop. Dare I say it let me use in game currency to buy raid gear loot boxes. But please for the love of God don't make me play with other people, because I don't want to do that. And I shouldn't have to. I got the Ultimate Edition and deserve access to all the gear just like any other player. Me wanting to play solo shouldn't hinder me from being able to get the best gear. Especially when I don't even play PVP. Not like I could though. I spent 20 minutes trying to get a match just so I could complete that Ghost War Uplay achievement but couldn't get more than 3 total players in the lobby at one time. Basically my entire multiplayer experience with Breakpoint has been garbage in an otherwise glitchy but ultimately enjoyable single player game.
Thanks for reading.
submitted by DJMMT to GhostRecon [link] [comments]


2019.12.13 08:34 nodepacific Node Pacific Participated in the Overseas Returned Scholars Unicorn Enterprise Training Camp

Node Pacific Participated in the Overseas Returned Scholars Unicorn Enterprise Training Camp

https://preview.redd.it/qu465utrsc441.png?width=1280&format=png&auto=webp&s=a62b0b079b63122323352de52ca46c768087f780
The 15th Overseas Returned Scholars Entrepreneurship Training Course and the 2nd Overseas Returned Scholars Unicorn Enterprise Training Camp hosted by Shanghai Europe and America Alumni Association (Shanghai Overseas Returned Scholars Association) was held in Shanghai from Nov. 30 to Dec. 4th. With supports from the Government of Huangpu District in Shanghai, this event was organized by Columbia University Alumni Association attaching to Shanghai Europe and America Alumni Association, Huangpu Branch of Shanghai Europe and America Alumni Association, Science and Technology Committee of Huangpu District in Shanghai and Tsinghua Wudaokou Alumni Shanghai Financial Technology Club.

https://preview.redd.it/2pjn30ftsc441.png?width=1280&format=png&auto=webp&s=a346d14e81d50da488771bb71f665ce603bbaa28
With great honor, Node Pacific attended the training course and also the start-up training camp. During this event, Catherine Zhang, CEO of Node Pacific, together with many outstanding teams from the fields of AI, pharmaceuticals, electronics technology, finance and education, had a robust discussion about start-up business which they have inspired each other and have learned many new information about law, finance, equity incentives and local governmental start-up business support policies,etc..

https://preview.redd.it/3vcjap4vsc441.png?width=1280&format=png&auto=webp&s=b003d32d3eec43eccd4404e85217a5ae80499da1
Invited by the host, Catherine Zhang delivered a speech about the current business situation in Node Pacific and her personal entrepreneurial experience. At the beginning of the speech, she expressed her grateful thanks to the organizer for giving a platform which Node Pacific team not only deepened the understanding of the current domestic entrepreneurial environment and relevant business norms, but also found new like-minded partners and mentors. In the meantime, she highlighted that Node Pacific is a technology company dedicated to the technological innovation in blockchain industry and it is now developing overseas market-oriented ecological tools in order to empower traditional industries with blockchain technology.

Shanghai Europe and America Alumni Association

Shanghai Europe and America Alumni Association (Shanghai Overseas Returned Scholars Association, to be called SORSA for short), is the largest, top-level and the most influential student organization in Shanghai, striving to unite and attract more overseas talents to return home and serve the country. It has more than one century of history during which it has held a number of high-quality events, such as "Chinese Scholars and the Development of Shanghai in the 21st century Seminar", "Academician of Chinese Academy of Science Dialogue", "SORSA Forum", "Theoretical Seminars for Overseas Returned Students", "Overseas Returned Scholars Entrepreneurship Training Course", "Career Development Forum and Matchmaking Meeting Conference for Overseas Returned Scholars", “Summit Forum for Overseas Student Associations Leaders”, etc.
In recent years, SORSA has continuously built development through innovation. A research center has been established while a think tank with Chinese Characteristics and a overseas returned talents pool service system are under development with the support of SORSA. Besides, SORSA has held a series of nongovernmental diplomatic activities in which SORSA constantly encourages its association members to promote the friendly exchange between China and other countries.

Node Pacific

Node pacific (节点亚太) is the world largest nodes operator, which has integrated technology, cloud services and overseas services into one whole spectrum. Node Pacific’s blockchain eco-system governance service has covered 153 countries and regions worldwide. So far, Node Pacific has secured a Pre-A Series of funding from StarWin Capital and has become one of the Tencent Cloud partners.
With its solid blockchain technical accumulation and eco-system construction experience, Node Pacific provides blockchain APIs, utility components for SME, blockchain technology solution and eco-system construction tools for its major clients, the overseas teams.

Contacts

For more information, please contact us via the following channels:
Wechat ID: NodePacific Telegram:https://t.me/nodepacific Official Website:https://www.nodepacific.com Twitter:https://twitter.com/node\_pacific Official Weibo:https://www.weibo.com7031545621 Medium:https://medium.com/@nodepacific Reddit:https://www.reddit.com/usenodepacific
submitted by nodepacific to u/nodepacific [link] [comments]


2019.10.11 22:27 tester2080 Thoughts on the idea of a social credit score?

Basically, depending on certain factors you may be denied certain opportunities
From wikipedia:
From the Chinese government's Plan for Implementation, the SCS is due to be fully implemented by 2020. Once implemented the system will manage the rewards, or punishments, of citizens on the basis of their economic and personal behavior. Some types of punishments include: flight ban, exclusion from private schools, slow internet connection, exclusion from high prestige work, exclusion from hotels, and registration on a public blacklist.
Travel ban[edit]
By the end of 2018, 5.5 million high-speed rail trips and 17.5 million flights had been denied to prospective travellers who were on a blacklist.[47][48] The exact reasons for being placed on the list are unknown. Business Insider speculated that the reason could be the debtors list created by the SPC.[11]
Exclusion from school admissions[edit]
If the parents of a child were to score below a certain threshold, their children would be excluded from the top schools in the region.[49]
Social status[edit]
One's personal score could be used as a social symbol on social and couples platforms. For example, China's biggest matchmaking service, Baihe, allows its users to publish their own score.[50]
Repression of religious minorities[edit]
City-level pilot projects for the social credit score system have included rewarding individuals for aiding authorities in enforcing restrictions of religious practices, including coercing practitioners of Falun Gong to renounce their beliefs[dubious discuss] and reporting on Uighurs who publicly pray, fast during Ramadan, or perform other Islamic practices.[51]
Debt Collection[edit]
A Hebei court released an app showing a "map of deadbeat debtors" within 500 meters and encouraged users to report individuals who they believed could repay their debts.[51] A spokesman of the court stated that "It's a part of our measures to enforce our rulings and create a socially credible environment."[52]
Public display[edit]
Mugshots of blacklisted individuals are sometimes displayed on large LED screens on buildings, or shown before the movie in movie theaters.[53]
Other[edit]
The rewards of having a high score include easier access to loans and jobs and priority during bureaucratic paperwork. Likewise, the immediate negative consequences for a low score, or being associated to someone with a low score, ranges from lower internet speeds to being denied access to certain jobs, loans and visas.[54][55][56]
Thoughts? Good idea or some black mirror shit?
submitted by tester2080 to TeensDiscussion [link] [comments]


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